22declare(strict_types=1);
 
   24namespace pocketmine\entity\effect;
 
   37        if(!($entity instanceof 
Player)){ 
 
 
   43        $entity->setHasGravity(false);
 
 
   47        $entity->setHasGravity();
 
 
 
addMotion(float $x, float $y, float $z)
 
add(Living $entity, EffectInstance $instance)
 
applyEffect(Living $entity, EffectInstance $instance, float $potency=1.0, ?Entity $source=null)
 
canTick(EffectInstance $instance)