PocketMine-MP
5.21.2 git-b2aa6396c3cc2cafdd815eacc360e1ad89599899
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Hopper.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace
pocketmine\block
;
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use
pocketmine\block\tile\Hopper
as TileHopper;
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use pocketmine\block\utils\PoweredByRedstoneTrait;
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use pocketmine\block\utils\SupportType;
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use
pocketmine\data\runtime\RuntimeDataDescriber
;
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use
pocketmine\item\Item
;
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use
pocketmine\math\AxisAlignedBB
;
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use
pocketmine\math\Facing
;
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use
pocketmine\math\Vector3
;
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use
pocketmine\player\Player
;
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use
pocketmine\world\BlockTransaction
;
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class
Hopper
extends
Transparent
{
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use PoweredByRedstoneTrait;
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private
int
$facing = Facing::DOWN;
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protected
function
describeBlockOnlyState
(
RuntimeDataDescriber
$w) : void{
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$w->facingExcept($this->facing,
Facing
::UP);
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$w->bool($this->powered);
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}
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public
function
getFacing() : int{ return $this->facing; }
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public
function
setFacing
(
int
$facing) : self{
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if($facing ===
Facing
::UP){
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throw
new \InvalidArgumentException(
"Hopper may not face upward"
);
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}
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$this->facing = $facing;
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return
$this;
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}
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protected
function
recalculateCollisionBoxes
() : array{
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$result = [
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AxisAlignedBB
::one()->trim(
Facing
::UP, 6 / 16)
//the empty area around the bottom is currently considered solid
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];
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foreach
(Facing::HORIZONTAL as $f){
//add the frame parts around the bowl
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$result[] = AxisAlignedBB::one()->trim($f, 14 / 16);
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}
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return
$result;
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}
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public
function
getSupportType
(
int
$facing) : SupportType{
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return match($facing){
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Facing::UP => SupportType::FULL,
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Facing::DOWN => $this->facing === Facing::DOWN ? SupportType::CENTER : SupportType::NONE,
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default
=> SupportType::NONE
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};
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}
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public
function
place
(
BlockTransaction
$tx,
Item
$item,
Block
$blockReplace,
Block
$blockClicked,
int
$face,
Vector3
$clickVector, ?
Player
$player =
null
) : bool{
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$this->facing = $face ===
Facing
::DOWN ?
Facing
::DOWN :
Facing
::opposite($face);
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return
parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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public
function
onInteract
(
Item
$item,
int
$face,
Vector3
$clickVector, ?
Player
$player =
null
, array &$returnedItems = []) : bool{
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if($player !== null){
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$tile = $this->position->getWorld()->getTile($this->position);
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if
($tile instanceof TileHopper){
//TODO: find a way to have inventories open on click without this boilerplate in every block
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$player->setCurrentWindow($tile->getInventory());
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}
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return
true
;
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}
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return
false
;
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}
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public
function
onScheduledUpdate
() : void{
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//TODO
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}
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//TODO: redstone logic, sucking logic
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}
pocketmine\block\Block
Definition
Block.php:62
pocketmine\block\Hopper
Definition
Hopper.php:37
pocketmine\block\Hopper\place
place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player=null)
Definition
Hopper.php:77
pocketmine\block\Hopper\describeBlockOnlyState
describeBlockOnlyState(RuntimeDataDescriber $w)
Definition
Hopper.php:42
pocketmine\block\Hopper\onScheduledUpdate
onScheduledUpdate()
Definition
Hopper.php:94
pocketmine\block\Hopper\getSupportType
getSupportType(int $facing)
Definition
Hopper.php:69
pocketmine\block\Hopper\recalculateCollisionBoxes
recalculateCollisionBoxes()
Definition
Hopper.php:58
pocketmine\block\Hopper\setFacing
setFacing(int $facing)
Definition
Hopper.php:50
pocketmine\block\Hopper\onInteract
onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player=null, array &$returnedItems=[])
Definition
Hopper.php:83
pocketmine\block\Transparent
Definition
Transparent.php:32
pocketmine\block\tile\Hopper
Definition
tile/Hopper.php:31
pocketmine\item\Item
Definition
Item.php:60
pocketmine\math\AxisAlignedBB
Definition
AxisAlignedBB.php:29
pocketmine\math\Facing
Definition
Facing.php:28
pocketmine\math\Vector3
Definition
Vector3.php:36
pocketmine\player\Player
Definition
Player.php:168
pocketmine\world\BlockTransaction
Definition
BlockTransaction.php:30
pocketmine\data\runtime\RuntimeDataDescriber
Definition
RuntimeDataDescriber.php:38
pocketmine\block
Definition
ActivatorRail.php:24
src
block
Hopper.php
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1.12.0