37 $world = $player->getWorld();
38 $world->setBlock($blockReplace->getPosition(), VanillaBlocks::FIRE());
39 $world->addSound($blockReplace->getPosition()->add(0.5, 0.5, 0.5),
new BlazeShootSound());
43 return ItemUseResult::SUCCESS;
46 return ItemUseResult::NONE;