52        $target = $this->fetchPermittedPlayerTarget($sender, $args[0] ?? 
null, DefaultPermissionNames::COMMAND_SPAWNPOINT_SELF, DefaultPermissionNames::COMMAND_SPAWNPOINT_OTHER);
 
   57        if(count($args) === 4){
 
   58            $world = $target->getWorld();
 
   59            $pos = $sender instanceof 
Player ? $sender->getPosition() : $world->getSpawnLocation();
 
   60            $x = $this->getRelativeDouble($pos->x, $sender, $args[1]);
 
   61            $y = $this->getRelativeDouble($pos->y, $sender, $args[2], World::Y_MIN, World::Y_MAX);
 
   62            $z = $this->getRelativeDouble($pos->z, $sender, $args[3]);
 
   63            $target->setSpawn(
new Position($x, $y, $z, $world));
 
   65            Command::broadcastCommandMessage($sender, KnownTranslationFactory::commands_spawnpoint_success($target->getName(), (
string) round($x, 2), (
string) round($y, 2), (
string) round($z, 2)));
 
   68        }elseif(count($args) <= 1 && $sender instanceof 
Player){
 
   69            $cpos = $sender->getPosition();
 
   70            $pos = Position::fromObject($cpos->floor(), $cpos->getWorld());
 
   71            $target->setSpawn($pos);
 
   73            Command::broadcastCommandMessage($sender, KnownTranslationFactory::commands_spawnpoint_success($target->getName(), (
string) round($pos->x, 2), (
string) round($pos->y, 2), (
string) round($pos->z, 2)));