Called when a player uses its held item, for example when throwing a projectile.
Definition at line 35 of file PlayerItemUseEvent.php.
◆ __construct()
pocketmine\event\player\PlayerItemUseEvent::__construct |
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Player | $player, |
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private Item | $item, |
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private Vector3 | $directionVector ) |
◆ call()
pocketmine\event\Event::call |
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inherited |
Calls event handlers registered for this event.
- Exceptions
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RuntimeException if event call recursion reaches the max depth limit
Definition at line 49 of file Event.php.
◆ getDirectionVector()
pocketmine\event\player\PlayerItemUseEvent::getDirectionVector |
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Returns the direction the player is aiming when activating this item. Used for projectile direction.
Definition at line 56 of file PlayerItemUseEvent.php.
◆ getEventName()
pocketmine\event\Event::getEventName |
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finalinherited |
◆ getItem()
pocketmine\event\player\PlayerItemUseEvent::getItem |
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◆ getPlayer()
pocketmine\event\player\PlayerEvent::getPlayer |
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inherited |
◆ hasHandlers()
static pocketmine\event\Event::hasHandlers |
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staticinherited |
Returns whether the current class context has any registered global handlers. This can be used in hot code paths to avoid unnecessary event object creation.
Usage: SomeEventClass::hasHandlers()
Definition at line 77 of file Event.php.
◆ isCancelled()
pocketmine\event\Cancellable::isCancelled |
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inherited |
Returns whether this instance of the event is currently cancelled.
If it is cancelled, only downstream handlers that declare @handleCancelled
will be called with this event.
◆ $eventName
string pocketmine\event\Event::$eventName = null |
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◆ $player
Player pocketmine\event\player\PlayerEvent::$player |
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protectedinherited |
The documentation for this class was generated from the following file: