PocketMine-MP 5.35.1 git-d241807752ab518f2ffc7e3b71f6a72f9cdf0c30
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WallHangingSign.php
1<?php
2
3/*
4 *
5 * ____ _ _ __ __ _ __ __ ____
6 * | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
7 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
8 * | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
9 * |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
10 *
11 * This program is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU Lesser General Public License as published by
13 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version.
15 *
16 * @author PocketMine Team
17 * @link http://www.pocketmine.net/
18 *
19 *
20 */
21
22declare(strict_types=1);
23
24namespace pocketmine\block;
25
27use pocketmine\block\utils\HorizontalFacingTrait;
28use pocketmine\block\utils\SupportType;
37
38final class WallHangingSign extends BaseSign implements HorizontalFacing{
39 use HorizontalFacingTrait;
40
41 protected function getSupportingFace() : int{
42 return Facing::rotateY($this->facing, clockwise: true);
43 }
44
45 public function onNearbyBlockChange() : void{
46 //NOOP - disable default self-destruct behaviour
47 }
48
49 protected function recalculateCollisionBoxes() : array{
50 //only the cross bar is collidable
51 return [AxisAlignedBB::one()->trim(Facing::DOWN, 7 / 8)->squash(Facing::axis($this->facing), 3 / 4)];
52 }
53
54 public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
55 if($player === null){
56 return false;
57 }
58 $attachFace = Facing::axis($face) === Axis::Y ? Facing::rotateY($player->getHorizontalFacing(), clockwise: true) : $face;
59
60 if($this->canBeSupportedAt($blockReplace->getSide($attachFace), $attachFace)){
61 $direction = $attachFace;
62 }elseif($this->canBeSupportedAt($blockReplace->getSide($opposite = Facing::opposite($attachFace)), $opposite)){
63 $direction = $opposite;
64 }else{
65 return false;
66 }
67
68 $this->facing = Facing::rotateY(Facing::opposite($direction), clockwise: true);
69 //the front should always face the player if possible
70 if($this->facing === $player->getHorizontalFacing()){
71 $this->facing = Facing::opposite($this->facing);
72 }
73
74 return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
75 }
76
77 private function canBeSupportedAt(Block $block, int $face) : bool{
78 return
79 ($block instanceof WallHangingSign && Facing::axis(Facing::rotateY($block->getFacing(), clockwise: true)) === Facing::axis($face)) ||
80 $block->getSupportType(Facing::opposite($face)) === SupportType::FULL;
81 }
82
83 protected function getFacingDegrees() : float{
84 return match($this->facing){
85 Facing::SOUTH => 0,
86 Facing::WEST => 90,
87 Facing::NORTH => 180,
88 Facing::EAST => 270,
89 default => throw new AssumptionFailedError("Invalid facing direction: " . $this->facing),
90 };
91 }
92}
place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player=null)