PocketMine-MP 5.21.2 git-b2aa6396c3cc2cafdd815eacc360e1ad89599899
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pocketmine\world\World Member List

This is the complete list of members for pocketmine\world\World, including all inherited members.

$stopTime (defined in pocketmine\world\World)pocketmine\world\World
$tickRateTime (defined in pocketmine\world\World)pocketmine\world\World
$timings (defined in pocketmine\world\World)pocketmine\world\World
$updateEntities (defined in pocketmine\world\World)pocketmine\world\World
__construct(private Server $server, string $name, private WritableWorldProvider $provider, private AsyncPool $workerPool)pocketmine\world\World
__debugInfo()pocketmine\world\World
actuallyDoTick(int $currentTick) (defined in pocketmine\world\World)pocketmine\world\Worldprotected
addEntity(Entity $entity)pocketmine\world\World
addOnUnloadCallback(\Closure $callback)pocketmine\world\World
addParticle(Vector3 $pos, Particle $particle, ?array $players=null)pocketmine\world\World
addRandomTickedBlock(Block $block) (defined in pocketmine\world\World)pocketmine\world\World
addSound(Vector3 $pos, Sound $sound, ?array $players=null)pocketmine\world\World
addTile(Tile $tile) (defined in pocketmine\world\World)pocketmine\world\World
blockHash(int $x, int $y, int $z)pocketmine\world\Worldstatic
broadcastPacketToViewers(Vector3 $pos, ClientboundPacket $packet)pocketmine\world\World
cancelUnloadChunkRequest(int $x, int $z) (defined in pocketmine\world\World)pocketmine\world\World
checkSleep() (defined in pocketmine\world\World)pocketmine\world\World
chunkBlockHash(int $x, int $y, int $z)pocketmine\world\Worldstatic
chunkHash(int $x, int $z)pocketmine\world\Worldstatic
clearCache(bool $force=false) (defined in pocketmine\world\World)pocketmine\world\World
computeSkyLightReduction()pocketmine\world\World
computeSunAnglePercentage()pocketmine\world\World
createBlockUpdatePackets(array $blocks)pocketmine\world\World
DEFAULT_TICKED_BLOCKS_PER_SUBCHUNK_PER_TICK (defined in pocketmine\world\World)pocketmine\world\World
DIFFICULTY_EASY (defined in pocketmine\world\World)pocketmine\world\World
DIFFICULTY_HARD (defined in pocketmine\world\World)pocketmine\world\World
DIFFICULTY_NORMAL (defined in pocketmine\world\World)pocketmine\world\World
DIFFICULTY_PEACEFUL (defined in pocketmine\world\World)pocketmine\world\World
doChunkGarbageCollection() (defined in pocketmine\world\World)pocketmine\world\World
doTick(int $currentTick) (defined in pocketmine\world\World)pocketmine\world\World
dropExperience(Vector3 $pos, int $amount)pocketmine\world\World
dropItem(Vector3 $source, Item $item, ?Vector3 $motion=null, int $delay=10) (defined in pocketmine\world\World)pocketmine\world\World
getAdjacentChunks(int $x, int $z)pocketmine\world\World
getAutoSave() (defined in pocketmine\world\World)pocketmine\world\World
getBiome(int $x, int $y, int $z) (defined in pocketmine\world\World)pocketmine\world\World
getBiomeId(int $x, int $y, int $z) (defined in pocketmine\world\World)pocketmine\world\World
getBlock(Vector3 $pos, bool $cached=true, bool $addToCache=true)pocketmine\world\World
getBlockAt(int $x, int $y, int $z, bool $cached=true, bool $addToCache=true)pocketmine\world\World
pocketmine::world::ChunkManager::getBlockAt(int $x, int $y, int $z)pocketmine\world\ChunkManager
getBlockCollisionBoxes(AxisAlignedBB $bb)pocketmine\world\World
getBlockLightAt(int $x, int $y, int $z)pocketmine\world\World
getBlockXYZ(int $hash, ?int &$x, ?int &$y, ?int &$z)pocketmine\world\Worldstatic
getChunk(int $chunkX, int $chunkZ) (defined in pocketmine\world\World)pocketmine\world\World
getChunkEntities(int $chunkX, int $chunkZ)pocketmine\world\World
getChunkListeners(int $chunkX, int $chunkZ)pocketmine\world\World
getChunkLoaders(int $chunkX, int $chunkZ)pocketmine\world\World
getChunkPlayers(int $chunkX, int $chunkZ)pocketmine\world\World
getChunkTickRadius()pocketmine\world\World
getCollidingEntities(AxisAlignedBB $bb, ?Entity $entity=null)pocketmine\world\World
getCollisionBlocks(AxisAlignedBB $bb, bool $targetFirst=false)pocketmine\world\World
getCollisionBoxes(Entity $entity, AxisAlignedBB $bb, bool $entities=true)pocketmine\world\World
getDifficulty() (defined in pocketmine\world\World)pocketmine\world\World
getDifficultyFromString(string $str) (defined in pocketmine\world\World)pocketmine\world\Worldstatic
getDisplayName()pocketmine\world\World
getEntities()pocketmine\world\World
getEntity(int $entityId) (defined in pocketmine\world\World)pocketmine\world\World
getFolderName()pocketmine\world\World
getFullLight(Vector3 $pos)pocketmine\world\World
getFullLightAt(int $x, int $y, int $z)pocketmine\world\World
getHighestAdjacentBlockLight(int $x, int $y, int $z)pocketmine\world\World
getHighestAdjacentFullLightAt(int $x, int $y, int $z)pocketmine\world\World
getHighestAdjacentPotentialBlockSkyLight(int $x, int $y, int $z)pocketmine\world\World
getHighestAdjacentPotentialLightAt(int $x, int $y, int $z)pocketmine\world\World
getHighestAdjacentRealBlockSkyLight(int $x, int $y, int $z)pocketmine\world\World
getHighestBlockAt(int $x, int $z)pocketmine\world\World
getId()pocketmine\world\World
getLoadedChunks()pocketmine\world\World
getLogger() (defined in pocketmine\world\World)pocketmine\world\World
getMaxY()pocketmine\world\World
getMinY()pocketmine\world\World
getNearbyEntities(AxisAlignedBB $bb, ?Entity $entity=null)pocketmine\world\World
getNearestEntity(Vector3 $pos, float $maxDistance, string $entityType=Entity::class, bool $includeDead=false)pocketmine\world\World
getOrLoadChunkAtPosition(Vector3 $pos)pocketmine\world\World
getPlayers()pocketmine\world\World
getPotentialBlockSkyLightAt(int $x, int $y, int $z)pocketmine\world\World
getPotentialLight(Vector3 $pos)pocketmine\world\World
getPotentialLightAt(int $x, int $y, int $z)pocketmine\world\World
getProvider() (defined in pocketmine\world\World)pocketmine\world\World
getRandomTickedBlocks()pocketmine\world\World
getRealBlockSkyLightAt(int $x, int $y, int $z)pocketmine\world\World
getSafeSpawn(?Vector3 $spawn=null)pocketmine\world\World
getSeed()pocketmine\world\World
getServer() (defined in pocketmine\world\World)pocketmine\world\World
getSkyLightReduction()pocketmine\world\World
getSpawnLocation()pocketmine\world\World
getSunAngleDegrees()pocketmine\world\World
getSunAnglePercentage()pocketmine\world\World
getSunAngleRadians()pocketmine\world\World
getTickingChunks()pocketmine\world\World
getTickRateTime() (defined in pocketmine\world\World)pocketmine\world\World
getTile(Vector3 $pos)pocketmine\world\World
getTileAt(int $x, int $y, int $z)pocketmine\world\World
getTime()pocketmine\world\World
getTimeOfDay()pocketmine\world\World
getViewersForPosition(Vector3 $pos)pocketmine\world\World
getXZ(int $hash, ?int &$x, ?int &$z)pocketmine\world\Worldstatic
isChunkGenerated(int $x, int $z) (defined in pocketmine\world\World)pocketmine\world\World
isChunkInUse(int $x, int $z) (defined in pocketmine\world\World)pocketmine\world\World
isChunkLoaded(int $x, int $z) (defined in pocketmine\world\World)pocketmine\world\World
isChunkLocked(int $chunkX, int $chunkZ)pocketmine\world\World
isChunkPopulated(int $x, int $z) (defined in pocketmine\world\World)pocketmine\world\World
isDoingTick() (defined in pocketmine\world\World)pocketmine\world\World
isInLoadedTerrain(Vector3 $pos)pocketmine\world\World
isInWorld(int $x, int $y, int $z)pocketmine\world\World
isLoaded() (defined in pocketmine\world\World)pocketmine\world\World
isSpawnChunk(int $X, int $Z)pocketmine\world\World
loadChunk(int $x, int $z)pocketmine\world\World
lockChunk(int $chunkX, int $chunkZ, ChunkLockId $lockId)pocketmine\world\World
notifyNeighbourBlockUpdate(Vector3 $pos)pocketmine\world\World
onEntityMoved(Entity $entity) (defined in pocketmine\world\World)pocketmine\world\World
onUnload() (defined in pocketmine\world\World)pocketmine\world\World
orderChunkPopulation(int $chunkX, int $chunkZ, ?ChunkLoader $associatedChunkLoader)pocketmine\world\World
registerChunkListener(ChunkListener $listener, int $chunkX, int $chunkZ)pocketmine\world\World
registerChunkLoader(ChunkLoader $loader, int $chunkX, int $chunkZ, bool $autoLoad=true) (defined in pocketmine\world\World)pocketmine\world\World
registerGeneratorToWorker(int $worker) (defined in pocketmine\world\World)pocketmine\world\World
registerTickingChunk(ChunkTicker $ticker, int $chunkX, int $chunkZ)pocketmine\world\World
removeEntity(Entity $entity)pocketmine\world\World
removeOnUnloadCallback(\Closure $callback)pocketmine\world\World
removeRandomTickedBlock(Block $block) (defined in pocketmine\world\World)pocketmine\world\World
removeTile(Tile $tile) (defined in pocketmine\world\World)pocketmine\world\World
requestChunkPopulation(int $chunkX, int $chunkZ, ?ChunkLoader $associatedChunkLoader)pocketmine\world\World
requestSafeSpawn(?Vector3 $spawn=null)pocketmine\world\World
save(bool $force=false) (defined in pocketmine\world\World)pocketmine\world\World
saveChunks() (defined in pocketmine\world\World)pocketmine\world\World
scheduleDelayedBlockUpdate(Vector3 $pos, int $delay)pocketmine\world\World
sendTime(Player ... $targets) (defined in pocketmine\world\World)pocketmine\world\World
setAutoSave(bool $value) (defined in pocketmine\world\World)pocketmine\world\World
setBiomeId(int $x, int $y, int $z, int $biomeId) (defined in pocketmine\world\World)pocketmine\world\World
setBlock(Vector3 $pos, Block $block, bool $update=true)pocketmine\world\World
setBlockAt(int $x, int $y, int $z, Block $block, bool $update=true)pocketmine\world\World
pocketmine::world::ChunkManager::setBlockAt(int $x, int $y, int $z, Block $block)pocketmine\world\ChunkManager
setChunk(int $chunkX, int $chunkZ, Chunk $chunk) (defined in pocketmine\world\World)pocketmine\world\World
setChunkTickRadius(int $radius)pocketmine\world\World
setDifficulty(int $difficulty) (defined in pocketmine\world\World)pocketmine\world\World
setDisplayName(string $name)pocketmine\world\World
setSleepTicks(int $ticks) (defined in pocketmine\world\World)pocketmine\world\World
setSpawnLocation(Vector3 $pos)pocketmine\world\World
setTime(int $time)pocketmine\world\World
startTime()pocketmine\world\World
stopTime()pocketmine\world\World
TIME_DAY (defined in pocketmine\world\World)pocketmine\world\World
TIME_FULL (defined in pocketmine\world\World)pocketmine\world\World
TIME_MIDNIGHT (defined in pocketmine\world\World)pocketmine\world\World
TIME_NIGHT (defined in pocketmine\world\World)pocketmine\world\World
TIME_NOON (defined in pocketmine\world\World)pocketmine\world\World
TIME_SUNRISE (defined in pocketmine\world\World)pocketmine\world\World
TIME_SUNSET (defined in pocketmine\world\World)pocketmine\world\World
unloadChunk(int $x, int $z, bool $safe=true, bool $trySave=true) (defined in pocketmine\world\World)pocketmine\world\World
unloadChunkRequest(int $x, int $z, bool $safe=true) (defined in pocketmine\world\World)pocketmine\world\World
unloadChunks(bool $force=false) (defined in pocketmine\world\World)pocketmine\world\World
unlockChunk(int $chunkX, int $chunkZ, ?ChunkLockId $lockId)pocketmine\world\World
unregisterChunkListener(ChunkListener $listener, int $chunkX, int $chunkZ)pocketmine\world\World
unregisterChunkListenerFromAll(ChunkListener $listener)pocketmine\world\World
unregisterChunkLoader(ChunkLoader $loader, int $chunkX, int $chunkZ) (defined in pocketmine\world\World)pocketmine\world\World
unregisterGenerator() (defined in pocketmine\world\World)pocketmine\world\World
unregisterTickingChunk(ChunkTicker $ticker, int $chunkX, int $chunkZ)pocketmine\world\World
updateAllLight(int $x, int $y, int $z) (defined in pocketmine\world\World)pocketmine\world\World
useBreakOn(Vector3 $vector, Item &$item=null, ?Player $player=null, bool $createParticles=false, array &$returnedItems=[])pocketmine\world\World
useItemOn(Vector3 $vector, Item &$item, int $face, ?Vector3 $clickVector=null, ?Player $player=null, bool $playSound=false, array &$returnedItems=[])pocketmine\world\World
Y_MAX (defined in pocketmine\world\World)pocketmine\world\World
Y_MIN (defined in pocketmine\world\World)pocketmine\world\World