PocketMine-MP 5.17.1 git-df4ada81e5d74a14046f27cf44a37dcee69d657e
MobArmorEquipmentPacket.php
1<?php
2
3/*
4 * This file is part of BedrockProtocol.
5 * Copyright (C) 2014-2022 PocketMine Team <https://github.com/pmmp/BedrockProtocol>
6 *
7 * BedrockProtocol is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU Lesser General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 */
12
13declare(strict_types=1);
14
15namespace pocketmine\network\mcpe\protocol;
16
19
21 public const NETWORK_ID = ProtocolInfo::MOB_ARMOR_EQUIPMENT_PACKET;
22
23 public int $actorRuntimeId;
24
25 //this intentionally doesn't use an array because we don't want any implicit dependencies on internal order
26 public ItemStackWrapper $head;
27 public ItemStackWrapper $chest;
28 public ItemStackWrapper $legs;
29 public ItemStackWrapper $feet;
30
34 public static function create(int $actorRuntimeId, ItemStackWrapper $head, ItemStackWrapper $chest, ItemStackWrapper $legs, ItemStackWrapper $feet) : self{
35 $result = new self;
36 $result->actorRuntimeId = $actorRuntimeId;
37 $result->head = $head;
38 $result->chest = $chest;
39 $result->legs = $legs;
40 $result->feet = $feet;
41 return $result;
42 }
43
44 protected function decodePayload(PacketSerializer $in) : void{
45 $this->actorRuntimeId = $in->getActorRuntimeId();
46 $this->head = $in->getItemStackWrapper();
47 $this->chest = $in->getItemStackWrapper();
48 $this->legs = $in->getItemStackWrapper();
49 $this->feet = $in->getItemStackWrapper();
50 }
51
52 protected function encodePayload(PacketSerializer $out) : void{
53 $out->putActorRuntimeId($this->actorRuntimeId);
54 $out->putItemStackWrapper($this->head);
55 $out->putItemStackWrapper($this->chest);
56 $out->putItemStackWrapper($this->legs);
57 $out->putItemStackWrapper($this->feet);
58 }
59
60 public function handle(PacketHandlerInterface $handler) : bool{
61 return $handler->handleMobArmorEquipment($this);
62 }
63}
static create(int $actorRuntimeId, ItemStackWrapper $head, ItemStackWrapper $chest, ItemStackWrapper $legs, ItemStackWrapper $feet)