Called when a player is respawned
Definition at line 33 of file PlayerRespawnEvent.php.
◆ __construct()
pocketmine\event\player\PlayerRespawnEvent::__construct |
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Player | $player, |
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protected Position | $position ) |
◆ call()
pocketmine\event\Event::call |
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inherited |
Calls event handlers registered for this event.
- Exceptions
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RuntimeException if event call recursion reaches the max depth limit
Definition at line 49 of file Event.php.
◆ getEventName()
pocketmine\event\Event::getEventName |
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finalinherited |
◆ getPlayer()
pocketmine\event\player\PlayerEvent::getPlayer |
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inherited |
◆ getRespawnPosition()
pocketmine\event\player\PlayerRespawnEvent::getRespawnPosition |
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◆ hasHandlers()
static pocketmine\event\Event::hasHandlers |
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staticinherited |
Returns whether the current class context has any registered global handlers. This can be used in hot code paths to avoid unnecessary event object creation.
Usage: SomeEventClass::hasHandlers()
Definition at line 77 of file Event.php.
◆ setRespawnPosition()
pocketmine\event\player\PlayerRespawnEvent::setRespawnPosition |
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Position | $position | ) |
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◆ $eventName
string pocketmine\event\Event::$eventName = null |
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protectedinherited |
◆ $player
Player pocketmine\event\player\PlayerEvent::$player |
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protectedinherited |
The documentation for this class was generated from the following file: