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types
ActorEventPacket.php
ActorPickRequestPacket.php
AddActorPacket.php
AddBehaviorTreePacket.php
AddItemActorPacket.php
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AddPlayerPacket.php
AddVolumeEntityPacket.php
AgentActionEventPacket.php
AgentAnimationPacket.php
AnimateEntityPacket.php
AnimatePacket.php
AnvilDamagePacket.php
AutomationClientConnectPacket.php
AvailableActorIdentifiersPacket.php
AvailableCommandsPacket.php
AwardAchievementPacket.php
BiomeDefinitionListPacket.php
BlockActorDataPacket.php
BlockEventPacket.php
BlockPickRequestPacket.php
BookEditPacket.php
BossEventPacket.php
CameraAimAssistPacket.php
CameraAimAssistPresetsPacket.php
CameraInstructionPacket.php
CameraPacket.php
CameraPresetsPacket.php
CameraShakePacket.php
ChangeDimensionPacket.php
ChangeMobPropertyPacket.php
ChunkRadiusUpdatedPacket.php
ClientboundCloseFormPacket.php
ClientboundDebugRendererPacket.php
ClientboundMapItemDataPacket.php
ClientboundPacket.php
ClientCacheBlobStatusPacket.php
ClientCacheMissResponsePacket.php
ClientCacheStatusPacket.php
ClientToServerHandshakePacket.php
CodeBuilderPacket.php
CodeBuilderSourcePacket.php
CommandBlockUpdatePacket.php
CommandOutputPacket.php
CommandRequestPacket.php
CompletedUsingItemPacket.php
CompressedBiomeDefinitionListPacket.php
ContainerClosePacket.php
ContainerOpenPacket.php
ContainerRegistryCleanupPacket.php
ContainerSetDataPacket.php
CorrectPlayerMovePredictionPacket.php
CraftingDataPacket.php
CreatePhotoPacket.php
CreativeContentPacket.php
CurrentStructureFeaturePacket.php
DataPacket.php
DeathInfoPacket.php
DebugInfoPacket.php
DimensionDataPacket.php
DisconnectPacket.php
EditorNetworkPacket.php
EducationSettingsPacket.php
EduUriResourcePacket.php
EmoteListPacket.php
EmotePacket.php
FeatureRegistryPacket.php
GameRulesChangedPacket.php
GameTestRequestPacket.php
GameTestResultsPacket.php
GuiDataPickItemPacket.php
HurtArmorPacket.php
InteractPacket.php
InventoryContentPacket.php
InventorySlotPacket.php
InventoryTransactionPacket.php
ItemComponentPacket.php
ItemStackRequestPacket.php
ItemStackResponsePacket.php
JigsawStructureDataPacket.php
LabTablePacket.php
LecternUpdatePacket.php
LegacyTelemetryEventPacket.php
LessonProgressPacket.php
LevelChunkPacket.php
LevelEventGenericPacket.php
LevelEventPacket.php
LevelSoundEventPacket.php
LevelSoundEventPacketV1.php
LevelSoundEventPacketV2.php
LoginPacket.php
MapCreateLockedCopyPacket.php
MapInfoRequestPacket.php
MobArmorEquipmentPacket.php
MobEffectPacket.php
MobEquipmentPacket.php
ModalFormRequestPacket.php
ModalFormResponsePacket.php
MotionPredictionHintsPacket.php
MoveActorAbsolutePacket.php
MoveActorDeltaPacket.php
MovementEffectPacket.php
MovePlayerPacket.php
MultiplayerSettingsPacket.php
NetworkChunkPublisherUpdatePacket.php
NetworkSettingsPacket.php
NetworkStackLatencyPacket.php
NpcDialoguePacket.php
NpcRequestPacket.php
OnScreenTextureAnimationPacket.php
OpenSignPacket.php
bedrock-protocol/src/Packet.php
PacketDecodeException.php
PacketHandlerDefaultImplTrait.php
PacketHandlerInterface.php
PacketPool.php
PacketViolationWarningPacket.php
PassengerJumpPacket.php
PhotoTransferPacket.php
PlayerActionPacket.php
PlayerArmorDamagePacket.php
PlayerAuthInputPacket.php
PlayerAuthInputVehicleInfo.php
PlayerEnchantOptionsPacket.php
PlayerFogPacket.php
PlayerHotbarPacket.php
PlayerInputPacket.php
PlayerListPacket.php
PlayerSkinPacket.php
PlayerStartItemCooldownPacket.php
PlayerToggleCrafterSlotRequestPacket.php
PlaySoundPacket.php
PlayStatusPacket.php
PositionTrackingDBClientRequestPacket.php
PositionTrackingDBServerBroadcastPacket.php
ProtocolInfo.php
PurchaseReceiptPacket.php
RefreshEntitlementsPacket.php
RemoveActorPacket.php
RemoveObjectivePacket.php
RemoveVolumeEntityPacket.php
RequestAbilityPacket.php
RequestChunkRadiusPacket.php
RequestNetworkSettingsPacket.php
RequestPermissionsPacket.php
ResourcePackChunkDataPacket.php
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RespawnPacket.php
ScriptMessagePacket.php
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ServerToClientHandshakePacket.php
SetActorDataPacket.php
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SetActorMotionPacket.php
SetCommandsEnabledPacket.php
SetDefaultGameTypePacket.php
SetDifficultyPacket.php
SetDisplayObjectivePacket.php
SetHealthPacket.php
SetHudPacket.php
SetLastHurtByPacket.php
SetLocalPlayerAsInitializedPacket.php
SetMovementAuthorityPacket.php
SetPlayerGameTypePacket.php
SetPlayerInventoryOptionsPacket.php
SetScoreboardIdentityPacket.php
SetScorePacket.php
SetSpawnPositionPacket.php
SetTimePacket.php
SettingsCommandPacket.php
SetTitlePacket.php
ShowCreditsPacket.php
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ShowStoreOfferPacket.php
SimpleEventPacket.php
SimulationTypePacket.php
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StartGamePacket.php
StopSoundPacket.php
StructureBlockUpdatePacket.php
StructureTemplateDataRequestPacket.php
StructureTemplateDataResponsePacket.php
SubChunkPacket.php
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SubClientLoginPacket.php
SyncActorPropertyPacket.php
TakeItemActorPacket.php
TextPacket.php
TickingAreasLoadStatusPacket.php
ToastRequestPacket.php
TransferPacket.php
TrimDataPacket.php
UnlockedRecipesPacket.php
UpdateAbilitiesPacket.php
UpdateAdventureSettingsPacket.php
UpdateAttributesPacket.php
UpdateBlockPacket.php
UpdateBlockSyncedPacket.php
UpdateClientInputLocksPacket.php
UpdateEquipPacket.php
UpdatePlayerGameTypePacket.php
UpdateSoftEnumPacket.php
UpdateSubChunkBlocksPacket.php
UpdateTradePacket.php
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UpdateEquipPacket.php
1
<?php
2
3
/*
4
* This file is part of BedrockProtocol.
5
* Copyright (C) 2014-2022 PocketMine Team <https://github.com/pmmp/BedrockProtocol>
6
*
7
* BedrockProtocol is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU Lesser General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*/
12
13
declare(strict_types=1);
14
15
namespace
pocketmine\network\mcpe\protocol;
16
17
use
pocketmine\network\mcpe\protocol\serializer\PacketSerializer
;
18
use
pocketmine\network\mcpe\protocol\types\CacheableNbt
;
19
20
class
UpdateEquipPacket
extends
DataPacket
implements
ClientboundPacket
{
21
public
const
NETWORK_ID = ProtocolInfo::UPDATE_EQUIP_PACKET;
22
23
public
int
$windowId;
24
public
int
$windowType;
25
public
int
$windowSlotCount;
//useless, seems to be part of a standard container header
26
public
int
$actorUniqueId;
28
public
CacheableNbt
$nbt
;
29
34
public
static
function
create
(
int
$windowId,
int
$windowType,
int
$windowSlotCount,
int
$actorUniqueId,
CacheableNbt
$nbt
) : self{
35
$result = new self;
36
$result->windowId = $windowId;
37
$result->windowType = $windowType;
38
$result->windowSlotCount = $windowSlotCount;
39
$result->actorUniqueId = $actorUniqueId;
40
$result->nbt =
$nbt
;
41
return
$result;
42
}
34
public
static
function
create
(
int
$windowId,
int
$windowType,
int
$windowSlotCount,
int
$actorUniqueId,
CacheableNbt
$nbt
) : self {
…
}
43
44
protected
function
decodePayload
(
PacketSerializer
$in) : void{
45
$this->windowId = $in->getByte();
46
$this->windowType = $in->
getByte
();
47
$this->windowSlotCount = $in->
getVarInt
();
48
$this->actorUniqueId = $in->
getActorUniqueId
();
49
$this->nbt =
new
CacheableNbt
($in->getNbtCompoundRoot());
50
}
44
protected
function
decodePayload
(
PacketSerializer
$in) : void {
…
}
51
52
protected
function
encodePayload
(
PacketSerializer
$out) : void{
53
$out->putByte($this->windowId);
54
$out->putByte($this->windowType);
55
$out->
putVarInt
($this->windowSlotCount);
56
$out->putActorUniqueId($this->actorUniqueId);
57
$out->put($this->nbt->getEncodedNbt());
58
}
52
protected
function
encodePayload
(
PacketSerializer
$out) : void {
…
}
59
60
public
function
handle
(
PacketHandlerInterface
$handler) : bool{
61
return $handler->handleUpdateEquip($this);
62
}
60
public
function
handle
(
PacketHandlerInterface
$handler) : bool {
…
}
63
}
20
class
UpdateEquipPacket
extends
DataPacket
implements
ClientboundPacket
{
…
};
pocketmine\network\mcpe\protocol\DataPacket
Definition
DataPacket.php:21
pocketmine\network\mcpe\protocol\UpdateEquipPacket
Definition
UpdateEquipPacket.php:20
pocketmine\network\mcpe\protocol\UpdateEquipPacket\encodePayload
encodePayload(PacketSerializer $out)
Definition
UpdateEquipPacket.php:52
pocketmine\network\mcpe\protocol\UpdateEquipPacket\handle
handle(PacketHandlerInterface $handler)
Definition
UpdateEquipPacket.php:60
pocketmine\network\mcpe\protocol\UpdateEquipPacket\$nbt
CacheableNbt $nbt
Definition
UpdateEquipPacket.php:28
pocketmine\network\mcpe\protocol\UpdateEquipPacket\create
static create(int $windowId, int $windowType, int $windowSlotCount, int $actorUniqueId, CacheableNbt $nbt)
Definition
UpdateEquipPacket.php:34
pocketmine\network\mcpe\protocol\UpdateEquipPacket\decodePayload
decodePayload(PacketSerializer $in)
Definition
UpdateEquipPacket.php:44
pocketmine\network\mcpe\protocol\serializer\PacketSerializer
Definition
bedrock-protocol/src/serializer/PacketSerializer.php:66
pocketmine\network\mcpe\protocol\serializer\PacketSerializer\getActorUniqueId
getActorUniqueId()
Definition
bedrock-protocol/src/serializer/PacketSerializer.php:412
pocketmine\network\mcpe\protocol\types\CacheableNbt
Definition
CacheableNbt.php:24
pocketmine\utils\BinaryStream\putVarInt
putVarInt(int $v)
Definition
BinaryStream.php:331
pocketmine\utils\BinaryStream\getByte
getByte()
Definition
BinaryStream.php:117
pocketmine\utils\BinaryStream\getVarInt
getVarInt()
Definition
BinaryStream.php:324
pocketmine\network\mcpe\protocol\ClientboundPacket
Definition
ClientboundPacket.php:17
pocketmine\network\mcpe\protocol\PacketHandlerInterface
Definition
PacketHandlerInterface.php:20
vendor
pocketmine
bedrock-protocol
src
UpdateEquipPacket.php
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