PocketMine-MP 5.33.2 git-09cc76ae2b49f1fe3ab0253e6e987fb82bd0a08f
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WallHangingSign.php
1<?php
2
3/*
4 *
5 * ____ _ _ __ __ _ __ __ ____
6 * | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
7 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
8 * | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
9 * |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
10 *
11 * This program is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU Lesser General Public License as published by
13 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version.
15 *
16 * @author PocketMine Team
17 * @link http://www.pocketmine.net/
18 *
19 *
20 */
21
22declare(strict_types=1);
23
24namespace pocketmine\block;
25
27use pocketmine\block\utils\HorizontalFacingTrait;
28use pocketmine\block\utils\SupportType;
36
37final class WallHangingSign extends BaseSign implements HorizontalFacing{
38 use HorizontalFacingTrait;
39
40 protected function getSupportingFace() : int{
41 return Facing::rotateY($this->facing, clockwise: true);
42 }
43
44 public function onNearbyBlockChange() : void{
45 //NOOP - disable default self-destruct behaviour
46 }
47
48 protected function recalculateCollisionBoxes() : array{
49 //only the cross bar is collidable
50 return [AxisAlignedBB::one()->trim(Facing::DOWN, 7 / 8)->squash(Facing::axis($this->facing), 3 / 4)];
51 }
52
53 public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
54 if($player === null){
55 return false;
56 }
57 $attachFace = Facing::axis($face) === Axis::Y ? Facing::rotateY($player->getHorizontalFacing(), clockwise: true) : $face;
58
59 if($this->canBeSupportedAt($blockReplace->getSide($attachFace), $attachFace)){
60 $direction = $attachFace;
61 }elseif($this->canBeSupportedAt($blockReplace->getSide($opposite = Facing::opposite($attachFace)), $opposite)){
62 $direction = $opposite;
63 }else{
64 return false;
65 }
66
67 $this->facing = Facing::rotateY(Facing::opposite($direction), clockwise: true);
68 //the front should always face the player if possible
69 if($this->facing === $player->getHorizontalFacing()){
70 $this->facing = Facing::opposite($this->facing);
71 }
72
73 return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
74 }
75
76 private function canBeSupportedAt(Block $block, int $face) : bool{
77 return
78 ($block instanceof WallHangingSign && Facing::axis(Facing::rotateY($block->getFacing(), clockwise: true)) === Facing::axis($face)) ||
79 $block->getSupportType(Facing::opposite($face)) === SupportType::FULL;
80 }
81}
place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player=null)