PocketMine-MP 5.15.1 git-5ef247620a7c6301a849b54e5ef1009217729fc8
BlockObjectToStateSerializer.php
1<?php
2
3/*
4 *
5 * ____ _ _ __ __ _ __ __ ____
6 * | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
7 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
8 * | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
9 * |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
10 *
11 * This program is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU Lesser General Public License as published by
13 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version.
15 *
16 * @author PocketMine Team
17 * @link http://www.pocketmine.net/
18 *
19 *
20 */
21
22declare(strict_types=1);
23
24namespace pocketmine\data\bedrock\block\convert;
25
147use pocketmine\block\utils\BrewingStandSlot;
148use pocketmine\block\utils\CoralType;
149use pocketmine\block\utils\DirtType;
150use pocketmine\block\utils\DripleafState;
151use pocketmine\block\utils\DyeColor;
152use pocketmine\block\utils\FroglightType;
153use pocketmine\block\utils\LeverFacing;
182use function get_class;
183
192 private array $serializers = [];
193
198 private array $cache = [];
199
200 public function __construct(){
201 $this->registerCandleSerializers();
202 $this->registerFlatColorBlockSerializers();
203 $this->registerFlatCoralSerializers();
204 $this->registerCauldronSerializers();
205 $this->registerFlatWoodBlockSerializers();
206 $this->registerLeavesSerializers();
207 $this->registerSaplingSerializers();
208 $this->registerSimpleSerializers();
209 $this->registerSerializers();
210 }
211
212 public function serialize(int $stateId) : BlockStateData{
213 //TODO: singleton usage not ideal
214 //TODO: we may want to deduplicate cache entries to avoid wasting memory
215 return $this->cache[$stateId] ??= $this->serializeBlock(RuntimeBlockStateRegistry::getInstance()->fromStateId($stateId));
216 }
217
223 public function map(Block $block, \Closure $serializer) : void{
224 if(isset($this->serializers[$block->getTypeId()])){
225 throw new \InvalidArgumentException("Block type ID " . $block->getTypeId() . " already has a serializer registered");
226 }
227 $this->serializers[$block->getTypeId()] = $serializer;
228 }
229
230 public function mapSimple(Block $block, string $id) : void{
231 $this->map($block, fn() => Writer::create($id));
232 }
233
234 public function mapSlab(Slab $block, string $singleId, string $doubleId) : void{
235 $this->map($block, fn(Slab $block) => Helper::encodeSlab($block, $singleId, $doubleId));
236 }
237
238 public function mapStairs(Stair $block, string $id) : void{
239 $this->map($block, fn(Stair $block) => Helper::encodeStairs($block, Writer::create($id)));
240 }
241
242 public function mapLog(Wood $block, string $unstrippedId, string $strippedId) : void{
243 $this->map($block, fn(Wood $block) => Helper::encodeLog($block, $unstrippedId, $strippedId));
244 }
245
252 public function serializeBlock(Block $blockState) : BlockStateData{
253 $typeId = $blockState->getTypeId();
254
255 $locatedSerializer = $this->serializers[$typeId] ?? null;
256 if($locatedSerializer === null){
257 throw new BlockStateSerializeException("No serializer registered for " . get_class($blockState) . " with type ID $typeId");
258 }
259
268 $serializer = $locatedSerializer;
269
271 $writer = $serializer($blockState);
272 return $writer->getBlockStateData();
273 }
274
275 private function registerCandleSerializers() : void{
276 $this->map(Blocks::CANDLE(), fn(Candle $block) => Helper::encodeCandle($block, new Writer(Ids::CANDLE)));
277 $this->map(Blocks::DYED_CANDLE(), fn(DyedCandle $block) => Helper::encodeCandle($block, new Writer(match($block->getColor()){
278 DyeColor::BLACK => Ids::BLACK_CANDLE,
279 DyeColor::BLUE => Ids::BLUE_CANDLE,
280 DyeColor::BROWN => Ids::BROWN_CANDLE,
281 DyeColor::CYAN => Ids::CYAN_CANDLE,
282 DyeColor::GRAY => Ids::GRAY_CANDLE,
283 DyeColor::GREEN => Ids::GREEN_CANDLE,
284 DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_CANDLE,
285 DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_CANDLE,
286 DyeColor::LIME => Ids::LIME_CANDLE,
287 DyeColor::MAGENTA => Ids::MAGENTA_CANDLE,
288 DyeColor::ORANGE => Ids::ORANGE_CANDLE,
289 DyeColor::PINK => Ids::PINK_CANDLE,
290 DyeColor::PURPLE => Ids::PURPLE_CANDLE,
291 DyeColor::RED => Ids::RED_CANDLE,
292 DyeColor::WHITE => Ids::WHITE_CANDLE,
293 DyeColor::YELLOW => Ids::YELLOW_CANDLE,
294 })));
295 $this->map(Blocks::CAKE_WITH_CANDLE(), fn(CakeWithCandle $block) => Writer::create(Ids::CANDLE_CAKE)
296 ->writeBool(StateNames::LIT, $block->isLit()));
297 $this->map(Blocks::CAKE_WITH_DYED_CANDLE(), fn(CakeWithDyedCandle $block) => Writer::create(match($block->getColor()){
298 DyeColor::BLACK => Ids::BLACK_CANDLE_CAKE,
299 DyeColor::BLUE => Ids::BLUE_CANDLE_CAKE,
300 DyeColor::BROWN => Ids::BROWN_CANDLE_CAKE,
301 DyeColor::CYAN => Ids::CYAN_CANDLE_CAKE,
302 DyeColor::GRAY => Ids::GRAY_CANDLE_CAKE,
303 DyeColor::GREEN => Ids::GREEN_CANDLE_CAKE,
304 DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_CANDLE_CAKE,
305 DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_CANDLE_CAKE,
306 DyeColor::LIME => Ids::LIME_CANDLE_CAKE,
307 DyeColor::MAGENTA => Ids::MAGENTA_CANDLE_CAKE,
308 DyeColor::ORANGE => Ids::ORANGE_CANDLE_CAKE,
309 DyeColor::PINK => Ids::PINK_CANDLE_CAKE,
310 DyeColor::PURPLE => Ids::PURPLE_CANDLE_CAKE,
311 DyeColor::RED => Ids::RED_CANDLE_CAKE,
312 DyeColor::WHITE => Ids::WHITE_CANDLE_CAKE,
313 DyeColor::YELLOW => Ids::YELLOW_CANDLE_CAKE,
314 })->writeBool(StateNames::LIT, $block->isLit()));
315 }
316
317 public function registerFlatColorBlockSerializers() : void{
318 $this->map(Blocks::STAINED_HARDENED_GLASS(), fn(StainedHardenedGlass $block) => Writer::create(match($block->getColor()){
319 DyeColor::BLACK => Ids::HARD_BLACK_STAINED_GLASS,
320 DyeColor::BLUE => Ids::HARD_BLUE_STAINED_GLASS,
321 DyeColor::BROWN => Ids::HARD_BROWN_STAINED_GLASS,
322 DyeColor::CYAN => Ids::HARD_CYAN_STAINED_GLASS,
323 DyeColor::GRAY => Ids::HARD_GRAY_STAINED_GLASS,
324 DyeColor::GREEN => Ids::HARD_GREEN_STAINED_GLASS,
325 DyeColor::LIGHT_BLUE => Ids::HARD_LIGHT_BLUE_STAINED_GLASS,
326 DyeColor::LIGHT_GRAY => Ids::HARD_LIGHT_GRAY_STAINED_GLASS,
327 DyeColor::LIME => Ids::HARD_LIME_STAINED_GLASS,
328 DyeColor::MAGENTA => Ids::HARD_MAGENTA_STAINED_GLASS,
329 DyeColor::ORANGE => Ids::HARD_ORANGE_STAINED_GLASS,
330 DyeColor::PINK => Ids::HARD_PINK_STAINED_GLASS,
331 DyeColor::PURPLE => Ids::HARD_PURPLE_STAINED_GLASS,
332 DyeColor::RED => Ids::HARD_RED_STAINED_GLASS,
333 DyeColor::WHITE => Ids::HARD_WHITE_STAINED_GLASS,
334 DyeColor::YELLOW => Ids::HARD_YELLOW_STAINED_GLASS,
335 }));
336
337 $this->map(Blocks::STAINED_HARDENED_GLASS_PANE(), fn(StainedHardenedGlassPane $block) => Writer::create(match($block->getColor()){
338 DyeColor::BLACK => Ids::HARD_BLACK_STAINED_GLASS_PANE,
339 DyeColor::BLUE => Ids::HARD_BLUE_STAINED_GLASS_PANE,
340 DyeColor::BROWN => Ids::HARD_BROWN_STAINED_GLASS_PANE,
341 DyeColor::CYAN => Ids::HARD_CYAN_STAINED_GLASS_PANE,
342 DyeColor::GRAY => Ids::HARD_GRAY_STAINED_GLASS_PANE,
343 DyeColor::GREEN => Ids::HARD_GREEN_STAINED_GLASS_PANE,
344 DyeColor::LIGHT_BLUE => Ids::HARD_LIGHT_BLUE_STAINED_GLASS_PANE,
345 DyeColor::LIGHT_GRAY => Ids::HARD_LIGHT_GRAY_STAINED_GLASS_PANE,
346 DyeColor::LIME => Ids::HARD_LIME_STAINED_GLASS_PANE,
347 DyeColor::MAGENTA => Ids::HARD_MAGENTA_STAINED_GLASS_PANE,
348 DyeColor::ORANGE => Ids::HARD_ORANGE_STAINED_GLASS_PANE,
349 DyeColor::PINK => Ids::HARD_PINK_STAINED_GLASS_PANE,
350 DyeColor::PURPLE => Ids::HARD_PURPLE_STAINED_GLASS_PANE,
351 DyeColor::RED => Ids::HARD_RED_STAINED_GLASS_PANE,
352 DyeColor::WHITE => Ids::HARD_WHITE_STAINED_GLASS_PANE,
353 DyeColor::YELLOW => Ids::HARD_YELLOW_STAINED_GLASS_PANE,
354 }));
355
356 $this->map(Blocks::GLAZED_TERRACOTTA(), function(GlazedTerracotta $block) : Writer{
357 return Writer::create(match($block->getColor()){
358 DyeColor::BLACK => Ids::BLACK_GLAZED_TERRACOTTA,
359 DyeColor::BLUE => Ids::BLUE_GLAZED_TERRACOTTA,
360 DyeColor::BROWN => Ids::BROWN_GLAZED_TERRACOTTA,
361 DyeColor::CYAN => Ids::CYAN_GLAZED_TERRACOTTA,
362 DyeColor::GRAY => Ids::GRAY_GLAZED_TERRACOTTA,
363 DyeColor::GREEN => Ids::GREEN_GLAZED_TERRACOTTA,
364 DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_GLAZED_TERRACOTTA,
365 DyeColor::LIGHT_GRAY => Ids::SILVER_GLAZED_TERRACOTTA,
366 DyeColor::LIME => Ids::LIME_GLAZED_TERRACOTTA,
367 DyeColor::MAGENTA => Ids::MAGENTA_GLAZED_TERRACOTTA,
368 DyeColor::ORANGE => Ids::ORANGE_GLAZED_TERRACOTTA,
369 DyeColor::PINK => Ids::PINK_GLAZED_TERRACOTTA,
370 DyeColor::PURPLE => Ids::PURPLE_GLAZED_TERRACOTTA,
371 DyeColor::RED => Ids::RED_GLAZED_TERRACOTTA,
372 DyeColor::WHITE => Ids::WHITE_GLAZED_TERRACOTTA,
373 DyeColor::YELLOW => Ids::YELLOW_GLAZED_TERRACOTTA,
374 })
375 ->writeHorizontalFacing($block->getFacing());
376 });
377
378 $this->map(Blocks::WOOL(), fn(Wool $block) => Writer::create(match($block->getColor()){
379 DyeColor::BLACK => Ids::BLACK_WOOL,
380 DyeColor::BLUE => Ids::BLUE_WOOL,
381 DyeColor::BROWN => Ids::BROWN_WOOL,
382 DyeColor::CYAN => Ids::CYAN_WOOL,
383 DyeColor::GRAY => Ids::GRAY_WOOL,
384 DyeColor::GREEN => Ids::GREEN_WOOL,
385 DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_WOOL,
386 DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_WOOL,
387 DyeColor::LIME => Ids::LIME_WOOL,
388 DyeColor::MAGENTA => Ids::MAGENTA_WOOL,
389 DyeColor::ORANGE => Ids::ORANGE_WOOL,
390 DyeColor::PINK => Ids::PINK_WOOL,
391 DyeColor::PURPLE => Ids::PURPLE_WOOL,
392 DyeColor::RED => Ids::RED_WOOL,
393 DyeColor::WHITE => Ids::WHITE_WOOL,
394 DyeColor::YELLOW => Ids::YELLOW_WOOL,
395 }));
396
397 $this->map(Blocks::CARPET(), fn(Carpet $block) => Writer::create(match($block->getColor()){
398 DyeColor::BLACK => Ids::BLACK_CARPET,
399 DyeColor::BLUE => Ids::BLUE_CARPET,
400 DyeColor::BROWN => Ids::BROWN_CARPET,
401 DyeColor::CYAN => Ids::CYAN_CARPET,
402 DyeColor::GRAY => Ids::GRAY_CARPET,
403 DyeColor::GREEN => Ids::GREEN_CARPET,
404 DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_CARPET,
405 DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_CARPET,
406 DyeColor::LIME => Ids::LIME_CARPET,
407 DyeColor::MAGENTA => Ids::MAGENTA_CARPET,
408 DyeColor::ORANGE => Ids::ORANGE_CARPET,
409 DyeColor::PINK => Ids::PINK_CARPET,
410 DyeColor::PURPLE => Ids::PURPLE_CARPET,
411 DyeColor::RED => Ids::RED_CARPET,
412 DyeColor::WHITE => Ids::WHITE_CARPET,
413 DyeColor::YELLOW => Ids::YELLOW_CARPET,
414 }));
415
416 $this->map(Blocks::DYED_SHULKER_BOX(), fn(DyedShulkerBox $block) => Writer::create(match($block->getColor()){
417 DyeColor::BLACK => Ids::BLACK_SHULKER_BOX,
418 DyeColor::BLUE => Ids::BLUE_SHULKER_BOX,
419 DyeColor::BROWN => Ids::BROWN_SHULKER_BOX,
420 DyeColor::CYAN => Ids::CYAN_SHULKER_BOX,
421 DyeColor::GRAY => Ids::GRAY_SHULKER_BOX,
422 DyeColor::GREEN => Ids::GREEN_SHULKER_BOX,
423 DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_SHULKER_BOX,
424 DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_SHULKER_BOX,
425 DyeColor::LIME => Ids::LIME_SHULKER_BOX,
426 DyeColor::MAGENTA => Ids::MAGENTA_SHULKER_BOX,
427 DyeColor::ORANGE => Ids::ORANGE_SHULKER_BOX,
428 DyeColor::PINK => Ids::PINK_SHULKER_BOX,
429 DyeColor::PURPLE => Ids::PURPLE_SHULKER_BOX,
430 DyeColor::RED => Ids::RED_SHULKER_BOX,
431 DyeColor::WHITE => Ids::WHITE_SHULKER_BOX,
432 DyeColor::YELLOW => Ids::YELLOW_SHULKER_BOX,
433 }));
434
435 $this->map(Blocks::CONCRETE(), fn(Concrete $block) => Writer::create(match($block->getColor()){
436 DyeColor::BLACK => Ids::BLACK_CONCRETE,
437 DyeColor::BLUE => Ids::BLUE_CONCRETE,
438 DyeColor::BROWN => Ids::BROWN_CONCRETE,
439 DyeColor::CYAN => Ids::CYAN_CONCRETE,
440 DyeColor::GRAY => Ids::GRAY_CONCRETE,
441 DyeColor::GREEN => Ids::GREEN_CONCRETE,
442 DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_CONCRETE,
443 DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_CONCRETE,
444 DyeColor::LIME => Ids::LIME_CONCRETE,
445 DyeColor::MAGENTA => Ids::MAGENTA_CONCRETE,
446 DyeColor::ORANGE => Ids::ORANGE_CONCRETE,
447 DyeColor::PINK => Ids::PINK_CONCRETE,
448 DyeColor::PURPLE => Ids::PURPLE_CONCRETE,
449 DyeColor::RED => Ids::RED_CONCRETE,
450 DyeColor::WHITE => Ids::WHITE_CONCRETE,
451 DyeColor::YELLOW => Ids::YELLOW_CONCRETE,
452 }));
453
454 $this->map(Blocks::CONCRETE_POWDER(), fn(ConcretePowder $block) => Writer::create(match($block->getColor()){
455 DyeColor::BLACK => Ids::BLACK_CONCRETE_POWDER,
456 DyeColor::BLUE => Ids::BLUE_CONCRETE_POWDER,
457 DyeColor::BROWN => Ids::BROWN_CONCRETE_POWDER,
458 DyeColor::CYAN => Ids::CYAN_CONCRETE_POWDER,
459 DyeColor::GRAY => Ids::GRAY_CONCRETE_POWDER,
460 DyeColor::GREEN => Ids::GREEN_CONCRETE_POWDER,
461 DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_CONCRETE_POWDER,
462 DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_CONCRETE_POWDER,
463 DyeColor::LIME => Ids::LIME_CONCRETE_POWDER,
464 DyeColor::MAGENTA => Ids::MAGENTA_CONCRETE_POWDER,
465 DyeColor::ORANGE => Ids::ORANGE_CONCRETE_POWDER,
466 DyeColor::PINK => Ids::PINK_CONCRETE_POWDER,
467 DyeColor::PURPLE => Ids::PURPLE_CONCRETE_POWDER,
468 DyeColor::RED => Ids::RED_CONCRETE_POWDER,
469 DyeColor::WHITE => Ids::WHITE_CONCRETE_POWDER,
470 DyeColor::YELLOW => Ids::YELLOW_CONCRETE_POWDER,
471 }));
472
473 $this->map(Blocks::STAINED_CLAY(), fn(StainedHardenedClay $block) => Writer::create(match($block->getColor()){
474 DyeColor::BLACK => Ids::BLACK_TERRACOTTA,
475 DyeColor::BLUE => Ids::BLUE_TERRACOTTA,
476 DyeColor::BROWN => Ids::BROWN_TERRACOTTA,
477 DyeColor::CYAN => Ids::CYAN_TERRACOTTA,
478 DyeColor::GRAY => Ids::GRAY_TERRACOTTA,
479 DyeColor::GREEN => Ids::GREEN_TERRACOTTA,
480 DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_TERRACOTTA,
481 DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_TERRACOTTA,
482 DyeColor::LIME => Ids::LIME_TERRACOTTA,
483 DyeColor::MAGENTA => Ids::MAGENTA_TERRACOTTA,
484 DyeColor::ORANGE => Ids::ORANGE_TERRACOTTA,
485 DyeColor::PINK => Ids::PINK_TERRACOTTA,
486 DyeColor::PURPLE => Ids::PURPLE_TERRACOTTA,
487 DyeColor::RED => Ids::RED_TERRACOTTA,
488 DyeColor::WHITE => Ids::WHITE_TERRACOTTA,
489 DyeColor::YELLOW => Ids::YELLOW_TERRACOTTA,
490 }));
491
492 $this->map(Blocks::STAINED_GLASS(), fn(StainedGlass $block) => Writer::create(match($block->getColor()){
493 DyeColor::BLACK => Ids::BLACK_STAINED_GLASS,
494 DyeColor::BLUE => Ids::BLUE_STAINED_GLASS,
495 DyeColor::BROWN => Ids::BROWN_STAINED_GLASS,
496 DyeColor::CYAN => Ids::CYAN_STAINED_GLASS,
497 DyeColor::GRAY => Ids::GRAY_STAINED_GLASS,
498 DyeColor::GREEN => Ids::GREEN_STAINED_GLASS,
499 DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_STAINED_GLASS,
500 DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_STAINED_GLASS,
501 DyeColor::LIME => Ids::LIME_STAINED_GLASS,
502 DyeColor::MAGENTA => Ids::MAGENTA_STAINED_GLASS,
503 DyeColor::ORANGE => Ids::ORANGE_STAINED_GLASS,
504 DyeColor::PINK => Ids::PINK_STAINED_GLASS,
505 DyeColor::PURPLE => Ids::PURPLE_STAINED_GLASS,
506 DyeColor::RED => Ids::RED_STAINED_GLASS,
507 DyeColor::WHITE => Ids::WHITE_STAINED_GLASS,
508 DyeColor::YELLOW => Ids::YELLOW_STAINED_GLASS,
509 }));
510
511 $this->map(Blocks::STAINED_GLASS_PANE(), fn(StainedGlassPane $block) => Writer::create(match($block->getColor()){
512 DyeColor::BLACK => Ids::BLACK_STAINED_GLASS_PANE,
513 DyeColor::BLUE => Ids::BLUE_STAINED_GLASS_PANE,
514 DyeColor::BROWN => Ids::BROWN_STAINED_GLASS_PANE,
515 DyeColor::CYAN => Ids::CYAN_STAINED_GLASS_PANE,
516 DyeColor::GRAY => Ids::GRAY_STAINED_GLASS_PANE,
517 DyeColor::GREEN => Ids::GREEN_STAINED_GLASS_PANE,
518 DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_STAINED_GLASS_PANE,
519 DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_STAINED_GLASS_PANE,
520 DyeColor::LIME => Ids::LIME_STAINED_GLASS_PANE,
521 DyeColor::MAGENTA => Ids::MAGENTA_STAINED_GLASS_PANE,
522 DyeColor::ORANGE => Ids::ORANGE_STAINED_GLASS_PANE,
523 DyeColor::PINK => Ids::PINK_STAINED_GLASS_PANE,
524 DyeColor::PURPLE => Ids::PURPLE_STAINED_GLASS_PANE,
525 DyeColor::RED => Ids::RED_STAINED_GLASS_PANE,
526 DyeColor::WHITE => Ids::WHITE_STAINED_GLASS_PANE,
527 DyeColor::YELLOW => Ids::YELLOW_STAINED_GLASS_PANE,
528 }));
529 }
530
531 private function registerFlatCoralSerializers() : void{
532 $this->map(Blocks::CORAL(), fn(Coral $block) => Writer::create(
533 match($block->getCoralType()){
534 CoralType::BRAIN => $block->isDead() ? Ids::DEAD_BRAIN_CORAL : Ids::BRAIN_CORAL,
535 CoralType::BUBBLE => $block->isDead() ? Ids::DEAD_BUBBLE_CORAL : Ids::BUBBLE_CORAL,
536 CoralType::FIRE => $block->isDead() ? Ids::DEAD_FIRE_CORAL : Ids::FIRE_CORAL,
537 CoralType::HORN => $block->isDead() ? Ids::DEAD_HORN_CORAL : Ids::HORN_CORAL,
538 CoralType::TUBE => $block->isDead() ? Ids::DEAD_TUBE_CORAL : Ids::TUBE_CORAL,
539 }
540 ));
541
542 $this->map(Blocks::CORAL_FAN(), fn(FloorCoralFan $block) => Writer::create(
543 match($block->getCoralType()){
544 CoralType::BRAIN => $block->isDead() ? Ids::DEAD_BRAIN_CORAL_FAN : Ids::BRAIN_CORAL_FAN,
545 CoralType::BUBBLE => $block->isDead() ? Ids::DEAD_BUBBLE_CORAL_FAN : Ids::BUBBLE_CORAL_FAN,
546 CoralType::FIRE => $block->isDead() ? Ids::DEAD_FIRE_CORAL_FAN : Ids::FIRE_CORAL_FAN,
547 CoralType::HORN => $block->isDead() ? Ids::DEAD_HORN_CORAL_FAN : Ids::HORN_CORAL_FAN,
548 CoralType::TUBE => $block->isDead() ? Ids::DEAD_TUBE_CORAL_FAN : Ids::TUBE_CORAL_FAN,
549 })
550 ->writeInt(StateNames::CORAL_FAN_DIRECTION, match($axis = $block->getAxis()){
551 Axis::X => 0,
552 Axis::Z => 1,
553 default => throw new BlockStateSerializeException("Invalid axis {$axis}"),
554 }));
555 }
556
557 private function registerCauldronSerializers() : void{
558 $this->map(Blocks::CAULDRON(), fn() => Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_WATER, 0));
559 $this->map(Blocks::LAVA_CAULDRON(), fn(FillableCauldron $b) => Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_LAVA, $b->getFillLevel()));
560 //potion cauldrons store their real information in the block actor data
561 $this->map(Blocks::POTION_CAULDRON(), fn(FillableCauldron $b) => Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_WATER, $b->getFillLevel()));
562 $this->map(Blocks::WATER_CAULDRON(), fn(FillableCauldron $b) => Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_WATER, $b->getFillLevel()));
563 }
564
565 private function registerFlatWoodBlockSerializers() : void{
566 $this->map(Blocks::ACACIA_BUTTON(), fn(WoodenButton $block) => Helper::encodeButton($block, new Writer(Ids::ACACIA_BUTTON)));
567 $this->map(Blocks::ACACIA_DOOR(), fn(WoodenDoor $block) => Helper::encodeDoor($block, new Writer(Ids::ACACIA_DOOR)));
568 $this->map(Blocks::ACACIA_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::ACACIA_FENCE_GATE)));
569 $this->map(Blocks::ACACIA_PRESSURE_PLATE(), fn(WoodenPressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::ACACIA_PRESSURE_PLATE)));
570 $this->map(Blocks::ACACIA_SIGN(), fn(FloorSign $block) => Helper::encodeFloorSign($block, new Writer(Ids::ACACIA_STANDING_SIGN)));
571 $this->map(Blocks::ACACIA_STAIRS(), fn(WoodenStairs $block) => Helper::encodeStairs($block, new Writer(Ids::ACACIA_STAIRS)));
572 $this->map(Blocks::ACACIA_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::ACACIA_TRAPDOOR)));
573 $this->map(Blocks::ACACIA_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::ACACIA_WALL_SIGN)));
574 $this->mapLog(Blocks::ACACIA_LOG(), Ids::ACACIA_LOG, Ids::STRIPPED_ACACIA_LOG);
575 $this->mapLog(Blocks::ACACIA_WOOD(), Ids::ACACIA_WOOD, Ids::STRIPPED_ACACIA_WOOD);
576 $this->mapSimple(Blocks::ACACIA_FENCE(), Ids::ACACIA_FENCE);
577 $this->mapSimple(Blocks::ACACIA_PLANKS(), Ids::ACACIA_PLANKS);
578 $this->mapSlab(Blocks::ACACIA_SLAB(), Ids::ACACIA_SLAB, Ids::ACACIA_DOUBLE_SLAB);
579
580 $this->map(Blocks::BIRCH_BUTTON(), fn(WoodenButton $block) => Helper::encodeButton($block, new Writer(Ids::BIRCH_BUTTON)));
581 $this->map(Blocks::BIRCH_DOOR(), fn(WoodenDoor $block) => Helper::encodeDoor($block, new Writer(Ids::BIRCH_DOOR)));
582 $this->map(Blocks::BIRCH_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::BIRCH_FENCE_GATE)));
583 $this->map(Blocks::BIRCH_PRESSURE_PLATE(), fn(WoodenPressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::BIRCH_PRESSURE_PLATE)));
584 $this->map(Blocks::BIRCH_SIGN(), fn(FloorSign $block) => Helper::encodeFloorSign($block, new Writer(Ids::BIRCH_STANDING_SIGN)));
585 $this->map(Blocks::BIRCH_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::BIRCH_TRAPDOOR)));
586 $this->map(Blocks::BIRCH_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::BIRCH_WALL_SIGN)));
587 $this->mapLog(Blocks::BIRCH_LOG(), Ids::BIRCH_LOG, Ids::STRIPPED_BIRCH_LOG);
588 $this->mapLog(Blocks::BIRCH_WOOD(), Ids::BIRCH_WOOD, Ids::STRIPPED_BIRCH_WOOD);
589 $this->mapSimple(Blocks::BIRCH_FENCE(), Ids::BIRCH_FENCE);
590 $this->mapSimple(Blocks::BIRCH_PLANKS(), Ids::BIRCH_PLANKS);
591 $this->mapSlab(Blocks::BIRCH_SLAB(), Ids::BIRCH_SLAB, Ids::BIRCH_DOUBLE_SLAB);
592 $this->mapStairs(Blocks::BIRCH_STAIRS(), Ids::BIRCH_STAIRS);
593
594 $this->map(Blocks::CHERRY_BUTTON(), fn(Button $block) => Helper::encodeButton($block, new Writer(Ids::CHERRY_BUTTON)));
595 $this->map(Blocks::CHERRY_DOOR(), fn(Door $block) => Helper::encodeDoor($block, new Writer(Ids::CHERRY_DOOR)));
596 $this->map(Blocks::CHERRY_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::CHERRY_FENCE_GATE)));
597 $this->map(Blocks::CHERRY_LOG(), fn(Wood $block) => Helper::encodeLog($block, Ids::CHERRY_LOG, Ids::STRIPPED_CHERRY_LOG));
598 $this->map(Blocks::CHERRY_PRESSURE_PLATE(), fn(SimplePressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::CHERRY_PRESSURE_PLATE)));
599 $this->map(Blocks::CHERRY_SIGN(), fn(FloorSign $block) => Helper::encodeFloorSign($block, new Writer(Ids::CHERRY_STANDING_SIGN)));
600 $this->map(Blocks::CHERRY_TRAPDOOR(), fn(Trapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::CHERRY_TRAPDOOR)));
601 $this->map(Blocks::CHERRY_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::CHERRY_WALL_SIGN)));
602 $this->mapSimple(Blocks::CHERRY_FENCE(), Ids::CHERRY_FENCE);
603 $this->mapSimple(Blocks::CHERRY_PLANKS(), Ids::CHERRY_PLANKS);
604 $this->mapSlab(Blocks::CHERRY_SLAB(), Ids::CHERRY_SLAB, Ids::CHERRY_DOUBLE_SLAB);
605 $this->mapStairs(Blocks::CHERRY_STAIRS(), Ids::CHERRY_STAIRS);
606 $this->map(Blocks::CHERRY_WOOD(), function(Wood $block) : Writer{
607 //we can't use the standard method for this because cherry_wood has a useless property attached to it
608 if(!$block->isStripped()){
609 return Writer::create(Ids::CHERRY_WOOD)
610 ->writePillarAxis($block->getAxis())
611 ->writeBool(StateNames::STRIPPED_BIT, false); //this is useless, but it has to be written
612 }else{
613 return Writer::create(Ids::STRIPPED_CHERRY_WOOD)
614 ->writePillarAxis($block->getAxis());
615 }
616 });
617
618 $this->map(Blocks::CRIMSON_BUTTON(), fn(Button $block) => Helper::encodeButton($block, new Writer(Ids::CRIMSON_BUTTON)));
619 $this->map(Blocks::CRIMSON_DOOR(), fn(Door $block) => Helper::encodeDoor($block, new Writer(Ids::CRIMSON_DOOR)));
620 $this->map(Blocks::CRIMSON_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::CRIMSON_FENCE_GATE)));
621 $this->map(Blocks::CRIMSON_HYPHAE(), fn(Wood $block) => Helper::encodeLog($block, Ids::CRIMSON_HYPHAE, Ids::STRIPPED_CRIMSON_HYPHAE));
622 $this->map(Blocks::CRIMSON_PRESSURE_PLATE(), fn(SimplePressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::CRIMSON_PRESSURE_PLATE)));
623 $this->map(Blocks::CRIMSON_SIGN(), fn(FloorSign $block) => Helper::encodeFloorSign($block, new Writer(Ids::CRIMSON_STANDING_SIGN)));
624 $this->map(Blocks::CRIMSON_STEM(), fn(Wood $block) => Helper::encodeLog($block, Ids::CRIMSON_STEM, Ids::STRIPPED_CRIMSON_STEM));
625 $this->map(Blocks::CRIMSON_TRAPDOOR(), fn(Trapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::CRIMSON_TRAPDOOR)));
626 $this->map(Blocks::CRIMSON_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::CRIMSON_WALL_SIGN)));
627 $this->mapSimple(Blocks::CRIMSON_FENCE(), Ids::CRIMSON_FENCE);
628 $this->mapSimple(Blocks::CRIMSON_PLANKS(), Ids::CRIMSON_PLANKS);
629 $this->mapSlab(Blocks::CRIMSON_SLAB(), Ids::CRIMSON_SLAB, Ids::CRIMSON_DOUBLE_SLAB);
630 $this->mapStairs(Blocks::CRIMSON_STAIRS(), Ids::CRIMSON_STAIRS);
631
632 $this->map(Blocks::DARK_OAK_BUTTON(), fn(WoodenButton $block) => Helper::encodeButton($block, new Writer(Ids::DARK_OAK_BUTTON)));
633 $this->map(Blocks::DARK_OAK_DOOR(), fn(WoodenDoor $block) => Helper::encodeDoor($block, new Writer(Ids::DARK_OAK_DOOR)));
634 $this->map(Blocks::DARK_OAK_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::DARK_OAK_FENCE_GATE)));
635 $this->map(Blocks::DARK_OAK_PRESSURE_PLATE(), fn(WoodenPressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::DARK_OAK_PRESSURE_PLATE)));
636 $this->map(Blocks::DARK_OAK_SIGN(), fn(FloorSign $block) => Helper::encodeFloorSign($block, new Writer(Ids::DARKOAK_STANDING_SIGN)));
637 $this->map(Blocks::DARK_OAK_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::DARK_OAK_TRAPDOOR)));
638 $this->map(Blocks::DARK_OAK_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::DARKOAK_WALL_SIGN)));
639 $this->mapLog(Blocks::DARK_OAK_LOG(), Ids::DARK_OAK_LOG, Ids::STRIPPED_DARK_OAK_LOG);
640 $this->mapLog(Blocks::DARK_OAK_WOOD(), Ids::DARK_OAK_WOOD, Ids::STRIPPED_DARK_OAK_WOOD);
641 $this->mapSimple(Blocks::DARK_OAK_FENCE(), Ids::DARK_OAK_FENCE);
642 $this->mapSimple(Blocks::DARK_OAK_PLANKS(), Ids::DARK_OAK_PLANKS);
643 $this->mapSlab(Blocks::DARK_OAK_SLAB(), Ids::DARK_OAK_SLAB, Ids::DARK_OAK_DOUBLE_SLAB);
644 $this->mapStairs(Blocks::DARK_OAK_STAIRS(), Ids::DARK_OAK_STAIRS);
645
646 $this->map(Blocks::JUNGLE_BUTTON(), fn(WoodenButton $block) => Helper::encodeButton($block, new Writer(Ids::JUNGLE_BUTTON)));
647 $this->map(Blocks::JUNGLE_DOOR(), fn(WoodenDoor $block) => Helper::encodeDoor($block, new Writer(Ids::JUNGLE_DOOR)));
648 $this->map(Blocks::JUNGLE_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::JUNGLE_FENCE_GATE)));
649 $this->map(Blocks::JUNGLE_PRESSURE_PLATE(), fn(WoodenPressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::JUNGLE_PRESSURE_PLATE)));
650 $this->map(Blocks::JUNGLE_SIGN(), fn(FloorSign $block) => Helper::encodeFloorSign($block, new Writer(Ids::JUNGLE_STANDING_SIGN)));
651 $this->map(Blocks::JUNGLE_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::JUNGLE_TRAPDOOR)));
652 $this->map(Blocks::JUNGLE_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::JUNGLE_WALL_SIGN)));
653 $this->mapLog(Blocks::JUNGLE_LOG(), Ids::JUNGLE_LOG, Ids::STRIPPED_JUNGLE_LOG);
654 $this->mapLog(Blocks::JUNGLE_WOOD(), Ids::JUNGLE_WOOD, Ids::STRIPPED_JUNGLE_WOOD);
655 $this->mapSimple(Blocks::JUNGLE_FENCE(), Ids::JUNGLE_FENCE);
656 $this->mapSimple(Blocks::JUNGLE_PLANKS(), Ids::JUNGLE_PLANKS);
657 $this->mapSlab(Blocks::JUNGLE_SLAB(), Ids::JUNGLE_SLAB, Ids::JUNGLE_DOUBLE_SLAB);
658 $this->mapStairs(Blocks::JUNGLE_STAIRS(), Ids::JUNGLE_STAIRS);
659
660 $this->map(Blocks::MANGROVE_BUTTON(), fn(Button $block) => Helper::encodeButton($block, new Writer(Ids::MANGROVE_BUTTON)));
661 $this->map(Blocks::MANGROVE_DOOR(), fn(Door $block) => Helper::encodeDoor($block, new Writer(Ids::MANGROVE_DOOR)));
662 $this->map(Blocks::MANGROVE_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::MANGROVE_FENCE_GATE)));
663 $this->map(Blocks::MANGROVE_LOG(), fn(Wood $block) => Helper::encodeLog($block, Ids::MANGROVE_LOG, Ids::STRIPPED_MANGROVE_LOG));
664 $this->map(Blocks::MANGROVE_PRESSURE_PLATE(), fn(SimplePressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::MANGROVE_PRESSURE_PLATE)));
665 $this->map(Blocks::MANGROVE_SIGN(), fn(FloorSign $block) => Helper::encodeFloorSign($block, new Writer(Ids::MANGROVE_STANDING_SIGN)));
666 $this->map(Blocks::MANGROVE_TRAPDOOR(), fn(Trapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::MANGROVE_TRAPDOOR)));
667 $this->map(Blocks::MANGROVE_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::MANGROVE_WALL_SIGN)));
668 $this->mapSimple(Blocks::MANGROVE_FENCE(), Ids::MANGROVE_FENCE);
669 $this->mapSimple(Blocks::MANGROVE_PLANKS(), Ids::MANGROVE_PLANKS);
670 $this->mapSlab(Blocks::MANGROVE_SLAB(), Ids::MANGROVE_SLAB, Ids::MANGROVE_DOUBLE_SLAB);
671 $this->mapStairs(Blocks::MANGROVE_STAIRS(), Ids::MANGROVE_STAIRS);
672 $this->map(Blocks::MANGROVE_WOOD(), function(Wood $block) : Writer{
673 //we can't use the standard method for this because mangrove_wood has a useless property attached to it
674 if(!$block->isStripped()){
675 return Writer::create(Ids::MANGROVE_WOOD)
676 ->writePillarAxis($block->getAxis())
677 ->writeBool(StateNames::STRIPPED_BIT, false); //this is useless, but it has to be written
678 }else{
679 return Writer::create(Ids::STRIPPED_MANGROVE_WOOD)
680 ->writePillarAxis($block->getAxis());
681 }
682 });
683
684 $this->map(Blocks::OAK_BUTTON(), fn(WoodenButton $block) => Helper::encodeButton($block, new Writer(Ids::WOODEN_BUTTON)));
685 $this->map(Blocks::OAK_DOOR(), fn(WoodenDoor $block) => Helper::encodeDoor($block, new Writer(Ids::WOODEN_DOOR)));
686 $this->map(Blocks::OAK_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::FENCE_GATE)));
687 $this->map(Blocks::OAK_PRESSURE_PLATE(), fn(WoodenPressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::WOODEN_PRESSURE_PLATE)));
688 $this->map(Blocks::OAK_SIGN(), fn(FloorSign $block) => Helper::encodeFloorSign($block, new Writer(Ids::STANDING_SIGN)));
689 $this->map(Blocks::OAK_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::TRAPDOOR)));
690 $this->map(Blocks::OAK_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::WALL_SIGN)));
691 $this->mapLog(Blocks::OAK_LOG(), Ids::OAK_LOG, Ids::STRIPPED_OAK_LOG);
692 $this->mapLog(Blocks::OAK_WOOD(), Ids::OAK_WOOD, Ids::STRIPPED_OAK_WOOD);
693 $this->mapSimple(Blocks::OAK_FENCE(), Ids::OAK_FENCE);
694 $this->mapSimple(Blocks::OAK_PLANKS(), Ids::OAK_PLANKS);
695 $this->mapSlab(Blocks::OAK_SLAB(), Ids::OAK_SLAB, Ids::OAK_DOUBLE_SLAB);
696 $this->mapStairs(Blocks::OAK_STAIRS(), Ids::OAK_STAIRS);
697
698 $this->map(Blocks::SPRUCE_BUTTON(), fn(WoodenButton $block) => Helper::encodeButton($block, new Writer(Ids::SPRUCE_BUTTON)));
699 $this->map(Blocks::SPRUCE_DOOR(), fn(WoodenDoor $block) => Helper::encodeDoor($block, new Writer(Ids::SPRUCE_DOOR)));
700 $this->map(Blocks::SPRUCE_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::SPRUCE_FENCE_GATE)));
701 $this->map(Blocks::SPRUCE_PRESSURE_PLATE(), fn(WoodenPressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::SPRUCE_PRESSURE_PLATE)));
702 $this->map(Blocks::SPRUCE_SIGN(), fn(FloorSign $block) => Helper::encodeFloorSign($block, new Writer(Ids::SPRUCE_STANDING_SIGN)));
703 $this->map(Blocks::SPRUCE_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::SPRUCE_TRAPDOOR)));
704 $this->map(Blocks::SPRUCE_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::SPRUCE_WALL_SIGN)));
705 $this->mapLog(Blocks::SPRUCE_LOG(), Ids::SPRUCE_LOG, Ids::STRIPPED_SPRUCE_LOG);
706 $this->mapLog(Blocks::SPRUCE_WOOD(), Ids::SPRUCE_WOOD, Ids::STRIPPED_SPRUCE_WOOD);
707 $this->mapSimple(Blocks::SPRUCE_FENCE(), Ids::SPRUCE_FENCE);
708 $this->mapSimple(Blocks::SPRUCE_PLANKS(), Ids::SPRUCE_PLANKS);
709 $this->mapSlab(Blocks::SPRUCE_SLAB(), Ids::SPRUCE_SLAB, Ids::SPRUCE_DOUBLE_SLAB);
710 $this->mapStairs(Blocks::SPRUCE_STAIRS(), Ids::SPRUCE_STAIRS);
711 //wood and slabs still use the old way of storing wood type
712
713 $this->map(Blocks::WARPED_BUTTON(), fn(Button $block) => Helper::encodeButton($block, new Writer(Ids::WARPED_BUTTON)));
714 $this->map(Blocks::WARPED_DOOR(), fn(Door $block) => Helper::encodeDoor($block, new Writer(Ids::WARPED_DOOR)));
715 $this->map(Blocks::WARPED_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::WARPED_FENCE_GATE)));
716 $this->map(Blocks::WARPED_HYPHAE(), fn(Wood $block) => Helper::encodeLog($block, Ids::WARPED_HYPHAE, Ids::STRIPPED_WARPED_HYPHAE));
717 $this->map(Blocks::WARPED_PRESSURE_PLATE(), fn(SimplePressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::WARPED_PRESSURE_PLATE)));
718 $this->map(Blocks::WARPED_SIGN(), fn(FloorSign $block) => Helper::encodeFloorSign($block, new Writer(Ids::WARPED_STANDING_SIGN)));
719 $this->map(Blocks::WARPED_STEM(), fn(Wood $block) => Helper::encodeLog($block, Ids::WARPED_STEM, Ids::STRIPPED_WARPED_STEM));
720 $this->map(Blocks::WARPED_TRAPDOOR(), fn(Trapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::WARPED_TRAPDOOR)));
721 $this->map(Blocks::WARPED_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::WARPED_WALL_SIGN)));
722 $this->mapSimple(Blocks::WARPED_FENCE(), Ids::WARPED_FENCE);
723 $this->mapSimple(Blocks::WARPED_PLANKS(), Ids::WARPED_PLANKS);
724 $this->mapSlab(Blocks::WARPED_SLAB(), Ids::WARPED_SLAB, Ids::WARPED_DOUBLE_SLAB);
725 $this->mapStairs(Blocks::WARPED_STAIRS(), Ids::WARPED_STAIRS);
726 }
727
728 private function registerLeavesSerializers() : void{
729 //flattened IDs
730 $this->map(Blocks::AZALEA_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::AZALEA_LEAVES)));
731 $this->map(Blocks::CHERRY_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::CHERRY_LEAVES)));
732 $this->map(Blocks::FLOWERING_AZALEA_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::AZALEA_LEAVES_FLOWERED)));
733 $this->map(Blocks::MANGROVE_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::MANGROVE_LEAVES)));
734
735 //legacy mess
736 $this->map(Blocks::ACACIA_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::ACACIA_LEAVES)));
737 $this->map(Blocks::BIRCH_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::BIRCH_LEAVES)));
738 $this->map(Blocks::DARK_OAK_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::DARK_OAK_LEAVES)));
739 $this->map(Blocks::JUNGLE_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::JUNGLE_LEAVES)));
740 $this->map(Blocks::OAK_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::OAK_LEAVES)));
741 $this->map(Blocks::SPRUCE_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::SPRUCE_LEAVES)));
742 }
743
744 private function registerSaplingSerializers() : void{
745 foreach([
746 Ids::ACACIA_SAPLING => Blocks::ACACIA_SAPLING(),
747 Ids::BIRCH_SAPLING => Blocks::BIRCH_SAPLING(),
748 Ids::DARK_OAK_SAPLING => Blocks::DARK_OAK_SAPLING(),
749 Ids::JUNGLE_SAPLING => Blocks::JUNGLE_SAPLING(),
750 Ids::OAK_SAPLING => Blocks::OAK_SAPLING(),
751 Ids::SPRUCE_SAPLING => Blocks::SPRUCE_SAPLING(),
752 ] as $id => $block){
753 $this->map($block, fn(Sapling $block) => Helper::encodeSapling($block, new Writer($id)));
754 }
755 }
756
757 private function registerSimpleSerializers() : void{
758 $this->mapSimple(Blocks::AIR(), Ids::AIR);
759 $this->mapSimple(Blocks::AMETHYST(), Ids::AMETHYST_BLOCK);
760 $this->mapSimple(Blocks::ANCIENT_DEBRIS(), Ids::ANCIENT_DEBRIS);
761 $this->mapSimple(Blocks::ANDESITE(), Ids::ANDESITE);
762 $this->mapSimple(Blocks::BARRIER(), Ids::BARRIER);
763 $this->mapSimple(Blocks::BEACON(), Ids::BEACON);
764 $this->mapSimple(Blocks::BLACKSTONE(), Ids::BLACKSTONE);
765 $this->mapSimple(Blocks::BLUE_ICE(), Ids::BLUE_ICE);
766 $this->mapSimple(Blocks::BOOKSHELF(), Ids::BOOKSHELF);
767 $this->mapSimple(Blocks::BRICKS(), Ids::BRICK_BLOCK);
768 $this->mapSimple(Blocks::BROWN_MUSHROOM(), Ids::BROWN_MUSHROOM);
769 $this->mapSimple(Blocks::BUDDING_AMETHYST(), Ids::BUDDING_AMETHYST);
770 $this->mapSimple(Blocks::CALCITE(), Ids::CALCITE);
771 $this->mapSimple(Blocks::CARTOGRAPHY_TABLE(), Ids::CARTOGRAPHY_TABLE);
772 $this->mapSimple(Blocks::CHEMICAL_HEAT(), Ids::CHEMICAL_HEAT);
773 $this->mapSimple(Blocks::CHISELED_DEEPSLATE(), Ids::CHISELED_DEEPSLATE);
774 $this->mapSimple(Blocks::CHISELED_NETHER_BRICKS(), Ids::CHISELED_NETHER_BRICKS);
775 $this->mapSimple(Blocks::CHISELED_POLISHED_BLACKSTONE(), Ids::CHISELED_POLISHED_BLACKSTONE);
776 $this->mapSimple(Blocks::CHORUS_PLANT(), Ids::CHORUS_PLANT);
777 $this->mapSimple(Blocks::CLAY(), Ids::CLAY);
778 $this->mapSimple(Blocks::COAL(), Ids::COAL_BLOCK);
779 $this->mapSimple(Blocks::COAL_ORE(), Ids::COAL_ORE);
780 $this->mapSimple(Blocks::COBBLED_DEEPSLATE(), Ids::COBBLED_DEEPSLATE);
781 $this->mapSimple(Blocks::COBBLESTONE(), Ids::COBBLESTONE);
782 $this->mapSimple(Blocks::COBWEB(), Ids::WEB);
783 $this->mapSimple(Blocks::COPPER_ORE(), Ids::COPPER_ORE);
784 $this->mapSimple(Blocks::CRACKED_DEEPSLATE_BRICKS(), Ids::CRACKED_DEEPSLATE_BRICKS);
785 $this->mapSimple(Blocks::CRACKED_DEEPSLATE_TILES(), Ids::CRACKED_DEEPSLATE_TILES);
786 $this->mapSimple(Blocks::CRACKED_NETHER_BRICKS(), Ids::CRACKED_NETHER_BRICKS);
787 $this->mapSimple(Blocks::CRACKED_POLISHED_BLACKSTONE_BRICKS(), Ids::CRACKED_POLISHED_BLACKSTONE_BRICKS);
788 $this->mapSimple(Blocks::CRAFTING_TABLE(), Ids::CRAFTING_TABLE);
789 $this->mapSimple(Blocks::CRIMSON_ROOTS(), Ids::CRIMSON_ROOTS);
790 $this->mapSimple(Blocks::CRYING_OBSIDIAN(), Ids::CRYING_OBSIDIAN);
791 $this->mapSimple(Blocks::DANDELION(), Ids::YELLOW_FLOWER);
792 $this->mapSimple(Blocks::DEAD_BUSH(), Ids::DEADBUSH);
793 $this->mapSimple(Blocks::DEEPSLATE_BRICKS(), Ids::DEEPSLATE_BRICKS);
794 $this->mapSimple(Blocks::DEEPSLATE_COAL_ORE(), Ids::DEEPSLATE_COAL_ORE);
795 $this->mapSimple(Blocks::DEEPSLATE_COPPER_ORE(), Ids::DEEPSLATE_COPPER_ORE);
796 $this->mapSimple(Blocks::DEEPSLATE_DIAMOND_ORE(), Ids::DEEPSLATE_DIAMOND_ORE);
797 $this->mapSimple(Blocks::DEEPSLATE_EMERALD_ORE(), Ids::DEEPSLATE_EMERALD_ORE);
798 $this->mapSimple(Blocks::DEEPSLATE_GOLD_ORE(), Ids::DEEPSLATE_GOLD_ORE);
799 $this->mapSimple(Blocks::DEEPSLATE_IRON_ORE(), Ids::DEEPSLATE_IRON_ORE);
800 $this->mapSimple(Blocks::DEEPSLATE_LAPIS_LAZULI_ORE(), Ids::DEEPSLATE_LAPIS_ORE);
801 $this->mapSimple(Blocks::DEEPSLATE_TILES(), Ids::DEEPSLATE_TILES);
802 $this->mapSimple(Blocks::DIAMOND(), Ids::DIAMOND_BLOCK);
803 $this->mapSimple(Blocks::DIAMOND_ORE(), Ids::DIAMOND_ORE);
804 $this->mapSimple(Blocks::DIORITE(), Ids::DIORITE);
805 $this->mapSimple(Blocks::DRAGON_EGG(), Ids::DRAGON_EGG);
806 $this->mapSimple(Blocks::DRIED_KELP(), Ids::DRIED_KELP_BLOCK);
807 $this->mapSimple(Blocks::ELEMENT_ACTINIUM(), Ids::ELEMENT_89);
808 $this->mapSimple(Blocks::ELEMENT_ALUMINUM(), Ids::ELEMENT_13);
809 $this->mapSimple(Blocks::ELEMENT_AMERICIUM(), Ids::ELEMENT_95);
810 $this->mapSimple(Blocks::ELEMENT_ANTIMONY(), Ids::ELEMENT_51);
811 $this->mapSimple(Blocks::ELEMENT_ARGON(), Ids::ELEMENT_18);
812 $this->mapSimple(Blocks::ELEMENT_ARSENIC(), Ids::ELEMENT_33);
813 $this->mapSimple(Blocks::ELEMENT_ASTATINE(), Ids::ELEMENT_85);
814 $this->mapSimple(Blocks::ELEMENT_BARIUM(), Ids::ELEMENT_56);
815 $this->mapSimple(Blocks::ELEMENT_BERKELIUM(), Ids::ELEMENT_97);
816 $this->mapSimple(Blocks::ELEMENT_BERYLLIUM(), Ids::ELEMENT_4);
817 $this->mapSimple(Blocks::ELEMENT_BISMUTH(), Ids::ELEMENT_83);
818 $this->mapSimple(Blocks::ELEMENT_BOHRIUM(), Ids::ELEMENT_107);
819 $this->mapSimple(Blocks::ELEMENT_BORON(), Ids::ELEMENT_5);
820 $this->mapSimple(Blocks::ELEMENT_BROMINE(), Ids::ELEMENT_35);
821 $this->mapSimple(Blocks::ELEMENT_CADMIUM(), Ids::ELEMENT_48);
822 $this->mapSimple(Blocks::ELEMENT_CALCIUM(), Ids::ELEMENT_20);
823 $this->mapSimple(Blocks::ELEMENT_CALIFORNIUM(), Ids::ELEMENT_98);
824 $this->mapSimple(Blocks::ELEMENT_CARBON(), Ids::ELEMENT_6);
825 $this->mapSimple(Blocks::ELEMENT_CERIUM(), Ids::ELEMENT_58);
826 $this->mapSimple(Blocks::ELEMENT_CESIUM(), Ids::ELEMENT_55);
827 $this->mapSimple(Blocks::ELEMENT_CHLORINE(), Ids::ELEMENT_17);
828 $this->mapSimple(Blocks::ELEMENT_CHROMIUM(), Ids::ELEMENT_24);
829 $this->mapSimple(Blocks::ELEMENT_COBALT(), Ids::ELEMENT_27);
830 $this->mapSimple(Blocks::ELEMENT_COPERNICIUM(), Ids::ELEMENT_112);
831 $this->mapSimple(Blocks::ELEMENT_COPPER(), Ids::ELEMENT_29);
832 $this->mapSimple(Blocks::ELEMENT_CURIUM(), Ids::ELEMENT_96);
833 $this->mapSimple(Blocks::ELEMENT_DARMSTADTIUM(), Ids::ELEMENT_110);
834 $this->mapSimple(Blocks::ELEMENT_DUBNIUM(), Ids::ELEMENT_105);
835 $this->mapSimple(Blocks::ELEMENT_DYSPROSIUM(), Ids::ELEMENT_66);
836 $this->mapSimple(Blocks::ELEMENT_EINSTEINIUM(), Ids::ELEMENT_99);
837 $this->mapSimple(Blocks::ELEMENT_ERBIUM(), Ids::ELEMENT_68);
838 $this->mapSimple(Blocks::ELEMENT_EUROPIUM(), Ids::ELEMENT_63);
839 $this->mapSimple(Blocks::ELEMENT_FERMIUM(), Ids::ELEMENT_100);
840 $this->mapSimple(Blocks::ELEMENT_FLEROVIUM(), Ids::ELEMENT_114);
841 $this->mapSimple(Blocks::ELEMENT_FLUORINE(), Ids::ELEMENT_9);
842 $this->mapSimple(Blocks::ELEMENT_FRANCIUM(), Ids::ELEMENT_87);
843 $this->mapSimple(Blocks::ELEMENT_GADOLINIUM(), Ids::ELEMENT_64);
844 $this->mapSimple(Blocks::ELEMENT_GALLIUM(), Ids::ELEMENT_31);
845 $this->mapSimple(Blocks::ELEMENT_GERMANIUM(), Ids::ELEMENT_32);
846 $this->mapSimple(Blocks::ELEMENT_GOLD(), Ids::ELEMENT_79);
847 $this->mapSimple(Blocks::ELEMENT_HAFNIUM(), Ids::ELEMENT_72);
848 $this->mapSimple(Blocks::ELEMENT_HASSIUM(), Ids::ELEMENT_108);
849 $this->mapSimple(Blocks::ELEMENT_HELIUM(), Ids::ELEMENT_2);
850 $this->mapSimple(Blocks::ELEMENT_HOLMIUM(), Ids::ELEMENT_67);
851 $this->mapSimple(Blocks::ELEMENT_HYDROGEN(), Ids::ELEMENT_1);
852 $this->mapSimple(Blocks::ELEMENT_INDIUM(), Ids::ELEMENT_49);
853 $this->mapSimple(Blocks::ELEMENT_IODINE(), Ids::ELEMENT_53);
854 $this->mapSimple(Blocks::ELEMENT_IRIDIUM(), Ids::ELEMENT_77);
855 $this->mapSimple(Blocks::ELEMENT_IRON(), Ids::ELEMENT_26);
856 $this->mapSimple(Blocks::ELEMENT_KRYPTON(), Ids::ELEMENT_36);
857 $this->mapSimple(Blocks::ELEMENT_LANTHANUM(), Ids::ELEMENT_57);
858 $this->mapSimple(Blocks::ELEMENT_LAWRENCIUM(), Ids::ELEMENT_103);
859 $this->mapSimple(Blocks::ELEMENT_LEAD(), Ids::ELEMENT_82);
860 $this->mapSimple(Blocks::ELEMENT_LITHIUM(), Ids::ELEMENT_3);
861 $this->mapSimple(Blocks::ELEMENT_LIVERMORIUM(), Ids::ELEMENT_116);
862 $this->mapSimple(Blocks::ELEMENT_LUTETIUM(), Ids::ELEMENT_71);
863 $this->mapSimple(Blocks::ELEMENT_MAGNESIUM(), Ids::ELEMENT_12);
864 $this->mapSimple(Blocks::ELEMENT_MANGANESE(), Ids::ELEMENT_25);
865 $this->mapSimple(Blocks::ELEMENT_MEITNERIUM(), Ids::ELEMENT_109);
866 $this->mapSimple(Blocks::ELEMENT_MENDELEVIUM(), Ids::ELEMENT_101);
867 $this->mapSimple(Blocks::ELEMENT_MERCURY(), Ids::ELEMENT_80);
868 $this->mapSimple(Blocks::ELEMENT_MOLYBDENUM(), Ids::ELEMENT_42);
869 $this->mapSimple(Blocks::ELEMENT_MOSCOVIUM(), Ids::ELEMENT_115);
870 $this->mapSimple(Blocks::ELEMENT_NEODYMIUM(), Ids::ELEMENT_60);
871 $this->mapSimple(Blocks::ELEMENT_NEON(), Ids::ELEMENT_10);
872 $this->mapSimple(Blocks::ELEMENT_NEPTUNIUM(), Ids::ELEMENT_93);
873 $this->mapSimple(Blocks::ELEMENT_NICKEL(), Ids::ELEMENT_28);
874 $this->mapSimple(Blocks::ELEMENT_NIHONIUM(), Ids::ELEMENT_113);
875 $this->mapSimple(Blocks::ELEMENT_NIOBIUM(), Ids::ELEMENT_41);
876 $this->mapSimple(Blocks::ELEMENT_NITROGEN(), Ids::ELEMENT_7);
877 $this->mapSimple(Blocks::ELEMENT_NOBELIUM(), Ids::ELEMENT_102);
878 $this->mapSimple(Blocks::ELEMENT_OGANESSON(), Ids::ELEMENT_118);
879 $this->mapSimple(Blocks::ELEMENT_OSMIUM(), Ids::ELEMENT_76);
880 $this->mapSimple(Blocks::ELEMENT_OXYGEN(), Ids::ELEMENT_8);
881 $this->mapSimple(Blocks::ELEMENT_PALLADIUM(), Ids::ELEMENT_46);
882 $this->mapSimple(Blocks::ELEMENT_PHOSPHORUS(), Ids::ELEMENT_15);
883 $this->mapSimple(Blocks::ELEMENT_PLATINUM(), Ids::ELEMENT_78);
884 $this->mapSimple(Blocks::ELEMENT_PLUTONIUM(), Ids::ELEMENT_94);
885 $this->mapSimple(Blocks::ELEMENT_POLONIUM(), Ids::ELEMENT_84);
886 $this->mapSimple(Blocks::ELEMENT_POTASSIUM(), Ids::ELEMENT_19);
887 $this->mapSimple(Blocks::ELEMENT_PRASEODYMIUM(), Ids::ELEMENT_59);
888 $this->mapSimple(Blocks::ELEMENT_PROMETHIUM(), Ids::ELEMENT_61);
889 $this->mapSimple(Blocks::ELEMENT_PROTACTINIUM(), Ids::ELEMENT_91);
890 $this->mapSimple(Blocks::ELEMENT_RADIUM(), Ids::ELEMENT_88);
891 $this->mapSimple(Blocks::ELEMENT_RADON(), Ids::ELEMENT_86);
892 $this->mapSimple(Blocks::ELEMENT_RHENIUM(), Ids::ELEMENT_75);
893 $this->mapSimple(Blocks::ELEMENT_RHODIUM(), Ids::ELEMENT_45);
894 $this->mapSimple(Blocks::ELEMENT_ROENTGENIUM(), Ids::ELEMENT_111);
895 $this->mapSimple(Blocks::ELEMENT_RUBIDIUM(), Ids::ELEMENT_37);
896 $this->mapSimple(Blocks::ELEMENT_RUTHENIUM(), Ids::ELEMENT_44);
897 $this->mapSimple(Blocks::ELEMENT_RUTHERFORDIUM(), Ids::ELEMENT_104);
898 $this->mapSimple(Blocks::ELEMENT_SAMARIUM(), Ids::ELEMENT_62);
899 $this->mapSimple(Blocks::ELEMENT_SCANDIUM(), Ids::ELEMENT_21);
900 $this->mapSimple(Blocks::ELEMENT_SEABORGIUM(), Ids::ELEMENT_106);
901 $this->mapSimple(Blocks::ELEMENT_SELENIUM(), Ids::ELEMENT_34);
902 $this->mapSimple(Blocks::ELEMENT_SILICON(), Ids::ELEMENT_14);
903 $this->mapSimple(Blocks::ELEMENT_SILVER(), Ids::ELEMENT_47);
904 $this->mapSimple(Blocks::ELEMENT_SODIUM(), Ids::ELEMENT_11);
905 $this->mapSimple(Blocks::ELEMENT_STRONTIUM(), Ids::ELEMENT_38);
906 $this->mapSimple(Blocks::ELEMENT_SULFUR(), Ids::ELEMENT_16);
907 $this->mapSimple(Blocks::ELEMENT_TANTALUM(), Ids::ELEMENT_73);
908 $this->mapSimple(Blocks::ELEMENT_TECHNETIUM(), Ids::ELEMENT_43);
909 $this->mapSimple(Blocks::ELEMENT_TELLURIUM(), Ids::ELEMENT_52);
910 $this->mapSimple(Blocks::ELEMENT_TENNESSINE(), Ids::ELEMENT_117);
911 $this->mapSimple(Blocks::ELEMENT_TERBIUM(), Ids::ELEMENT_65);
912 $this->mapSimple(Blocks::ELEMENT_THALLIUM(), Ids::ELEMENT_81);
913 $this->mapSimple(Blocks::ELEMENT_THORIUM(), Ids::ELEMENT_90);
914 $this->mapSimple(Blocks::ELEMENT_THULIUM(), Ids::ELEMENT_69);
915 $this->mapSimple(Blocks::ELEMENT_TIN(), Ids::ELEMENT_50);
916 $this->mapSimple(Blocks::ELEMENT_TITANIUM(), Ids::ELEMENT_22);
917 $this->mapSimple(Blocks::ELEMENT_TUNGSTEN(), Ids::ELEMENT_74);
918 $this->mapSimple(Blocks::ELEMENT_URANIUM(), Ids::ELEMENT_92);
919 $this->mapSimple(Blocks::ELEMENT_VANADIUM(), Ids::ELEMENT_23);
920 $this->mapSimple(Blocks::ELEMENT_XENON(), Ids::ELEMENT_54);
921 $this->mapSimple(Blocks::ELEMENT_YTTERBIUM(), Ids::ELEMENT_70);
922 $this->mapSimple(Blocks::ELEMENT_YTTRIUM(), Ids::ELEMENT_39);
923 $this->mapSimple(Blocks::ELEMENT_ZERO(), Ids::ELEMENT_0);
924 $this->mapSimple(Blocks::ELEMENT_ZINC(), Ids::ELEMENT_30);
925 $this->mapSimple(Blocks::ELEMENT_ZIRCONIUM(), Ids::ELEMENT_40);
926 $this->mapSimple(Blocks::EMERALD(), Ids::EMERALD_BLOCK);
927 $this->mapSimple(Blocks::EMERALD_ORE(), Ids::EMERALD_ORE);
928 $this->mapSimple(Blocks::ENCHANTING_TABLE(), Ids::ENCHANTING_TABLE);
929 $this->mapSimple(Blocks::END_STONE(), Ids::END_STONE);
930 $this->mapSimple(Blocks::END_STONE_BRICKS(), Ids::END_BRICKS);
931 $this->mapSimple(Blocks::FLETCHING_TABLE(), Ids::FLETCHING_TABLE);
932 $this->mapSimple(Blocks::GILDED_BLACKSTONE(), Ids::GILDED_BLACKSTONE);
933 $this->mapSimple(Blocks::GLASS(), Ids::GLASS);
934 $this->mapSimple(Blocks::GLASS_PANE(), Ids::GLASS_PANE);
935 $this->mapSimple(Blocks::GLOWING_OBSIDIAN(), Ids::GLOWINGOBSIDIAN);
936 $this->mapSimple(Blocks::GLOWSTONE(), Ids::GLOWSTONE);
937 $this->mapSimple(Blocks::GOLD(), Ids::GOLD_BLOCK);
938 $this->mapSimple(Blocks::GOLD_ORE(), Ids::GOLD_ORE);
939 $this->mapSimple(Blocks::GRANITE(), Ids::GRANITE);
940 $this->mapSimple(Blocks::GRASS(), Ids::GRASS_BLOCK);
941 $this->mapSimple(Blocks::GRASS_PATH(), Ids::GRASS_PATH);
942 $this->mapSimple(Blocks::GRAVEL(), Ids::GRAVEL);
943 $this->mapSimple(Blocks::HANGING_ROOTS(), Ids::HANGING_ROOTS);
944 $this->mapSimple(Blocks::HARDENED_CLAY(), Ids::HARDENED_CLAY);
945 $this->mapSimple(Blocks::HARDENED_GLASS(), Ids::HARD_GLASS);
946 $this->mapSimple(Blocks::HARDENED_GLASS_PANE(), Ids::HARD_GLASS_PANE);
947 $this->mapSimple(Blocks::HONEYCOMB(), Ids::HONEYCOMB_BLOCK);
948 $this->mapSimple(Blocks::ICE(), Ids::ICE);
949 $this->mapSimple(Blocks::INFO_UPDATE(), Ids::INFO_UPDATE);
950 $this->mapSimple(Blocks::INFO_UPDATE2(), Ids::INFO_UPDATE2);
951 $this->mapSimple(Blocks::INVISIBLE_BEDROCK(), Ids::INVISIBLE_BEDROCK);
952 $this->mapSimple(Blocks::IRON(), Ids::IRON_BLOCK);
953 $this->mapSimple(Blocks::IRON_BARS(), Ids::IRON_BARS);
954 $this->mapSimple(Blocks::IRON_ORE(), Ids::IRON_ORE);
955 $this->mapSimple(Blocks::JUKEBOX(), Ids::JUKEBOX);
956 $this->mapSimple(Blocks::LAPIS_LAZULI(), Ids::LAPIS_BLOCK);
957 $this->mapSimple(Blocks::LAPIS_LAZULI_ORE(), Ids::LAPIS_ORE);
958 $this->mapSimple(Blocks::LEGACY_STONECUTTER(), Ids::STONECUTTER);
959 $this->mapSimple(Blocks::LILY_PAD(), Ids::WATERLILY);
960 $this->mapSimple(Blocks::MAGMA(), Ids::MAGMA);
961 $this->mapSimple(Blocks::MANGROVE_ROOTS(), Ids::MANGROVE_ROOTS);
962 $this->mapSimple(Blocks::MELON(), Ids::MELON_BLOCK);
963 $this->mapSimple(Blocks::MONSTER_SPAWNER(), Ids::MOB_SPAWNER);
964 $this->mapSimple(Blocks::MOSSY_COBBLESTONE(), Ids::MOSSY_COBBLESTONE);
965 $this->mapSimple(Blocks::MUD(), Ids::MUD);
966 $this->mapSimple(Blocks::MUD_BRICKS(), Ids::MUD_BRICKS);
967 $this->mapSimple(Blocks::MYCELIUM(), Ids::MYCELIUM);
968 $this->mapSimple(Blocks::NETHERITE(), Ids::NETHERITE_BLOCK);
969 $this->mapSimple(Blocks::NETHERRACK(), Ids::NETHERRACK);
970 $this->mapSimple(Blocks::NETHER_BRICKS(), Ids::NETHER_BRICK);
971 $this->mapSimple(Blocks::NETHER_BRICK_FENCE(), Ids::NETHER_BRICK_FENCE);
972 $this->mapSimple(Blocks::NETHER_GOLD_ORE(), Ids::NETHER_GOLD_ORE);
973 $this->mapSimple(Blocks::NETHER_QUARTZ_ORE(), Ids::QUARTZ_ORE);
974 $this->mapSimple(Blocks::NETHER_REACTOR_CORE(), Ids::NETHERREACTOR);
975 $this->mapSimple(Blocks::NETHER_WART_BLOCK(), Ids::NETHER_WART_BLOCK);
976 $this->mapSimple(Blocks::NOTE_BLOCK(), Ids::NOTEBLOCK);
977 $this->mapSimple(Blocks::OBSIDIAN(), Ids::OBSIDIAN);
978 $this->mapSimple(Blocks::PACKED_ICE(), Ids::PACKED_ICE);
979 $this->mapSimple(Blocks::PACKED_MUD(), Ids::PACKED_MUD);
980 $this->mapSimple(Blocks::PODZOL(), Ids::PODZOL);
981 $this->mapSimple(Blocks::POLISHED_ANDESITE(), Ids::POLISHED_ANDESITE);
982 $this->mapSimple(Blocks::POLISHED_BLACKSTONE(), Ids::POLISHED_BLACKSTONE);
983 $this->mapSimple(Blocks::POLISHED_BLACKSTONE_BRICKS(), Ids::POLISHED_BLACKSTONE_BRICKS);
984 $this->mapSimple(Blocks::POLISHED_DEEPSLATE(), Ids::POLISHED_DEEPSLATE);
985 $this->mapSimple(Blocks::POLISHED_DIORITE(), Ids::POLISHED_DIORITE);
986 $this->mapSimple(Blocks::POLISHED_GRANITE(), Ids::POLISHED_GRANITE);
987 $this->mapSimple(Blocks::QUARTZ_BRICKS(), Ids::QUARTZ_BRICKS);
988 $this->mapSimple(Blocks::RAW_COPPER(), Ids::RAW_COPPER_BLOCK);
989 $this->mapSimple(Blocks::RAW_GOLD(), Ids::RAW_GOLD_BLOCK);
990 $this->mapSimple(Blocks::RAW_IRON(), Ids::RAW_IRON_BLOCK);
991 $this->mapSimple(Blocks::REDSTONE(), Ids::REDSTONE_BLOCK);
992 $this->mapSimple(Blocks::RED_MUSHROOM(), Ids::RED_MUSHROOM);
993 $this->mapSimple(Blocks::RED_NETHER_BRICKS(), Ids::RED_NETHER_BRICK);
994 $this->mapSimple(Blocks::REINFORCED_DEEPSLATE(), Ids::REINFORCED_DEEPSLATE);
995 $this->mapSimple(Blocks::RESERVED6(), Ids::RESERVED6);
996 $this->mapSimple(Blocks::SCULK(), Ids::SCULK);
997 $this->mapSimple(Blocks::SEA_LANTERN(), Ids::SEA_LANTERN);
998 $this->mapSimple(Blocks::SHROOMLIGHT(), Ids::SHROOMLIGHT);
999 $this->mapSimple(Blocks::SHULKER_BOX(), Ids::UNDYED_SHULKER_BOX);
1000 $this->mapSimple(Blocks::SLIME(), Ids::SLIME);
1001 $this->mapSimple(Blocks::SMITHING_TABLE(), Ids::SMITHING_TABLE);
1002 $this->mapSimple(Blocks::SMOOTH_BASALT(), Ids::SMOOTH_BASALT);
1003 $this->mapSimple(Blocks::SMOOTH_STONE(), Ids::SMOOTH_STONE);
1004 $this->mapSimple(Blocks::SNOW(), Ids::SNOW);
1005 $this->mapSimple(Blocks::SOUL_SAND(), Ids::SOUL_SAND);
1006 $this->mapSimple(Blocks::SOUL_SOIL(), Ids::SOUL_SOIL);
1007 $this->mapSimple(Blocks::SPORE_BLOSSOM(), Ids::SPORE_BLOSSOM);
1008 $this->mapSimple(Blocks::STONE(), Ids::STONE);
1009 $this->mapSimple(Blocks::TINTED_GLASS(), Ids::TINTED_GLASS);
1010 $this->mapSimple(Blocks::TORCHFLOWER(), Ids::TORCHFLOWER);
1011 $this->mapSimple(Blocks::TUFF(), Ids::TUFF);
1012 $this->mapSimple(Blocks::WARPED_WART_BLOCK(), Ids::WARPED_WART_BLOCK);
1013 $this->mapSimple(Blocks::WARPED_ROOTS(), Ids::WARPED_ROOTS);
1014 $this->mapSimple(Blocks::WITHER_ROSE(), Ids::WITHER_ROSE);
1015
1016 $this->mapSimple(Blocks::ALLIUM(), Ids::ALLIUM);
1017 $this->mapSimple(Blocks::CORNFLOWER(), Ids::CORNFLOWER);
1018 $this->mapSimple(Blocks::AZURE_BLUET(), Ids::AZURE_BLUET);
1019 $this->mapSimple(Blocks::LILY_OF_THE_VALLEY(), Ids::LILY_OF_THE_VALLEY);
1020 $this->mapSimple(Blocks::BLUE_ORCHID(), Ids::BLUE_ORCHID);
1021 $this->mapSimple(Blocks::OXEYE_DAISY(), Ids::OXEYE_DAISY);
1022 $this->mapSimple(Blocks::POPPY(), Ids::POPPY);
1023 $this->mapSimple(Blocks::ORANGE_TULIP(), Ids::ORANGE_TULIP);
1024 $this->mapSimple(Blocks::PINK_TULIP(), Ids::PINK_TULIP);
1025 $this->mapSimple(Blocks::RED_TULIP(), Ids::RED_TULIP);
1026 $this->mapSimple(Blocks::WHITE_TULIP(), Ids::WHITE_TULIP);
1027 }
1028
1029 private function registerSerializers() : void{
1030 $this->map(Blocks::ACTIVATOR_RAIL(), function(ActivatorRail $block) : Writer{
1031 return Writer::create(Ids::ACTIVATOR_RAIL)
1032 ->writeBool(StateNames::RAIL_DATA_BIT, $block->isPowered())
1033 ->writeInt(StateNames::RAIL_DIRECTION, $block->getShape());
1034 });
1035 $this->map(Blocks::ALL_SIDED_MUSHROOM_STEM(), fn() => Writer::create(Ids::BROWN_MUSHROOM_BLOCK)
1036 ->writeInt(StateNames::HUGE_MUSHROOM_BITS, BlockLegacyMetadata::MUSHROOM_BLOCK_ALL_STEM));
1037 $this->map(Blocks::AMETHYST_CLUSTER(), fn(AmethystCluster $block) => Writer::create(
1038 match($stage = $block->getStage()){
1039 AmethystCluster::STAGE_SMALL_BUD => Ids::SMALL_AMETHYST_BUD,
1040 AmethystCluster::STAGE_MEDIUM_BUD => Ids::MEDIUM_AMETHYST_BUD,
1041 AmethystCluster::STAGE_LARGE_BUD => Ids::LARGE_AMETHYST_BUD,
1042 AmethystCluster::STAGE_CLUSTER => Ids::AMETHYST_CLUSTER,
1043 default => throw new BlockStateSerializeException("Invalid Amethyst Cluster stage $stage"),
1044 })
1045 ->writeBlockFace($block->getFacing())
1046 );
1047 $this->map(Blocks::ANDESITE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_ANDESITE));
1048 $this->map(Blocks::ANDESITE_STAIRS(), fn(Stair $block) => Helper::encodeStairs($block, new Writer(Ids::ANDESITE_STAIRS)));
1049 $this->map(Blocks::ANDESITE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_ANDESITE));
1050 $this->map(Blocks::ANVIL(), function(Anvil $block) : Writer{
1051 return Writer::create(Ids::ANVIL)
1052 ->writeCardinalHorizontalFacing($block->getFacing())
1053 ->writeString(StateNames::DAMAGE, match($damage = $block->getDamage()){
1054 0 => StringValues::DAMAGE_UNDAMAGED,
1055 1 => StringValues::DAMAGE_SLIGHTLY_DAMAGED,
1056 2 => StringValues::DAMAGE_VERY_DAMAGED,
1057 default => throw new BlockStateSerializeException("Invalid Anvil damage {$damage}"),
1058 });
1059 });
1060 $this->map(Blocks::BAMBOO(), function(Bamboo $block) : Writer{
1061 return Writer::create(Ids::BAMBOO)
1062 ->writeBool(StateNames::AGE_BIT, $block->isReady())
1063 ->writeString(StateNames::BAMBOO_LEAF_SIZE, match($block->getLeafSize()){
1064 Bamboo::NO_LEAVES => StringValues::BAMBOO_LEAF_SIZE_NO_LEAVES,
1065 Bamboo::SMALL_LEAVES => StringValues::BAMBOO_LEAF_SIZE_SMALL_LEAVES,
1066 Bamboo::LARGE_LEAVES => StringValues::BAMBOO_LEAF_SIZE_LARGE_LEAVES,
1067 default => throw new BlockStateSerializeException("Invalid Bamboo leaf thickness " . $block->getLeafSize()),
1068 })
1069 ->writeString(StateNames::BAMBOO_STALK_THICKNESS, $block->isThick() ? StringValues::BAMBOO_STALK_THICKNESS_THICK : StringValues::BAMBOO_STALK_THICKNESS_THIN);
1070 });
1071 $this->map(Blocks::BAMBOO_SAPLING(), function(BambooSapling $block) : Writer{
1072 return Writer::create(Ids::BAMBOO_SAPLING)
1073 ->writeBool(StateNames::AGE_BIT, $block->isReady());
1074 });
1075 $this->map(Blocks::BANNER(), function(FloorBanner $block) : Writer{
1076 return Writer::create(Ids::STANDING_BANNER)
1077 ->writeInt(StateNames::GROUND_SIGN_DIRECTION, $block->getRotation());
1078 });
1079 $this->map(Blocks::BARREL(), function(Barrel $block) : Writer{
1080 return Writer::create(Ids::BARREL)
1081 ->writeBool(StateNames::OPEN_BIT, $block->isOpen())
1082 ->writeFacingDirection($block->getFacing());
1083 });
1084 $this->map(Blocks::BASALT(), function(SimplePillar $block) : Writer{
1085 return Writer::create(Ids::BASALT)
1086 ->writePillarAxis($block->getAxis());
1087 });
1088 $this->map(Blocks::BED(), function(Bed $block) : Writer{
1089 return Writer::create(Ids::BED)
1090 ->writeBool(StateNames::HEAD_PIECE_BIT, $block->isHeadPart())
1091 ->writeBool(StateNames::OCCUPIED_BIT, $block->isOccupied())
1092 ->writeLegacyHorizontalFacing($block->getFacing());
1093 });
1094 $this->map(Blocks::BEDROCK(), function(Block $block) : Writer{
1095 return Writer::create(Ids::BEDROCK)
1096 ->writeBool(StateNames::INFINIBURN_BIT, $block->burnsForever());
1097 });
1098 $this->map(Blocks::BEETROOTS(), fn(Beetroot $block) => Helper::encodeCrops($block, new Writer(Ids::BEETROOT)));
1099 $this->map(Blocks::BELL(), function(Bell $block) : Writer{
1100 return Writer::create(Ids::BELL)
1101 ->writeBellAttachmentType($block->getAttachmentType())
1102 ->writeBool(StateNames::TOGGLE_BIT, false) //we don't care about this; it's just to keep MCPE happy
1103 ->writeLegacyHorizontalFacing($block->getFacing());
1104
1105 });
1106 $this->map(Blocks::BIG_DRIPLEAF_HEAD(), function(BigDripleafHead $block) : Writer{
1107 return Writer::create(Ids::BIG_DRIPLEAF)
1108 ->writeCardinalHorizontalFacing($block->getFacing())
1109 ->writeString(StateNames::BIG_DRIPLEAF_TILT, match($block->getLeafState()){
1110 DripleafState::STABLE => StringValues::BIG_DRIPLEAF_TILT_NONE,
1111 DripleafState::UNSTABLE => StringValues::BIG_DRIPLEAF_TILT_UNSTABLE,
1112 DripleafState::PARTIAL_TILT => StringValues::BIG_DRIPLEAF_TILT_PARTIAL_TILT,
1113 DripleafState::FULL_TILT => StringValues::BIG_DRIPLEAF_TILT_FULL_TILT,
1114 })
1115 ->writeBool(StateNames::BIG_DRIPLEAF_HEAD, true);
1116 });
1117 $this->map(Blocks::BIG_DRIPLEAF_STEM(), function(BigDripleafStem $block) : Writer{
1118 return Writer::create(Ids::BIG_DRIPLEAF)
1119 ->writeCardinalHorizontalFacing($block->getFacing())
1120 ->writeString(StateNames::BIG_DRIPLEAF_TILT, StringValues::BIG_DRIPLEAF_TILT_NONE)
1121 ->writeBool(StateNames::BIG_DRIPLEAF_HEAD, false);
1122 });
1123 $this->mapSlab(Blocks::BLACKSTONE_SLAB(), Ids::BLACKSTONE_SLAB, Ids::BLACKSTONE_DOUBLE_SLAB);
1124 $this->mapStairs(Blocks::BLACKSTONE_STAIRS(), Ids::BLACKSTONE_STAIRS);
1125 $this->map(Blocks::BLACKSTONE_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::BLACKSTONE_WALL)));
1126 $this->map(Blocks::BLAST_FURNACE(), fn(Furnace $block) => Helper::encodeFurnace($block, Ids::BLAST_FURNACE, Ids::LIT_BLAST_FURNACE));
1127 $this->map(Blocks::BLUE_TORCH(), fn(Torch $block) => Helper::encodeColoredTorch($block, false, Writer::create(Ids::COLORED_TORCH_BP)));
1128 $this->map(Blocks::BONE_BLOCK(), function(BoneBlock $block) : Writer{
1129 return Writer::create(Ids::BONE_BLOCK)
1130 ->writeInt(StateNames::DEPRECATED, 0)
1131 ->writePillarAxis($block->getAxis());
1132 });
1133 $this->map(Blocks::BREWING_STAND(), function(BrewingStand $block) : Writer{
1134 return Writer::create(Ids::BREWING_STAND)
1135 ->writeBool(StateNames::BREWING_STAND_SLOT_A_BIT, $block->hasSlot(BrewingStandSlot::EAST))
1136 ->writeBool(StateNames::BREWING_STAND_SLOT_B_BIT, $block->hasSlot(BrewingStandSlot::SOUTHWEST))
1137 ->writeBool(StateNames::BREWING_STAND_SLOT_C_BIT, $block->hasSlot(BrewingStandSlot::NORTHWEST));
1138 });
1139 $this->map(Blocks::BRICK_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab1($block, StringValues::STONE_SLAB_TYPE_BRICK));
1140 $this->mapStairs(Blocks::BRICK_STAIRS(), Ids::BRICK_STAIRS);
1141 $this->map(Blocks::BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_BRICK));
1142 $this->map(Blocks::BROWN_MUSHROOM_BLOCK(), fn(BrownMushroomBlock $block) => Helper::encodeMushroomBlock($block, new Writer(Ids::BROWN_MUSHROOM_BLOCK)));
1143 $this->map(Blocks::CACTUS(), function(Cactus $block) : Writer{
1144 return Writer::create(Ids::CACTUS)
1145 ->writeInt(StateNames::AGE, $block->getAge());
1146 });
1147 $this->map(Blocks::CAKE(), function(Cake $block) : Writer{
1148 return Writer::create(Ids::CAKE)
1149 ->writeInt(StateNames::BITE_COUNTER, $block->getBites());
1150 });
1151 $this->map(Blocks::CARROTS(), fn(Carrot $block) => Helper::encodeCrops($block, new Writer(Ids::CARROTS)));
1152 $this->map(Blocks::CARVED_PUMPKIN(), function(CarvedPumpkin $block) : Writer{
1153 return Writer::create(Ids::CARVED_PUMPKIN)
1154 ->writeCardinalHorizontalFacing($block->getFacing());
1155 });
1156 $this->map(Blocks::CAVE_VINES(), function(CaveVines $block) : Writer{
1157 //I have no idea why this only has 3 IDs - there are 4 in Java and 4 visually distinct states in Bedrock
1158 return Writer::create($block->hasBerries() ?
1159 ($block->isHead() ?
1160 Ids::CAVE_VINES_HEAD_WITH_BERRIES :
1161 Ids::CAVE_VINES_BODY_WITH_BERRIES
1162 ) :
1163 Ids::CAVE_VINES
1164 )
1165 ->writeInt(StateNames::GROWING_PLANT_AGE, $block->getAge());
1166 });
1167 $this->map(Blocks::CHAIN(), function(Chain $block) : Writer{
1168 return Writer::create(Ids::CHAIN)
1169 ->writePillarAxis($block->getAxis());
1170 });
1171 $this->map(Blocks::CHEST(), function(Chest $block) : Writer{
1172 return Writer::create(Ids::CHEST)
1173 ->writeCardinalHorizontalFacing($block->getFacing());
1174 });
1175 $this->map(Blocks::CHISELED_BOOKSHELF(), function(ChiseledBookshelf $block) : Writer{
1176 $flags = 0;
1177 foreach($block->getSlots() as $slot){
1178 $flags |= 1 << $slot->value;
1179 }
1180 return Writer::create(Ids::CHISELED_BOOKSHELF)
1181 ->writeLegacyHorizontalFacing($block->getFacing())
1182 ->writeInt(StateNames::BOOKS_STORED, $flags);
1183 });
1184 $this->map(Blocks::CHISELED_QUARTZ(), fn(SimplePillar $block) => Helper::encodeQuartz(StringValues::CHISEL_TYPE_CHISELED, $block->getAxis()));
1185 $this->map(Blocks::CHISELED_RED_SANDSTONE(), fn() => Helper::encodeSandstone(Ids::RED_SANDSTONE, StringValues::SAND_STONE_TYPE_HEIROGLYPHS));
1186 $this->map(Blocks::CHISELED_SANDSTONE(), fn() => Helper::encodeSandstone(Ids::SANDSTONE, StringValues::SAND_STONE_TYPE_HEIROGLYPHS));
1187 $this->map(Blocks::CHISELED_STONE_BRICKS(), fn() => Helper::encodeStoneBricks(StringValues::STONE_BRICK_TYPE_CHISELED));
1188 $this->map(Blocks::CHORUS_FLOWER(), function(ChorusFlower $block) : Writer{
1189 return Writer::create(Ids::CHORUS_FLOWER)
1190 ->writeInt(StateNames::AGE, $block->getAge());
1191 });
1192 $this->mapSlab(Blocks::COBBLED_DEEPSLATE_SLAB(), Ids::COBBLED_DEEPSLATE_SLAB, Ids::COBBLED_DEEPSLATE_DOUBLE_SLAB);
1193 $this->mapStairs(Blocks::COBBLED_DEEPSLATE_STAIRS(), Ids::COBBLED_DEEPSLATE_STAIRS);
1194 $this->map(Blocks::COBBLED_DEEPSLATE_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::COBBLED_DEEPSLATE_WALL)));
1195 $this->map(Blocks::COBBLESTONE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab1($block, StringValues::STONE_SLAB_TYPE_COBBLESTONE));
1196 $this->mapStairs(Blocks::COBBLESTONE_STAIRS(), Ids::STONE_STAIRS);
1197 $this->map(Blocks::COBBLESTONE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_COBBLESTONE));
1198 $this->map(Blocks::COPPER(), function(Copper $block) : Writer{
1199 $oxidation = $block->getOxidation();
1200 return new Writer($block->isWaxed() ?
1201 Helper::selectCopperId($oxidation, Ids::WAXED_COPPER, Ids::WAXED_EXPOSED_COPPER, Ids::WAXED_WEATHERED_COPPER, Ids::WAXED_OXIDIZED_COPPER) :
1202 Helper::selectCopperId($oxidation, Ids::COPPER_BLOCK, Ids::EXPOSED_COPPER, Ids::WEATHERED_COPPER, Ids::OXIDIZED_COPPER)
1203 );
1204 });
1205 $this->map(Blocks::CUT_COPPER(), function(Copper $block) : Writer{
1206 $oxidation = $block->getOxidation();
1207 return new Writer($block->isWaxed() ?
1208 Helper::selectCopperId($oxidation, Ids::WAXED_CUT_COPPER, Ids::WAXED_EXPOSED_CUT_COPPER, Ids::WAXED_WEATHERED_CUT_COPPER, Ids::WAXED_OXIDIZED_CUT_COPPER) :
1209 Helper::selectCopperId($oxidation, Ids::CUT_COPPER, Ids::EXPOSED_CUT_COPPER, Ids::WEATHERED_CUT_COPPER, Ids::OXIDIZED_CUT_COPPER)
1210 );
1211 });
1212 $this->map(Blocks::CUT_COPPER_SLAB(), function(CopperSlab $block) : Writer{
1213 $oxidation = $block->getOxidation();
1214 return Helper::encodeSlab(
1215 $block,
1216 ($block->isWaxed() ?
1217 Helper::selectCopperId(
1218 $oxidation,
1219 Ids::WAXED_CUT_COPPER_SLAB,
1220 Ids::WAXED_EXPOSED_CUT_COPPER_SLAB,
1221 Ids::WAXED_WEATHERED_CUT_COPPER_SLAB,
1222 Ids::WAXED_OXIDIZED_CUT_COPPER_SLAB
1223 ) :
1224 Helper::selectCopperId(
1225 $oxidation,
1226 Ids::CUT_COPPER_SLAB,
1227 Ids::EXPOSED_CUT_COPPER_SLAB,
1228 Ids::WEATHERED_CUT_COPPER_SLAB,
1229 Ids::OXIDIZED_CUT_COPPER_SLAB
1230 )
1231 ),
1232 ($block->isWaxed() ?
1233 Helper::selectCopperId(
1234 $oxidation,
1235 Ids::WAXED_DOUBLE_CUT_COPPER_SLAB,
1236 Ids::WAXED_EXPOSED_DOUBLE_CUT_COPPER_SLAB,
1237 Ids::WAXED_WEATHERED_DOUBLE_CUT_COPPER_SLAB,
1238 Ids::WAXED_OXIDIZED_DOUBLE_CUT_COPPER_SLAB
1239 ) :
1240 Helper::selectCopperId(
1241 $oxidation,
1242 Ids::DOUBLE_CUT_COPPER_SLAB,
1243 Ids::EXPOSED_DOUBLE_CUT_COPPER_SLAB,
1244 Ids::WEATHERED_DOUBLE_CUT_COPPER_SLAB,
1245 Ids::OXIDIZED_DOUBLE_CUT_COPPER_SLAB
1246 )
1247 )
1248 );
1249 });
1250 $this->map(Blocks::CUT_COPPER_STAIRS(), function(CopperStairs $block) : Writer{
1251 $oxidation = $block->getOxidation();
1252 return Helper::encodeStairs(
1253 $block,
1254 new Writer($block->isWaxed() ?
1255 Helper::selectCopperId(
1256 $oxidation,
1257 Ids::WAXED_CUT_COPPER_STAIRS,
1258 Ids::WAXED_EXPOSED_CUT_COPPER_STAIRS,
1259 Ids::WAXED_WEATHERED_CUT_COPPER_STAIRS,
1260 Ids::WAXED_OXIDIZED_CUT_COPPER_STAIRS
1261 ) :
1262 Helper::selectCopperId(
1263 $oxidation,
1264 Ids::CUT_COPPER_STAIRS,
1265 Ids::EXPOSED_CUT_COPPER_STAIRS,
1266 Ids::WEATHERED_CUT_COPPER_STAIRS,
1267 Ids::OXIDIZED_CUT_COPPER_STAIRS
1268 )
1269 )
1270 );
1271 });
1272 $this->map(Blocks::COCOA_POD(), function(CocoaBlock $block) : Writer{
1273 return Writer::create(Ids::COCOA)
1274 ->writeInt(StateNames::AGE, $block->getAge())
1275 ->writeLegacyHorizontalFacing(Facing::opposite($block->getFacing()));
1276 });
1277 $this->map(Blocks::COMPOUND_CREATOR(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, StringValues::CHEMISTRY_TABLE_TYPE_COMPOUND_CREATOR, new Writer(Ids::CHEMISTRY_TABLE)));
1278 $this->map(Blocks::CORAL_BLOCK(), function(CoralBlock $block) : Writer{
1279 return Writer::create(Ids::CORAL_BLOCK)
1280 ->writeBool(StateNames::DEAD_BIT, $block->isDead())
1281 ->writeCoralType($block->getCoralType());
1282 });
1283 $this->map(Blocks::CRACKED_STONE_BRICKS(), fn() => Helper::encodeStoneBricks(StringValues::STONE_BRICK_TYPE_CRACKED));
1284 $this->map(Blocks::CUT_RED_SANDSTONE(), fn() => Helper::encodeSandstone(Ids::RED_SANDSTONE, StringValues::SAND_STONE_TYPE_CUT));
1285 $this->map(Blocks::CUT_RED_SANDSTONE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab4($block, StringValues::STONE_SLAB_TYPE_4_CUT_RED_SANDSTONE));
1286 $this->map(Blocks::CUT_SANDSTONE(), fn() => Helper::encodeSandstone(Ids::SANDSTONE, StringValues::SAND_STONE_TYPE_CUT));
1287 $this->map(Blocks::CUT_SANDSTONE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab4($block, StringValues::STONE_SLAB_TYPE_4_CUT_SANDSTONE));
1288 $this->map(Blocks::DARK_PRISMARINE(), fn() => Writer::create(Ids::PRISMARINE)
1289 ->writeString(StateNames::PRISMARINE_BLOCK_TYPE, StringValues::PRISMARINE_BLOCK_TYPE_DARK));
1290 $this->map(Blocks::DARK_PRISMARINE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab2($block, StringValues::STONE_SLAB_TYPE_2_PRISMARINE_DARK));
1291 $this->mapStairs(Blocks::DARK_PRISMARINE_STAIRS(), Ids::DARK_PRISMARINE_STAIRS);
1292 $this->map(Blocks::DAYLIGHT_SENSOR(), function(DaylightSensor $block) : Writer{
1293 return Writer::create($block->isInverted() ? Ids::DAYLIGHT_DETECTOR_INVERTED : Ids::DAYLIGHT_DETECTOR)
1294 ->writeInt(StateNames::REDSTONE_SIGNAL, $block->getOutputSignalStrength());
1295 });
1296 $this->map(Blocks::DEEPSLATE(), function(SimplePillar $block) : Writer{
1297 return Writer::create(Ids::DEEPSLATE)
1298 ->writePillarAxis($block->getAxis());
1299 });
1300 $this->mapSlab(Blocks::DEEPSLATE_BRICK_SLAB(), Ids::DEEPSLATE_BRICK_SLAB, Ids::DEEPSLATE_BRICK_DOUBLE_SLAB);
1301 $this->mapStairs(Blocks::DEEPSLATE_BRICK_STAIRS(), Ids::DEEPSLATE_BRICK_STAIRS);
1302 $this->map(Blocks::DEEPSLATE_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::DEEPSLATE_BRICK_WALL)));
1303 $this->map(Blocks::DEEPSLATE_REDSTONE_ORE(), fn(RedstoneOre $block) => new Writer($block->isLit() ? Ids::LIT_DEEPSLATE_REDSTONE_ORE : Ids::DEEPSLATE_REDSTONE_ORE));
1304 $this->mapSlab(Blocks::DEEPSLATE_TILE_SLAB(), Ids::DEEPSLATE_TILE_SLAB, Ids::DEEPSLATE_TILE_DOUBLE_SLAB);
1305 $this->mapStairs(Blocks::DEEPSLATE_TILE_STAIRS(), Ids::DEEPSLATE_TILE_STAIRS);
1306 $this->map(Blocks::DEEPSLATE_TILE_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::DEEPSLATE_TILE_WALL)));
1307 $this->map(Blocks::DETECTOR_RAIL(), function(DetectorRail $block) : Writer{
1308 return Writer::create(Ids::DETECTOR_RAIL)
1309 ->writeBool(StateNames::RAIL_DATA_BIT, $block->isActivated())
1310 ->writeInt(StateNames::RAIL_DIRECTION, $block->getShape());
1311 });
1312 $this->map(Blocks::DIORITE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_DIORITE));
1313 $this->mapStairs(Blocks::DIORITE_STAIRS(), Ids::DIORITE_STAIRS);
1314 $this->map(Blocks::DIORITE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_DIORITE));
1315 $this->map(Blocks::DIRT(), function(Dirt $block) : Writer{
1316 $dirtType = $block->getDirtType();
1317 if($dirtType === DirtType::ROOTED){
1318 return new Writer(Ids::DIRT_WITH_ROOTS);
1319 }
1320 return Writer::create(Ids::DIRT)
1321 ->writeString(StateNames::DIRT_TYPE, match($dirtType){
1322 DirtType::COARSE => StringValues::DIRT_TYPE_COARSE,
1323 DirtType::NORMAL => StringValues::DIRT_TYPE_NORMAL,
1324 //ROOTED was already checked above
1325 });
1326 });
1327 $this->map(Blocks::DOUBLE_TALLGRASS(), fn(DoubleTallGrass $block) => Helper::encodeDoublePlant($block, StringValues::DOUBLE_PLANT_TYPE_GRASS, Writer::create(Ids::DOUBLE_PLANT)));
1328 $this->map(Blocks::ELEMENT_CONSTRUCTOR(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, StringValues::CHEMISTRY_TABLE_TYPE_ELEMENT_CONSTRUCTOR, new Writer(Ids::CHEMISTRY_TABLE)));
1329 $this->map(Blocks::ENDER_CHEST(), function(EnderChest $block) : Writer{
1330 return Writer::create(Ids::ENDER_CHEST)
1331 ->writeCardinalHorizontalFacing($block->getFacing());
1332 });
1333 $this->map(Blocks::END_PORTAL_FRAME(), function(EndPortalFrame $block) : Writer{
1334 return Writer::create(Ids::END_PORTAL_FRAME)
1335 ->writeBool(StateNames::END_PORTAL_EYE_BIT, $block->hasEye())
1336 ->writeCardinalHorizontalFacing($block->getFacing());
1337 });
1338 $this->map(Blocks::END_ROD(), function(EndRod $block) : Writer{
1339 return Writer::create(Ids::END_ROD)
1340 ->writeEndRodFacingDirection($block->getFacing());
1341 });
1342 $this->map(Blocks::END_STONE_BRICK_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_END_STONE_BRICK));
1343 $this->mapStairs(Blocks::END_STONE_BRICK_STAIRS(), Ids::END_BRICK_STAIRS);
1344 $this->map(Blocks::END_STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_END_BRICK));
1345 $this->map(Blocks::FAKE_WOODEN_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab1($block, StringValues::STONE_SLAB_TYPE_WOOD));
1346 $this->map(Blocks::FARMLAND(), function(Farmland $block) : Writer{
1347 return Writer::create(Ids::FARMLAND)
1348 ->writeInt(StateNames::MOISTURIZED_AMOUNT, $block->getWetness());
1349 });
1350 $this->map(Blocks::FERN(), fn() => Writer::create(Ids::TALLGRASS)
1351 ->writeString(StateNames::TALL_GRASS_TYPE, StringValues::TALL_GRASS_TYPE_FERN));
1352 $this->map(Blocks::FIRE(), function(Fire $block) : Writer{
1353 return Writer::create(Ids::FIRE)
1354 ->writeInt(StateNames::AGE, $block->getAge());
1355 });
1356 $this->map(Blocks::FLOWER_POT(), function() : Writer{
1357 return Writer::create(Ids::FLOWER_POT)
1358 ->writeBool(StateNames::UPDATE_BIT, false); //to keep MCPE happy
1359 });
1360 $this->map(Blocks::FROGLIGHT(), function(Froglight $block){
1361 return Writer::create(match($block->getFroglightType()){
1362 FroglightType::OCHRE => Ids::OCHRE_FROGLIGHT,
1363 FroglightType::PEARLESCENT => Ids::PEARLESCENT_FROGLIGHT,
1364 FroglightType::VERDANT => Ids::VERDANT_FROGLIGHT,
1365 })
1366 ->writePillarAxis($block->getAxis());
1367 });
1368 $this->map(Blocks::FROSTED_ICE(), function(FrostedIce $block) : Writer{
1369 return Writer::create(Ids::FROSTED_ICE)
1370 ->writeInt(StateNames::AGE, $block->getAge());
1371 });
1372 $this->map(Blocks::FURNACE(), fn(Furnace $block) => Helper::encodeFurnace($block, Ids::FURNACE, Ids::LIT_FURNACE));
1373 $this->map(Blocks::GLOW_LICHEN(), function(GlowLichen $block) : Writer{
1374 return Writer::create(Ids::GLOW_LICHEN)
1375 ->writeFacingFlags($block->getFaces());
1376 });
1377 $this->map(Blocks::GLOWING_ITEM_FRAME(), fn(ItemFrame $block) => Helper::encodeItemFrame($block, Ids::GLOW_FRAME));
1378 $this->map(Blocks::GRANITE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_GRANITE));
1379 $this->mapStairs(Blocks::GRANITE_STAIRS(), Ids::GRANITE_STAIRS);
1380 $this->map(Blocks::GRANITE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_GRANITE));
1381 $this->map(Blocks::GREEN_TORCH(), fn(Torch $block) => Helper::encodeColoredTorch($block, true, Writer::create(Ids::COLORED_TORCH_RG)));
1382 $this->map(Blocks::HAY_BALE(), function(HayBale $block) : Writer{
1383 return Writer::create(Ids::HAY_BLOCK)
1384 ->writeInt(StateNames::DEPRECATED, 0)
1385 ->writePillarAxis($block->getAxis());
1386 });
1387 $this->map(Blocks::HOPPER(), function(Hopper $block) : Writer{
1388 return Writer::create(Ids::HOPPER)
1389 ->writeBool(StateNames::TOGGLE_BIT, $block->isPowered())
1390 ->writeFacingWithoutUp($block->getFacing());
1391 });
1392 $this->map(Blocks::INFESTED_CHISELED_STONE_BRICK(), fn() => Writer::create(Ids::MONSTER_EGG)
1393 ->writeString(StateNames::MONSTER_EGG_STONE_TYPE, StringValues::MONSTER_EGG_STONE_TYPE_CHISELED_STONE_BRICK));
1394 $this->map(Blocks::INFESTED_COBBLESTONE(), fn() => Writer::create(Ids::MONSTER_EGG)
1395 ->writeString(StateNames::MONSTER_EGG_STONE_TYPE, StringValues::MONSTER_EGG_STONE_TYPE_COBBLESTONE));
1396 $this->map(Blocks::INFESTED_CRACKED_STONE_BRICK(), fn() => Writer::create(Ids::MONSTER_EGG)
1397 ->writeString(StateNames::MONSTER_EGG_STONE_TYPE, StringValues::MONSTER_EGG_STONE_TYPE_CRACKED_STONE_BRICK));
1398 $this->map(Blocks::INFESTED_MOSSY_STONE_BRICK(), fn() => Writer::create(Ids::MONSTER_EGG)
1399 ->writeString(StateNames::MONSTER_EGG_STONE_TYPE, StringValues::MONSTER_EGG_STONE_TYPE_MOSSY_STONE_BRICK));
1400 $this->map(Blocks::INFESTED_STONE(), fn() => Writer::create(Ids::MONSTER_EGG)
1401 ->writeString(StateNames::MONSTER_EGG_STONE_TYPE, StringValues::MONSTER_EGG_STONE_TYPE_STONE));
1402 $this->map(Blocks::INFESTED_STONE_BRICK(), fn() => Writer::create(Ids::MONSTER_EGG)
1403 ->writeString(StateNames::MONSTER_EGG_STONE_TYPE, StringValues::MONSTER_EGG_STONE_TYPE_STONE_BRICK));
1404 $this->map(Blocks::IRON_DOOR(), fn(Door $block) => Helper::encodeDoor($block, new Writer(Ids::IRON_DOOR)));
1405 $this->map(Blocks::IRON_TRAPDOOR(), fn(Trapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::IRON_TRAPDOOR)));
1406 $this->map(Blocks::ITEM_FRAME(), fn(ItemFrame $block) => Helper::encodeItemFrame($block, Ids::FRAME));
1407 $this->map(Blocks::LAB_TABLE(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, StringValues::CHEMISTRY_TABLE_TYPE_LAB_TABLE, new Writer(Ids::CHEMISTRY_TABLE)));
1408 $this->map(Blocks::LADDER(), function(Ladder $block) : Writer{
1409 return Writer::create(Ids::LADDER)
1410 ->writeHorizontalFacing($block->getFacing());
1411 });
1412 $this->map(Blocks::LANTERN(), function(Lantern $block) : Writer{
1413 return Writer::create(Ids::LANTERN)
1414 ->writeBool(StateNames::HANGING, $block->isHanging());
1415 });
1416 $this->map(Blocks::LARGE_FERN(), fn(DoubleTallGrass $block) => Helper::encodeDoublePlant($block, StringValues::DOUBLE_PLANT_TYPE_FERN, Writer::create(Ids::DOUBLE_PLANT)));
1417 $this->map(Blocks::LAVA(), fn(Lava $block) => Helper::encodeLiquid($block, Ids::LAVA, Ids::FLOWING_LAVA));
1418 $this->map(Blocks::LECTERN(), function(Lectern $block) : Writer{
1419 return Writer::create(Ids::LECTERN)
1420 ->writeBool(StateNames::POWERED_BIT, $block->isProducingSignal())
1421 ->writeCardinalHorizontalFacing($block->getFacing());
1422 });
1423 $this->map(Blocks::LEVER(), function(Lever $block) : Writer{
1424 return Writer::create(Ids::LEVER)
1425 ->writeBool(StateNames::OPEN_BIT, $block->isActivated())
1426 ->writeString(StateNames::LEVER_DIRECTION, match($block->getFacing()){
1427 LeverFacing::DOWN_AXIS_Z => StringValues::LEVER_DIRECTION_DOWN_NORTH_SOUTH,
1428 LeverFacing::DOWN_AXIS_X => StringValues::LEVER_DIRECTION_DOWN_EAST_WEST,
1429 LeverFacing::UP_AXIS_Z => StringValues::LEVER_DIRECTION_UP_NORTH_SOUTH,
1430 LeverFacing::UP_AXIS_X => StringValues::LEVER_DIRECTION_UP_EAST_WEST,
1431 LeverFacing::NORTH => StringValues::LEVER_DIRECTION_NORTH,
1432 LeverFacing::SOUTH => StringValues::LEVER_DIRECTION_SOUTH,
1433 LeverFacing::WEST => StringValues::LEVER_DIRECTION_WEST,
1434 LeverFacing::EAST => StringValues::LEVER_DIRECTION_EAST,
1435 });
1436 });
1437 $this->map(Blocks::LIGHT(), function(Light $block) : Writer{
1438 return Writer::create(Ids::LIGHT_BLOCK)
1439 ->writeInt(StateNames::BLOCK_LIGHT_LEVEL, $block->getLightLevel());
1440 });
1441 $this->map(Blocks::LIGHTNING_ROD(), function(LightningRod $block) : Writer{
1442 return Writer::create(Ids::LIGHTNING_ROD)
1443 ->writeFacingDirection($block->getFacing());
1444 });
1445 $this->map(Blocks::LILAC(), fn(DoublePlant $block) => Helper::encodeDoublePlant($block, StringValues::DOUBLE_PLANT_TYPE_SYRINGA, Writer::create(Ids::DOUBLE_PLANT)));
1446 $this->map(Blocks::LIT_PUMPKIN(), function(LitPumpkin $block) : Writer{
1447 return Writer::create(Ids::LIT_PUMPKIN)
1448 ->writeCardinalHorizontalFacing($block->getFacing());
1449 });
1450 $this->map(Blocks::LOOM(), function(Loom $block) : Writer{
1451 return Writer::create(Ids::LOOM)
1452 ->writeLegacyHorizontalFacing($block->getFacing());
1453 });
1454 $this->map(Blocks::MATERIAL_REDUCER(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, StringValues::CHEMISTRY_TABLE_TYPE_MATERIAL_REDUCER, new Writer(Ids::CHEMISTRY_TABLE)));
1455 $this->map(Blocks::MELON_STEM(), fn(MelonStem $block) => Helper::encodeStem($block, new Writer(Ids::MELON_STEM)));
1456 $this->map(Blocks::MOB_HEAD(), function(MobHead $block) : Writer{
1457 return Writer::create(Ids::SKULL)
1458 ->writeFacingWithoutDown($block->getFacing());
1459 });
1460 $this->map(Blocks::MOSSY_COBBLESTONE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab2($block, StringValues::STONE_SLAB_TYPE_2_MOSSY_COBBLESTONE));
1461 $this->mapStairs(Blocks::MOSSY_COBBLESTONE_STAIRS(), Ids::MOSSY_COBBLESTONE_STAIRS);
1462 $this->map(Blocks::MOSSY_COBBLESTONE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_MOSSY_COBBLESTONE));
1463 $this->map(Blocks::MOSSY_STONE_BRICKS(), fn() => Helper::encodeStoneBricks(StringValues::STONE_BRICK_TYPE_MOSSY));
1464 $this->map(Blocks::MOSSY_STONE_BRICK_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab4($block, StringValues::STONE_SLAB_TYPE_4_MOSSY_STONE_BRICK));
1465 $this->mapStairs(Blocks::MOSSY_STONE_BRICK_STAIRS(), Ids::MOSSY_STONE_BRICK_STAIRS);
1466 $this->map(Blocks::MOSSY_STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_MOSSY_STONE_BRICK));
1467 $this->mapSlab(Blocks::MUD_BRICK_SLAB(), Ids::MUD_BRICK_SLAB, Ids::MUD_BRICK_DOUBLE_SLAB);
1468 $this->mapStairs(Blocks::MUD_BRICK_STAIRS(), Ids::MUD_BRICK_STAIRS);
1469 $this->map(Blocks::MUD_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::MUD_BRICK_WALL)));
1470 $this->map(Blocks::MUDDY_MANGROVE_ROOTS(), fn(SimplePillar $block) => Writer::create(Ids::MUDDY_MANGROVE_ROOTS)
1471 ->writePillarAxis($block->getAxis()));
1472 $this->map(Blocks::MUSHROOM_STEM(), fn() => Writer::create(Ids::BROWN_MUSHROOM_BLOCK)
1473 ->writeInt(StateNames::HUGE_MUSHROOM_BITS, BlockLegacyMetadata::MUSHROOM_BLOCK_STEM));
1474 $this->map(Blocks::NETHER_BRICK_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab1($block, StringValues::STONE_SLAB_TYPE_NETHER_BRICK));
1475 $this->mapStairs(Blocks::NETHER_BRICK_STAIRS(), Ids::NETHER_BRICK_STAIRS);
1476 $this->map(Blocks::NETHER_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_NETHER_BRICK));
1477 $this->map(Blocks::NETHER_PORTAL(), function(NetherPortal $block) : Writer{
1478 return Writer::create(Ids::PORTAL)
1479 ->writeString(StateNames::PORTAL_AXIS, match($block->getAxis()){
1480 Axis::X => StringValues::PORTAL_AXIS_X,
1481 Axis::Z => StringValues::PORTAL_AXIS_Z,
1482 default => throw new BlockStateSerializeException("Invalid Nether Portal axis " . $block->getAxis()),
1483 });
1484 });
1485 $this->map(Blocks::NETHER_WART(), function(NetherWartPlant $block) : Writer{
1486 return Writer::create(Ids::NETHER_WART)
1487 ->writeInt(StateNames::AGE, $block->getAge());
1488 });
1489 $this->map(Blocks::PEONY(), fn(DoublePlant $block) => Helper::encodeDoublePlant($block, StringValues::DOUBLE_PLANT_TYPE_PAEONIA, Writer::create(Ids::DOUBLE_PLANT)));
1490 $this->map(Blocks::PINK_PETALS(), function(PinkPetals $block) : Writer{
1491 return Writer::create(Ids::PINK_PETALS)
1492 ->writeCardinalHorizontalFacing($block->getFacing())
1493 ->writeInt(StateNames::GROWTH, $block->getCount() - 1);
1494 });
1495 $this->map(Blocks::PITCHER_PLANT(), function(DoublePlant $block) : Writer{
1496 return Writer::create(Ids::PITCHER_PLANT)
1497 ->writeBool(StateNames::UPPER_BLOCK_BIT, $block->isTop());
1498 });
1499 $this->map(Blocks::PITCHER_CROP(), function(PitcherCrop $block) : Writer{
1500 return Writer::create(Ids::PITCHER_CROP)
1501 ->writeInt(StateNames::GROWTH, $block->getAge())
1502 ->writeBool(StateNames::UPPER_BLOCK_BIT, false);
1503 });
1504 $this->map(Blocks::DOUBLE_PITCHER_CROP(), function(DoublePitcherCrop $block) : Writer{
1505 return Writer::create(Ids::PITCHER_CROP)
1506 ->writeInt(StateNames::GROWTH, $block->getAge() + 1 + PitcherCrop::MAX_AGE)
1507 ->writeBool(StateNames::UPPER_BLOCK_BIT, $block->isTop());
1508 });
1509 $this->map(Blocks::POLISHED_ANDESITE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_POLISHED_ANDESITE));
1510 $this->mapStairs(Blocks::POLISHED_ANDESITE_STAIRS(), Ids::POLISHED_ANDESITE_STAIRS);
1511 $this->map(Blocks::POLISHED_BASALT(), function(SimplePillar $block) : Writer{
1512 return Writer::create(Ids::POLISHED_BASALT)
1513 ->writePillarAxis($block->getAxis());
1514 });
1515 $this->mapSlab(Blocks::POLISHED_BLACKSTONE_BRICK_SLAB(), Ids::POLISHED_BLACKSTONE_BRICK_SLAB, Ids::POLISHED_BLACKSTONE_BRICK_DOUBLE_SLAB);
1516 $this->mapStairs(Blocks::POLISHED_BLACKSTONE_BRICK_STAIRS(), Ids::POLISHED_BLACKSTONE_BRICK_STAIRS);
1517 $this->map(Blocks::POLISHED_BLACKSTONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::POLISHED_BLACKSTONE_BRICK_WALL)));
1518 $this->map(Blocks::POLISHED_BLACKSTONE_BUTTON(), fn(Button $block) => Helper::encodeButton($block, new Writer(Ids::POLISHED_BLACKSTONE_BUTTON)));
1519 $this->map(Blocks::POLISHED_BLACKSTONE_PRESSURE_PLATE(), fn(SimplePressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::POLISHED_BLACKSTONE_PRESSURE_PLATE)));
1520 $this->mapSlab(Blocks::POLISHED_BLACKSTONE_SLAB(), Ids::POLISHED_BLACKSTONE_SLAB, Ids::POLISHED_BLACKSTONE_DOUBLE_SLAB);
1521 $this->mapStairs(Blocks::POLISHED_BLACKSTONE_STAIRS(), Ids::POLISHED_BLACKSTONE_STAIRS);
1522 $this->map(Blocks::POLISHED_BLACKSTONE_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::POLISHED_BLACKSTONE_WALL)));
1523 $this->mapSlab(Blocks::POLISHED_DEEPSLATE_SLAB(), Ids::POLISHED_DEEPSLATE_SLAB, Ids::POLISHED_DEEPSLATE_DOUBLE_SLAB);
1524 $this->mapStairs(Blocks::POLISHED_DEEPSLATE_STAIRS(), Ids::POLISHED_DEEPSLATE_STAIRS);
1525 $this->map(Blocks::POLISHED_DEEPSLATE_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::POLISHED_DEEPSLATE_WALL)));
1526 $this->map(Blocks::POLISHED_DIORITE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_POLISHED_DIORITE));
1527 $this->mapStairs(Blocks::POLISHED_DIORITE_STAIRS(), Ids::POLISHED_DIORITE_STAIRS);
1528 $this->map(Blocks::POLISHED_GRANITE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_POLISHED_GRANITE));
1529 $this->mapStairs(Blocks::POLISHED_GRANITE_STAIRS(), Ids::POLISHED_GRANITE_STAIRS);
1530 $this->map(Blocks::POTATOES(), fn(Potato $block) => Helper::encodeCrops($block, new Writer(Ids::POTATOES)));
1531 $this->map(Blocks::POWERED_RAIL(), function(PoweredRail $block) : Writer{
1532 return Writer::create(Ids::GOLDEN_RAIL)
1533 ->writeBool(StateNames::RAIL_DATA_BIT, $block->isPowered())
1534 ->writeInt(StateNames::RAIL_DIRECTION, $block->getShape());
1535 });
1536 $this->map(Blocks::PRISMARINE(), fn() => Writer::create(Ids::PRISMARINE)
1537 ->writeString(StateNames::PRISMARINE_BLOCK_TYPE, StringValues::PRISMARINE_BLOCK_TYPE_DEFAULT));
1538 $this->map(Blocks::PRISMARINE_BRICKS(), fn() => Writer::create(Ids::PRISMARINE)
1539 ->writeString(StateNames::PRISMARINE_BLOCK_TYPE, StringValues::PRISMARINE_BLOCK_TYPE_BRICKS));
1540 $this->map(Blocks::PRISMARINE_BRICKS_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab2($block, StringValues::STONE_SLAB_TYPE_2_PRISMARINE_BRICK));
1541 $this->mapStairs(Blocks::PRISMARINE_BRICKS_STAIRS(), Ids::PRISMARINE_BRICKS_STAIRS);
1542 $this->map(Blocks::PRISMARINE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab2($block, StringValues::STONE_SLAB_TYPE_2_PRISMARINE_ROUGH));
1543 $this->mapStairs(Blocks::PRISMARINE_STAIRS(), Ids::PRISMARINE_STAIRS);
1544 $this->map(Blocks::PRISMARINE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_PRISMARINE));
1545 $this->map(Blocks::PUMPKIN(), function() : Writer{
1546 return Writer::create(Ids::PUMPKIN)
1547 ->writeCardinalHorizontalFacing(Facing::SOUTH); //no longer used
1548 });
1549 $this->map(Blocks::PUMPKIN_STEM(), fn(PumpkinStem $block) => Helper::encodeStem($block, new Writer(Ids::PUMPKIN_STEM)));
1550 $this->map(Blocks::PURPLE_TORCH(), fn(Torch $block) => Helper::encodeColoredTorch($block, true, Writer::create(Ids::COLORED_TORCH_BP)));
1551 $this->map(Blocks::PURPUR(), function() : Writer{
1552 return Writer::create(Ids::PURPUR_BLOCK)
1553 ->writeString(StateNames::CHISEL_TYPE, StringValues::CHISEL_TYPE_DEFAULT)
1554 ->writePillarAxis(Axis::Y); //useless, but MCPE wants it
1555 });
1556 $this->map(Blocks::PURPUR_PILLAR(), function(SimplePillar $block) : Writer{
1557 return Writer::create(Ids::PURPUR_BLOCK)
1558 ->writeString(StateNames::CHISEL_TYPE, StringValues::CHISEL_TYPE_LINES)
1559 ->writePillarAxis($block->getAxis());
1560 });
1561 $this->map(Blocks::PURPUR_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab2($block, StringValues::STONE_SLAB_TYPE_2_PURPUR));
1562 $this->mapStairs(Blocks::PURPUR_STAIRS(), Ids::PURPUR_STAIRS);
1563 $this->map(Blocks::QUARTZ(), fn() => Helper::encodeQuartz(StringValues::CHISEL_TYPE_DEFAULT, Axis::Y));
1564 $this->map(Blocks::QUARTZ_PILLAR(), fn(SimplePillar $block) => Helper::encodeQuartz(StringValues::CHISEL_TYPE_LINES, $block->getAxis()));
1565 $this->map(Blocks::QUARTZ_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab1($block, StringValues::STONE_SLAB_TYPE_QUARTZ));
1566 $this->mapStairs(Blocks::QUARTZ_STAIRS(), Ids::QUARTZ_STAIRS);
1567 $this->map(Blocks::RAIL(), function(Rail $block) : Writer{
1568 return Writer::create(Ids::RAIL)
1569 ->writeInt(StateNames::RAIL_DIRECTION, $block->getShape());
1570 });
1571 $this->map(Blocks::REDSTONE_COMPARATOR(), function(RedstoneComparator $block) : Writer{
1572 return Writer::create($block->isPowered() ? Ids::POWERED_COMPARATOR : Ids::UNPOWERED_COMPARATOR)
1573 ->writeBool(StateNames::OUTPUT_LIT_BIT, $block->isPowered())
1574 ->writeBool(StateNames::OUTPUT_SUBTRACT_BIT, $block->isSubtractMode())
1575 ->writeCardinalHorizontalFacing($block->getFacing());
1576 });
1577 $this->map(Blocks::REDSTONE_LAMP(), fn(RedstoneLamp $block) => new Writer($block->isPowered() ? Ids::LIT_REDSTONE_LAMP : Ids::REDSTONE_LAMP));
1578 $this->map(Blocks::REDSTONE_ORE(), fn(RedstoneOre $block) => new Writer($block->isLit() ? Ids::LIT_REDSTONE_ORE : Ids::REDSTONE_ORE));
1579 $this->map(Blocks::REDSTONE_REPEATER(), function(RedstoneRepeater $block) : Writer{
1580 return Writer::create($block->isPowered() ? Ids::POWERED_REPEATER : Ids::UNPOWERED_REPEATER)
1581 ->writeCardinalHorizontalFacing($block->getFacing())
1582 ->writeInt(StateNames::REPEATER_DELAY, $block->getDelay() - 1);
1583 });
1584 $this->map(Blocks::REDSTONE_TORCH(), function(RedstoneTorch $block) : Writer{
1585 return Writer::create($block->isLit() ? Ids::REDSTONE_TORCH : Ids::UNLIT_REDSTONE_TORCH)
1586 ->writeTorchFacing($block->getFacing());
1587 });
1588 $this->map(Blocks::REDSTONE_WIRE(), function(RedstoneWire $block) : Writer{
1589 return Writer::create(Ids::REDSTONE_WIRE)
1590 ->writeInt(StateNames::REDSTONE_SIGNAL, $block->getOutputSignalStrength());
1591 });
1592 $this->map(Blocks::RED_MUSHROOM_BLOCK(), fn(RedMushroomBlock $block) => Helper::encodeMushroomBlock($block, new Writer(Ids::RED_MUSHROOM_BLOCK)));
1593 $this->map(Blocks::RED_NETHER_BRICK_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab2($block, StringValues::STONE_SLAB_TYPE_2_RED_NETHER_BRICK));
1594 $this->mapStairs(Blocks::RED_NETHER_BRICK_STAIRS(), Ids::RED_NETHER_BRICK_STAIRS);
1595 $this->map(Blocks::RED_NETHER_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_RED_NETHER_BRICK));
1596 $this->map(Blocks::RED_SAND(), fn() => Writer::create(Ids::SAND)
1597 ->writeString(StateNames::SAND_TYPE, StringValues::SAND_TYPE_RED));
1598 $this->map(Blocks::RED_SANDSTONE(), fn() => Helper::encodeSandstone(Ids::RED_SANDSTONE, StringValues::SAND_STONE_TYPE_DEFAULT));
1599 $this->map(Blocks::RED_SANDSTONE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab2($block, StringValues::STONE_SLAB_TYPE_2_RED_SANDSTONE));
1600 $this->mapStairs(Blocks::RED_SANDSTONE_STAIRS(), Ids::RED_SANDSTONE_STAIRS);
1601 $this->map(Blocks::RED_SANDSTONE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_RED_SANDSTONE));
1602 $this->map(Blocks::RED_TORCH(), fn(Torch $block) => Helper::encodeColoredTorch($block, false, Writer::create(Ids::COLORED_TORCH_RG)));
1603 $this->map(Blocks::ROSE_BUSH(), fn(DoublePlant $block) => Helper::encodeDoublePlant($block, StringValues::DOUBLE_PLANT_TYPE_ROSE, Writer::create(Ids::DOUBLE_PLANT)));
1604 $this->map(Blocks::SAND(), fn() => Writer::create(Ids::SAND)
1605 ->writeString(StateNames::SAND_TYPE, StringValues::SAND_TYPE_NORMAL));
1606 $this->map(Blocks::SANDSTONE(), fn() => Helper::encodeSandstone(Ids::SANDSTONE, StringValues::SAND_STONE_TYPE_DEFAULT));
1607 $this->map(Blocks::SANDSTONE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab1($block, StringValues::STONE_SLAB_TYPE_SANDSTONE));
1608 $this->mapStairs(Blocks::SANDSTONE_STAIRS(), Ids::SANDSTONE_STAIRS);
1609 $this->map(Blocks::SANDSTONE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_SANDSTONE));
1610 $this->map(Blocks::SEA_PICKLE(), function(SeaPickle $block) : Writer{
1611 return Writer::create(Ids::SEA_PICKLE)
1612 ->writeBool(StateNames::DEAD_BIT, !$block->isUnderwater())
1613 ->writeInt(StateNames::CLUSTER_COUNT, $block->getCount() - 1);
1614 });
1615 $this->map(Blocks::SMALL_DRIPLEAF(), function(SmallDripleaf $block) : Writer{
1616 return Writer::create(Ids::SMALL_DRIPLEAF_BLOCK)
1617 ->writeCardinalHorizontalFacing($block->getFacing())
1618 ->writeBool(StateNames::UPPER_BLOCK_BIT, $block->isTop());
1619 });
1620 $this->map(Blocks::SMOKER(), fn(Furnace $block) => Helper::encodeFurnace($block, Ids::SMOKER, Ids::LIT_SMOKER));
1621 $this->map(Blocks::SMOOTH_QUARTZ(), fn() => Helper::encodeQuartz(StringValues::CHISEL_TYPE_SMOOTH, Axis::Y));
1622 $this->map(Blocks::SMOOTH_QUARTZ_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab4($block, StringValues::STONE_SLAB_TYPE_4_SMOOTH_QUARTZ));
1623 $this->mapStairs(Blocks::SMOOTH_QUARTZ_STAIRS(), Ids::SMOOTH_QUARTZ_STAIRS);
1624 $this->map(Blocks::SMOOTH_RED_SANDSTONE(), fn() => Helper::encodeSandstone(Ids::RED_SANDSTONE, StringValues::SAND_STONE_TYPE_SMOOTH));
1625 $this->map(Blocks::SMOOTH_RED_SANDSTONE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_SMOOTH_RED_SANDSTONE));
1626 $this->mapStairs(Blocks::SMOOTH_RED_SANDSTONE_STAIRS(), Ids::SMOOTH_RED_SANDSTONE_STAIRS);
1627 $this->map(Blocks::SMOOTH_SANDSTONE(), fn() => Helper::encodeSandstone(Ids::SANDSTONE, StringValues::SAND_STONE_TYPE_SMOOTH));
1628 $this->map(Blocks::SMOOTH_SANDSTONE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab2($block, StringValues::STONE_SLAB_TYPE_2_SMOOTH_SANDSTONE));
1629 $this->mapStairs(Blocks::SMOOTH_SANDSTONE_STAIRS(), Ids::SMOOTH_SANDSTONE_STAIRS);
1630 $this->map(Blocks::SMOOTH_STONE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab1($block, StringValues::STONE_SLAB_TYPE_SMOOTH_STONE));
1631 $this->map(Blocks::SNOW_LAYER(), function(SnowLayer $block) : Writer{
1632 return Writer::create(Ids::SNOW_LAYER)
1633 ->writeBool(StateNames::COVERED_BIT, false)
1634 ->writeInt(StateNames::HEIGHT, $block->getLayers() - 1);
1635 });
1636 $this->map(Blocks::SOUL_FIRE(), function() : Writer{
1637 return Writer::create(Ids::SOUL_FIRE)
1638 ->writeInt(StateNames::AGE, 0); //useless for soul fire, we don't track it
1639 });
1640 $this->map(Blocks::SOUL_LANTERN(), function(Lantern $block) : Writer{
1641 return Writer::create(Ids::SOUL_LANTERN)
1642 ->writeBool(StateNames::HANGING, $block->isHanging());
1643 });
1644 $this->map(Blocks::SOUL_TORCH(), function(Torch $block) : Writer{
1645 return Writer::create(Ids::SOUL_TORCH)
1646 ->writeTorchFacing($block->getFacing());
1647 });
1648 $this->map(Blocks::SPONGE(), function(Sponge $block) : Writer{
1649 return Writer::create(Ids::SPONGE)
1650 ->writeString(StateNames::SPONGE_TYPE, $block->isWet() ? StringValues::SPONGE_TYPE_WET : StringValues::SPONGE_TYPE_DRY);
1651 });
1652 $this->map(Blocks::STONECUTTER(), fn(Stonecutter $block) => Writer::create(Ids::STONECUTTER_BLOCK)
1653 ->writeCardinalHorizontalFacing($block->getFacing()));
1654 $this->map(Blocks::STONE_BRICKS(), fn() => Helper::encodeStoneBricks(StringValues::STONE_BRICK_TYPE_DEFAULT));
1655 $this->map(Blocks::STONE_BRICK_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab1($block, StringValues::STONE_SLAB_TYPE_STONE_BRICK));
1656 $this->mapStairs(Blocks::STONE_BRICK_STAIRS(), Ids::STONE_BRICK_STAIRS);
1657 $this->map(Blocks::STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_STONE_BRICK));
1658 $this->map(Blocks::STONE_BUTTON(), fn(StoneButton $block) => Helper::encodeButton($block, new Writer(Ids::STONE_BUTTON)));
1659 $this->map(Blocks::STONE_PRESSURE_PLATE(), fn(StonePressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::STONE_PRESSURE_PLATE)));
1660 $this->map(Blocks::STONE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab4($block, StringValues::STONE_SLAB_TYPE_4_STONE));
1661 $this->mapStairs(Blocks::STONE_STAIRS(), Ids::NORMAL_STONE_STAIRS);
1662 $this->map(Blocks::SUGARCANE(), function(Sugarcane $block) : Writer{
1663 return Writer::create(Ids::REEDS)
1664 ->writeInt(StateNames::AGE, $block->getAge());
1665 });
1666 $this->map(Blocks::SUNFLOWER(), fn(DoublePlant $block) => Helper::encodeDoublePlant($block, StringValues::DOUBLE_PLANT_TYPE_SUNFLOWER, Writer::create(Ids::DOUBLE_PLANT)));
1667 $this->map(Blocks::SWEET_BERRY_BUSH(), function(SweetBerryBush $block) : Writer{
1668 return Writer::create(Ids::SWEET_BERRY_BUSH)
1669 ->writeInt(StateNames::GROWTH, $block->getAge());
1670 });
1671 $this->map(Blocks::TALL_GRASS(), fn() => Writer::create(Ids::TALLGRASS)
1672 ->writeString(StateNames::TALL_GRASS_TYPE, StringValues::TALL_GRASS_TYPE_TALL));
1673 $this->map(Blocks::TNT(), function(TNT $block) : Writer{
1674 return Writer::create(Ids::TNT)
1675 ->writeBool(StateNames::ALLOW_UNDERWATER_BIT, $block->worksUnderwater())
1676 ->writeBool(StateNames::EXPLODE_BIT, $block->isUnstable());
1677 });
1678 $this->map(Blocks::TORCH(), function(Torch $block) : Writer{
1679 return Writer::create(Ids::TORCH)
1680 ->writeTorchFacing($block->getFacing());
1681 });
1682 $this->map(Blocks::TORCHFLOWER_CROP(), function(TorchflowerCrop $block){
1683 return Writer::create(Ids::TORCHFLOWER_CROP)
1684 ->writeInt(StateNames::GROWTH, $block->isReady() ? 1 : 0);
1685 });
1686 $this->map(Blocks::TRAPPED_CHEST(), function(TrappedChest $block) : Writer{
1687 return Writer::create(Ids::TRAPPED_CHEST)
1688 ->writeCardinalHorizontalFacing($block->getFacing());
1689 });
1690 $this->map(Blocks::TRIPWIRE(), function(Tripwire $block) : Writer{
1691 return Writer::create(Ids::TRIP_WIRE)
1692 ->writeBool(StateNames::ATTACHED_BIT, $block->isConnected())
1693 ->writeBool(StateNames::DISARMED_BIT, $block->isDisarmed())
1694 ->writeBool(StateNames::POWERED_BIT, $block->isTriggered())
1695 ->writeBool(StateNames::SUSPENDED_BIT, $block->isSuspended());
1696 });
1697 $this->map(Blocks::TRIPWIRE_HOOK(), function(TripwireHook $block) : Writer{
1698 return Writer::create(Ids::TRIPWIRE_HOOK)
1699 ->writeBool(StateNames::ATTACHED_BIT, $block->isConnected())
1700 ->writeBool(StateNames::POWERED_BIT, $block->isPowered())
1701 ->writeLegacyHorizontalFacing($block->getFacing());
1702 });
1703 $this->map(Blocks::TWISTING_VINES(), function(NetherVines $block) : Writer{
1704 return Writer::create(Ids::TWISTING_VINES)
1705 ->writeInt(StateNames::TWISTING_VINES_AGE, $block->getAge());
1706 });
1707 $this->map(Blocks::UNDERWATER_TORCH(), function(UnderwaterTorch $block) : Writer{
1708 return Writer::create(Ids::UNDERWATER_TORCH)
1709 ->writeTorchFacing($block->getFacing());
1710 });
1711 $this->map(Blocks::VINES(), function(Vine $block) : Writer{
1712 return Writer::create(Ids::VINE)
1713 ->writeInt(StateNames::VINE_DIRECTION_BITS, ($block->hasFace(Facing::NORTH) ? BlockLegacyMetadata::VINE_FLAG_NORTH : 0) | ($block->hasFace(Facing::SOUTH) ? BlockLegacyMetadata::VINE_FLAG_SOUTH : 0) | ($block->hasFace(Facing::WEST) ? BlockLegacyMetadata::VINE_FLAG_WEST : 0) | ($block->hasFace(Facing::EAST) ? BlockLegacyMetadata::VINE_FLAG_EAST : 0));
1714 });
1715 $this->map(Blocks::WALL_BANNER(), function(WallBanner $block) : Writer{
1716 return Writer::create(Ids::WALL_BANNER)
1717 ->writeHorizontalFacing($block->getFacing());
1718 });
1719 $this->map(Blocks::WALL_CORAL_FAN(), function(WallCoralFan $block) : Writer{
1720 $coralType = $block->getCoralType();
1721 return Writer::create(match($coralType){
1722 CoralType::TUBE, CoralType::BRAIN => Ids::CORAL_FAN_HANG,
1723 CoralType::BUBBLE, CoralType::FIRE => Ids::CORAL_FAN_HANG2,
1724 CoralType::HORN => Ids::CORAL_FAN_HANG3,
1725 })
1726 ->writeBool(StateNames::CORAL_HANG_TYPE_BIT, $coralType === CoralType::BRAIN || $coralType === CoralType::FIRE)
1727 ->writeBool(StateNames::DEAD_BIT, $block->isDead())
1728 ->writeCoralFacing($block->getFacing());
1729 });
1730 $this->map(Blocks::WATER(), fn(Water $block) => Helper::encodeLiquid($block, Ids::WATER, Ids::FLOWING_WATER));
1731 $this->map(Blocks::WEEPING_VINES(), function(NetherVines $block) : Writer{
1732 return Writer::create(Ids::WEEPING_VINES)
1733 ->writeInt(StateNames::WEEPING_VINES_AGE, $block->getAge());
1734 });
1735 $this->map(Blocks::WEIGHTED_PRESSURE_PLATE_HEAVY(), function(WeightedPressurePlateHeavy $block) : Writer{
1736 return Writer::create(Ids::HEAVY_WEIGHTED_PRESSURE_PLATE)
1737 ->writeInt(StateNames::REDSTONE_SIGNAL, $block->getOutputSignalStrength());
1738 });
1739 $this->map(Blocks::WEIGHTED_PRESSURE_PLATE_LIGHT(), function(WeightedPressurePlateLight $block) : Writer{
1740 return Writer::create(Ids::LIGHT_WEIGHTED_PRESSURE_PLATE)
1741 ->writeInt(StateNames::REDSTONE_SIGNAL, $block->getOutputSignalStrength());
1742 });
1743 $this->map(Blocks::WHEAT(), fn(Wheat $block) => Helper::encodeCrops($block, new Writer(Ids::WHEAT)));
1744 }
1745}