110 $world = $this->position->getWorld();
111 $brewing = $world->getTile($this->position);
112 if($brewing instanceof TileBrewingStand){
113 if($brewing->onUpdate()){
114 $world->scheduleDelayedBlockUpdate($this->position, 1);
118 foreach(BrewingStandSlot::cases() as $slot){
119 $occupied = !$brewing->getInventory()->isSlotEmpty($slot->getSlotNumber());
120 if($occupied !== $this->hasSlot($slot)){
121 $this->setSlot($slot, $occupied);
127 $world->setBlock($this->position, $this);