◆ __construct()
pocketmine\player\SurvivalBlockBreakHandler::__construct |
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private Player | $player, |
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private Vector3 | $blockPos, |
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private Block | $block, |
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private int | $targetedFace, |
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private int | $maxPlayerDistance, |
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private int | $fxTickInterval = self::DEFAULT_FX_INTERVAL_TICKS ) |
◆ __destruct()
pocketmine\player\SurvivalBlockBreakHandler::__destruct |
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◆ getBlockPos()
pocketmine\player\SurvivalBlockBreakHandler::getBlockPos |
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◆ getBreakProgress()
pocketmine\player\SurvivalBlockBreakHandler::getBreakProgress |
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◆ getBreakSpeed()
pocketmine\player\SurvivalBlockBreakHandler::getBreakSpeed |
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◆ getTargetedFace()
pocketmine\player\SurvivalBlockBreakHandler::getTargetedFace |
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◆ setTargetedFace()
pocketmine\player\SurvivalBlockBreakHandler::setTargetedFace |
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int | $face | ) |
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◆ update()
pocketmine\player\SurvivalBlockBreakHandler::update |
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◆ DEFAULT_FX_INTERVAL_TICKS
const pocketmine\player\SurvivalBlockBreakHandler::DEFAULT_FX_INTERVAL_TICKS = 5 |
The documentation for this class was generated from the following file: