37            $world = $player->getWorld();
 
   38            $world->setBlock($blockReplace->getPosition(), VanillaBlocks::FIRE());
 
   39            $world->addSound($blockReplace->getPosition()->add(0.5, 0.5, 0.5), 
new BlazeShootSound());
 
   43            return ItemUseResult::SUCCESS;
 
   46        return ItemUseResult::NONE;