13declare(strict_types=1);
 
   15namespace pocketmine\network\mcpe\protocol;
 
   17use pmmp\encoding\ByteBufferReader;
 
   18use pmmp\encoding\ByteBufferWriter;
 
   19use pmmp\encoding\VarInt;
 
   24    public const NETWORK_ID = ProtocolInfo::PLAYER_ARMOR_DAMAGE_PACKET;
 
   30    private array $armorSlotAndDamagePairs = [];
 
   37    public static function create(array $armorSlotAndDamagePairs) : self{
 
   39        $result->armorSlotAndDamagePairs = $armorSlotAndDamagePairs;
 
 
   48        return $this->armorSlotAndDamagePairs;
 
 
   52        for($i = 0, $count = VarInt::readUnsignedInt($in); $i < $count; ++$i){
 
   53            $this->armorSlotAndDamagePairs[] = ArmorSlotAndDamagePair::read($in);
 
 
   58        VarInt::writeUnsignedInt($out, count($this->armorSlotAndDamagePairs));
 
   59        foreach($this->armorSlotAndDamagePairs as $pair){
 
 
   65        return $handler->handlePlayerArmorDamage($this);
 
 
 
handle(PacketHandlerInterface $handler)
 
getArmorSlotAndDamagePairs()
 
static create(array $armorSlotAndDamagePairs)
 
decodePayload(ByteBufferReader $in)
 
encodePayload(ByteBufferWriter $out)