39 if ($player !== null && $player->isSneaking() && $this->onInteractCopper($item, $face, $clickVector, $player, $returnedItems)) {
41 $other = $this->
getSide($this->top ? Facing::DOWN : Facing::UP);
42 $world = $this->position->getWorld();
44 $other->setOxidation($this->oxidation);
45 $other->setWaxed($this->waxed);
46 $world->setBlock($other->position, $other);
51 return parent::onInteract($item, $face, $clickVector, $player, $returnedItems);