PocketMine-MP
5.21.1 git-e598364f0695495cbe71ddf0b62f134b51091c6e
PotionSplashParticle.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace
pocketmine\world\particle;
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use
pocketmine\color\Color
;
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use
pocketmine\math\Vector3
;
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use
pocketmine\network\mcpe\protocol\LevelEventPacket
;
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use
pocketmine\network\mcpe\protocol\types\LevelEvent
;
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class
PotionSplashParticle
implements
Particle
{
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public
function
__construct(
private
Color
$color){}
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public
static
function
DEFAULT_COLOR
() :
Color
{
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return new
Color
(0x38, 0x5d, 0xc6);
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}
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public
function
getColor() :
Color
{
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return $this->color;
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}
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public
function
encode
(
Vector3
$pos) : array{
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return [
LevelEventPacket
::create(
LevelEvent
::PARTICLE_SPLASH, $this->color->toARGB(), $pos)];
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}
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}
pocketmine\color\Color
Definition:
Color.php:29
pocketmine\math\Vector3
Definition:
Vector3.php:36
pocketmine\network\mcpe\protocol\LevelEventPacket
Definition:
LevelEventPacket.php:21
pocketmine\network\mcpe\protocol\types\LevelEvent
Definition:
LevelEvent.php:17
pocketmine\world\particle\PotionSplashParticle
Definition:
PotionSplashParticle.php:31
pocketmine\world\particle\PotionSplashParticle\encode
encode(Vector3 $pos)
Definition:
PotionSplashParticle.php:47
pocketmine\world\particle\PotionSplashParticle\DEFAULT_COLOR
static DEFAULT_COLOR()
Definition:
PotionSplashParticle.php:39
pocketmine\world\particle\Particle
Definition:
Particle.php:29
src
world
particle
PotionSplashParticle.php
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1.9.3