PocketMine-MP 5.15.1 git-be6754494fdbbb9dd57c058ba0e33a4a78c4581f
EntityEventBroadcaster.php
1<?php
2
3/*
4 *
5 * ____ _ _ __ __ _ __ __ ____
6 * | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
7 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
8 * | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
9 * |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
10 *
11 * This program is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU Lesser General Public License as published by
13 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version.
15 *
16 * @author PocketMine Team
17 * @link http://www.pocketmine.net/
18 *
19 *
20 */
21
22declare(strict_types=1);
23
24namespace pocketmine\network\mcpe;
25
32
37
42 public function syncAttributes(array $recipients, Living $entity, array $attributes) : void;
43
50 public function syncActorData(array $recipients, Entity $entity, array $properties) : void;
51
55 public function onEntityEffectAdded(array $recipients, Living $entity, EffectInstance $effect, bool $replacesOldEffect) : void;
56
60 public function onEntityEffectRemoved(array $recipients, Living $entity, EffectInstance $effect) : void;
61
65 public function onEntityRemoved(array $recipients, Entity $entity) : void;
66
72 public function onMobMainHandItemChange(array $recipients,Human $mob) : void;
73
77 public function onMobOffHandItemChange(array $recipients, Human $mob) : void;
78
82 public function onMobArmorChange(array $recipients, Living $mob) : void;
83
87 public function onPickUpItem(array $recipients, Entity $collector, Entity $pickedUp) : void;
88
92 public function onEmote(array $recipients, Human $from, string $emoteId) : void;
93}
onEntityEffectRemoved(array $recipients, Living $entity, EffectInstance $effect)
onMobMainHandItemChange(array $recipients, Human $mob)
onMobArmorChange(array $recipients, Living $mob)
syncAttributes(array $recipients, Living $entity, array $attributes)
syncActorData(array $recipients, Entity $entity, array $properties)
onEntityEffectAdded(array $recipients, Living $entity, EffectInstance $effect, bool $replacesOldEffect)
onEmote(array $recipients, Human $from, string $emoteId)
onEntityRemoved(array $recipients, Entity $entity)
onMobOffHandItemChange(array $recipients, Human $mob)
onPickUpItem(array $recipients, Entity $collector, Entity $pickedUp)