PocketMine-MP 5.23.3 git-f7687af337d001ddbcc47b8e773f014a33faa662
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MobArmorEquipmentPacket.php
1<?php
2
3/*
4 * This file is part of BedrockProtocol.
5 * Copyright (C) 2014-2022 PocketMine Team <https://github.com/pmmp/BedrockProtocol>
6 *
7 * BedrockProtocol is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU Lesser General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 */
12
13declare(strict_types=1);
14
15namespace pocketmine\network\mcpe\protocol;
16
19
21 public const NETWORK_ID = ProtocolInfo::MOB_ARMOR_EQUIPMENT_PACKET;
22
23 public int $actorRuntimeId;
24
25 //this intentionally doesn't use an array because we don't want any implicit dependencies on internal order
26 public ItemStackWrapper $head;
27 public ItemStackWrapper $chest;
28 public ItemStackWrapper $legs;
29 public ItemStackWrapper $feet;
30 public ItemStackWrapper $body;
31
35 public static function create(int $actorRuntimeId, ItemStackWrapper $head, ItemStackWrapper $chest, ItemStackWrapper $legs, ItemStackWrapper $feet, ItemStackWrapper $body) : self{
36 $result = new self;
37 $result->actorRuntimeId = $actorRuntimeId;
38 $result->head = $head;
39 $result->chest = $chest;
40 $result->legs = $legs;
41 $result->feet = $feet;
42 $result->body = $body;
43 return $result;
44 }
45
46 protected function decodePayload(PacketSerializer $in) : void{
47 $this->actorRuntimeId = $in->getActorRuntimeId();
48 $this->head = $in->getItemStackWrapper();
49 $this->chest = $in->getItemStackWrapper();
50 $this->legs = $in->getItemStackWrapper();
51 $this->feet = $in->getItemStackWrapper();
52 $this->body = $in->getItemStackWrapper();
53 }
54
55 protected function encodePayload(PacketSerializer $out) : void{
56 $out->putActorRuntimeId($this->actorRuntimeId);
57 $out->putItemStackWrapper($this->head);
58 $out->putItemStackWrapper($this->chest);
59 $out->putItemStackWrapper($this->legs);
60 $out->putItemStackWrapper($this->feet);
61 $out->putItemStackWrapper($this->body);
62 }
63
64 public function handle(PacketHandlerInterface $handler) : bool{
65 return $handler->handleMobArmorEquipment($this);
66 }
67}
static create(int $actorRuntimeId, ItemStackWrapper $head, ItemStackWrapper $chest, ItemStackWrapper $legs, ItemStackWrapper $feet, ItemStackWrapper $body)