39        if ($player !== null && $player->isSneaking() && $this->onInteractCopper($item, $face, $clickVector, $player, $returnedItems)) {
 
   41            $other = $this->
getSide($this->top ? Facing::DOWN : Facing::UP);
 
   42            $world = $this->position->getWorld();
 
   44                $other->setOxidation($this->oxidation);
 
   45                $other->setWaxed($this->waxed);
 
   46                $world->setBlock($other->position, $other);
 
   51        return parent::onInteract($item, $face, $clickVector, $player, $returnedItems);