PocketMine-MP 5.44.4 git-6a7cc02e9dff59b69241aa0bcffdb9903ce86beb
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pocketmine\network\mcpe\protocol\types\LevelSoundEvent Class Reference
+ Collaboration diagram for pocketmine\network\mcpe\protocol\types\LevelSoundEvent:

Public Attributes

const ABSORB_BLOCK = "absorb_block"
 
const ACTIVATE = "activate"
 
const ADD_CHEST = "add.chest"
 
const ADMIRE = "admire"
 
const AGITATED = "agitated"
 
const AMBIENT = "ambient"
 
const AMBIENT_AGGRESSIVE = "ambient.aggressive"
 
const AMBIENT_BABY = "ambient.baby"
 
const AMBIENT_BASALT_DELTAS_ADDITIONS = "ambient.basalt_deltas.additions"
 
const AMBIENT_BASALT_DELTAS_LOOP = "ambient.basalt_deltas.loop"
 
const AMBIENT_BASALT_DELTAS_MOOD = "ambient.basalt_deltas.mood"
 
const AMBIENT_CANDLE = "ambient.candle"
 
const AMBIENT_CAVE = "ambient.cave"
 
const AMBIENT_CRIMSON_FOREST_ADDITIONS = "ambient.crimson_forest.additions"
 
const AMBIENT_CRIMSON_FOREST_LOOP = "ambient.crimson_forest.loop"
 
const AMBIENT_CRIMSON_FOREST_MOOD = "ambient.crimson_forest.mood"
 
const AMBIENT_IN_AIR = "ambient.in.air"
 
const AMBIENT_IN_RAID = "ambient.in.raid"
 
const AMBIENT_IN_WATER = "ambient.in.water"
 
const AMBIENT_NETHER_WASTES_ADDITIONS = "ambient.nether_wastes.additions"
 
const AMBIENT_NETHER_WASTES_LOOP = "ambient.nether_wastes.loop"
 
const AMBIENT_NETHER_WASTES_MOOD = "ambient.nether_wastes.mood"
 
const AMBIENT_POLLINATE = "ambient.pollinate"
 
const AMBIENT_SCREAMER = "ambient.screamer"
 
const AMBIENT_SOULSAND_VALLEY_ADDITIONS = "ambient.soulsand_valley.additions"
 
const AMBIENT_SOULSAND_VALLEY_LOOP = "ambient.soulsand_valley.loop"
 
const AMBIENT_SOULSAND_VALLEY_MOOD = "ambient.soulsand_valley.mood"
 
const AMBIENT_TAME = "ambient.tame"
 
const AMBIENT_UNDERWATER_ENTER = "ambient.underwater.enter"
 
const AMBIENT_UNDERWATER_EXIT = "ambient.underwater.exit"
 
const AMBIENT_WARPED_FOREST_ADDITIONS = "ambient.warped_forest.additions"
 
const AMBIENT_WARPED_FOREST_LOOP = "ambient.warped_forest.loop"
 
const AMBIENT_WARPED_FOREST_MOOD = "ambient.warped_forest.mood"
 
const AMBIENT_WEATHER_THE_END_LIGHT_FLASH = "ambient.weather.the_end_light_flash"
 
const AMBIENT_WORRIED = "ambient.worried"
 
const ANGRY = "angry"
 
const APPLY_EFFECT_BAD_OMEN = "apply_effect.bad_omen"
 
const APPLY_EFFECT_RAID_OMEN = "apply_effect.raid_omen"
 
const APPLY_EFFECT_TRIAL_OMEN = "apply_effect.trial_omen"
 
const ARMOR = "armor"
 
const ARMOR_BREAK_WOLF = "armor.break_wolf"
 
const ARMOR_CRACK_WOLF = "armor.crack_wolf"
 
const ARMOR_EQUIP_CHAIN = "armor.equip_chain"
 
const ARMOR_EQUIP_COPPER = "armor.equip_copper"
 
const ARMOR_EQUIP_DIAMOND = "armor.equip_diamond"
 
const ARMOR_EQUIP_ELYTRA = "armor.equip_elytra"
 
const ARMOR_EQUIP_GENERIC = "armor.equip_generic"
 
const ARMOR_EQUIP_GOLD = "armor.equip_gold"
 
const ARMOR_EQUIP_IRON = "armor.equip_iron"
 
const ARMOR_EQUIP_LEATHER = "armor.equip_leather"
 
const ARMOR_EQUIP_NETHERITE = "armor.equip_netherite"
 
const ARMOR_EQUIP_WOLF = "armor.equip_wolf"
 
const ARMOR_REPAIR_WOLF = "armor.repair_wolf"
 
const ARMOR_UNEQUIP_GENERIC = "armor.unequip_generic"
 
const ARMOR_UNEQUIP_WOLF = "armor.unequip_wolf"
 
const ATTACH = "attach"
 
const ATTACK = "attack"
 
const ATTACK_CRITICAL = "attack.critical"
 
const ATTACK_NODAMAGE = "attack.nodamage"
 
const ATTACK_STRONG = "attack.strong"
 
const BALLOONPOP = "balloonpop"
 
const BEACON_ACTIVATE = "beacon.activate"
 
const BEACON_AMBIENT = "beacon.ambient"
 
const BEACON_DEACTIVATE = "beacon.deactivate"
 
const BEACON_POWER = "beacon.power"
 
const BLAST = "blast"
 
const BLOCK_BAMBOO_SAPLING_PLACE = "block.bamboo_sapling.place"
 
const BLOCK_BARREL_CLOSE = "block.barrel.close"
 
const BLOCK_BARREL_OPEN = "block.barrel.open"
 
const BLOCK_BEEHIVE_DRIP = "block.beehive.drip"
 
const BLOCK_BEEHIVE_ENTER = "block.beehive.enter"
 
const BLOCK_BEEHIVE_EXIT = "block.beehive.exit"
 
const BLOCK_BEEHIVE_SHEAR = "block.beehive.shear"
 
const BLOCK_BEEHIVE_WORK = "block.beehive.work"
 
const BLOCK_BELL_HIT = "block.bell.hit"
 
const BLOCK_BLASTFURNACE_FIRE_CRACKLE = "block.blastfurnace.fire_crackle"
 
const BLOCK_CAMPFIRE_CRACKLE = "block.campfire.crackle"
 
const BLOCK_CARTOGRAPHY_TABLE_USE = "block.cartography_table.use"
 
const BLOCK_CLICK = "block.click"
 
const BLOCK_CLICK_FAIL = "block.click.fail"
 
const BLOCK_COMPOSTER_EMPTY = "block.composter.empty"
 
const BLOCK_COMPOSTER_FILL = "block.composter.fill"
 
const BLOCK_COMPOSTER_FILL_SUCCESS = "block.composter.fill_success"
 
const BLOCK_COMPOSTER_READY = "block.composter.ready"
 
const BLOCK_COPPER_BULB_TURN_OFF = "block.copper_bulb.turn_off"
 
const BLOCK_COPPER_BULB_TURN_ON = "block.copper_bulb.turn_on"
 
const BLOCK_CREAKING_HEART_TRAIL = "block.creaking_heart.trail"
 
const BLOCK_DECORATED_POT_INSERT = "block.decorated_pot.insert"
 
const BLOCK_DECORATED_POT_INSERT_FAIL = "block.decorated_pot.insert_fail"
 
const BLOCK_ENCHANTING_TABLE_USE = "block.enchanting_table.use"
 
const BLOCK_END_PORTAL_FRAME_FILL = "block.end_portal_frame.fill"
 
const BLOCK_END_PORTAL_SPAWN = "block.end_portal.spawn"
 
const BLOCK_FLETCHING_TABLE_USE = "block.fletching_table.use"
 
const BLOCK_FROG_SPAWN_BREAK = "block.frog_spawn.break"
 
const BLOCK_FROG_SPAWN_HATCH = "block.frog_spawn.hatch"
 
const BLOCK_FURNACE_LIT = "block.furnace.lit"
 
const BLOCK_GRINDSTONE_USE = "block.grindstone.use"
 
const BLOCK_LOOM_USE = "block.loom.use"
 
const BLOCK_SCAFFOLDING_CLIMB = "block.scaffolding.climb"
 
const BLOCK_SCULK_CATALYST_BLOOM = "block.sculk_catalyst.bloom"
 
const BLOCK_SCULK_SENSOR_PLACE = "block.sculk_sensor.place"
 
const BLOCK_SCULK_SHRIEKER_PLACE = "block.sculk_shrieker.place"
 
const BLOCK_SCULK_SHRIEKER_SHRIEK = "block.sculk_shrieker.shriek"
 
const BLOCK_SCULK_SPREAD = "block.sculk.spread"
 
const BLOCK_SIGN_WAXED_INTERACT_FAIL = "block.sign.waxed_interact_fail"
 
const BLOCK_SMITHING_TABLE_USE = "block.smithing_table.use"
 
const BLOCK_SMOKER_SMOKE = "block.smoker.smoke"
 
const BLOCK_SNIFFER_EGG_CRACK = "block.sniffer_egg.crack"
 
const BLOCK_SNIFFER_EGG_HATCH = "block.sniffer_egg.hatch"
 
const BLOCK_STONECUTTER_USE = "block.stonecutter.use"
 
const BLOCK_SWEET_BERRY_BUSH_HURT = "block.sweet_berry_bush.hurt"
 
const BLOCK_SWEET_BERRY_BUSH_PICK = "block.sweet_berry_bush.pick"
 
const BLOCK_TURTLE_EGG_ATTACK = "block.turtle_egg.attack"
 
const BLOCK_TURTLE_EGG_BREAK = "block.turtle_egg.break"
 
const BLOCK_TURTLE_EGG_CRACK = "block.turtle_egg.crack"
 
const BLOCK_TURTLE_EGG_HATCH = "block.turtle_egg.hatch"
 
const BOOST = "boost"
 
const BORN = "born"
 
const BOTTLE_DRAGONBREATH = "bottle.dragonbreath"
 
const BOTTLE_EMPTY = "bottle.empty"
 
const BOTTLE_FILL = "bottle.fill"
 
const BOUNCE = "bounce"
 
const BOW = "bow"
 
const BOW_HIT = "bow.hit"
 
const BREAK = "break"
 
const BREAK_BLOCK = "break.block"
 
const BREAK_POT = "break_pot"
 
const BREATHE = "breathe"
 
const BREEZE_WIND_CHARGE_BURST = "breeze_wind_charge.burst"
 
const BRUSH = "brush"
 
const BRUSH_COMPLETED = "brush_completed"
 
const BUBBLE_DOWN = "bubble.down"
 
const BUBBLE_DOWNINSIDE = "bubble.downinside"
 
const BUBBLE_POP = "bubble.pop"
 
const BUBBLE_UP = "bubble.up"
 
const BUBBLE_UPINSIDE = "bubble.upinside"
 
const BUCKET_EMPTY_FISH = "bucket.empty.fish"
 
const BUCKET_EMPTY_LAND_ANIMAL = "bucket.empty.land_animal"
 
const BUCKET_EMPTY_LAVA = "bucket.empty.lava"
 
const BUCKET_EMPTY_POWDER_SNOW = "bucket.empty.powder_snow"
 
const BUCKET_EMPTY_WATER = "bucket.empty.water"
 
const BUCKET_FILL_FISH = "bucket.fill.fish"
 
const BUCKET_FILL_LAND_ANIMAL = "bucket.fill.land_animal"
 
const BUCKET_FILL_LAVA = "bucket.fill.lava"
 
const BUCKET_FILL_POWDER_SNOW = "bucket.fill.powder_snow"
 
const BUCKET_FILL_WATER = "bucket.fill.water"
 
const BULLET_HIT = "bullet.hit"
 
const BUNDLE_DROP_CONTENTS = "bundle.drop_contents"
 
const BUNDLE_INSERT = "bundle.insert"
 
const BUNDLE_INSERT_FAIL = "bundle.insert_fail"
 
const BUNDLE_REMOVE_ONE = "bundle.remove_one"
 
const BURP = "burp"
 
const BUTTON_CLICK_OFF = "button.click_off"
 
const BUTTON_CLICK_ON = "button.click_on"
 
const CAKE_ADD_CANDLE = "cake.add_candle"
 
const CAMERA_TAKE_PICTURE = "camera.take_picture"
 
const CANT_BREED = "cant_breed"
 
const CAST_SPELL = "cast.spell"
 
const CAULDRON_DRIP_LAVA_POINTED_DRIPSTONE = "cauldron_drip.lava.pointed_dripstone"
 
const CAULDRON_DRIP_WATER_POINTED_DRIPSTONE = "cauldron_drip.water.pointed_dripstone"
 
const CELEBRATE = "celebrate"
 
const CHARGE = "charge"
 
const CHARGE_SCULK = "charge.sculk"
 
const CHEST_CLOSED = "chest.closed"
 
const CHEST_OPEN = "chest.open"
 
const CHIME_AMETHYST_BLOCK = "chime.amethyst_block"
 
const CHORUSDEATH = "chorusdeath"
 
const CHORUSGROW = "chorusgrow"
 
const CLOSE = "close"
 
const CLOSE_LONG = "close_long"
 
const CONDUIT_ACTIVATE = "conduit.activate"
 
const CONDUIT_AMBIENT = "conduit.ambient"
 
const CONDUIT_ATTACK = "conduit.attack"
 
const CONDUIT_DEACTIVATE = "conduit.deactivate"
 
const CONDUIT_SHORT = "conduit.short"
 
const CONVERT_MOOSHROOM = "convert_mooshroom"
 
const CONVERT_TO_DROWNED = "convert_to_drowned"
 
const CONVERT_TO_FROG = "convert_to_frog"
 
const CONVERT_TO_STRAY = "convert_to_stray"
 
const CONVERTED_TO_ZOMBIFIED = "converted_to_zombified"
 
const COPPER_WAX_OFF = "copper.wax.off"
 
const COPPER_WAX_ON = "copper.wax.on"
 
const CRAFTER_CRAFT = "crafter.craft"
 
const CRAFTER_DISABLE_SLOT = "crafter.disable_slot"
 
const CRAFTER_FAIL = "crafter.fail"
 
const CREAKING_HEART_SPAWN = "creaking_heart_spawn"
 
const CROSSBOW_LOADING_END = "crossbow.loading.end"
 
const CROSSBOW_LOADING_MIDDLE = "crossbow.loading.middle"
 
const CROSSBOW_LOADING_START = "crossbow.loading.start"
 
const CROSSBOW_QUICK_CHARGE_END = "crossbow.quick_charge.end"
 
const CROSSBOW_QUICK_CHARGE_MIDDLE = "crossbow.quick_charge.middle"
 
const CROSSBOW_QUICK_CHARGE_START = "crossbow.quick_charge.start"
 
const CROSSBOW_SHOOT = "crossbow.shoot"
 
const DASH_READY = "dash_ready"
 
const DEACTIVATE = "deactivate"
 
const DEATH = "death"
 
const DEATH_BABY = "death.baby"
 
const DEATH_IN_WATER = "death.in.water"
 
const DEATH_MID_VOLUME = "death.mid.volume"
 
const DEATH_MIN_VOLUME = "death.min.volume"
 
const DEATH_SCREAMER = "death.screamer"
 
const DEATH_TO_ZOMBIE = "death.to.zombie"
 
const DEFAULT = "default"
 
const DENY = "deny"
 
const DETACH = "detach"
 
const DISAPPEARED = "disappeared"
 
const DOOR_CLOSE = "door.close"
 
const DOOR_OPEN = "door.open"
 
const DRINK = "drink"
 
const DRINK_HONEY = "drink.honey"
 
const DRINK_MILK = "drink.milk"
 
const DRIP_LAVA_POINTED_DRIPSTONE = "drip.lava.pointed_dripstone"
 
const DRIP_WATER_POINTED_DRIPSTONE = "drip.water.pointed_dripstone"
 
const DROP_SLOT = "drop.slot"
 
const EAT = "eat"
 
const EJECT_BLOCK = "eject_block"
 
const ELDERGUARDIAN_CURSE = "elderguardian.curse"
 
const ELEMCONSTRUCT_OPEN = "elemconstruct.open"
 
const ENDERCHEST_CLOSED = "enderchest.closed"
 
const ENDERCHEST_OPEN = "enderchest.open"
 
const EXPLODE = "explode"
 
const EXTINGUISH_CANDLE = "extinguish.candle"
 
const EXTINGUISH_FIRE = "extinguish.fire"
 
const FALL = "fall"
 
const FALL_BIG = "fall.big"
 
const FALL_SMALL = "fall.small"
 
const FANG = "fang"
 
const FENCE_GATE_CLOSE = "fence_gate.close"
 
const FENCE_GATE_OPEN = "fence_gate.open"
 
const FIRE = "fire"
 
const FIZZ = "fizz"
 
const FLAP = "flap"
 
const FLOP = "flop"
 
const FLY = "fly"
 
const FREEZE = "freeze"
 
const FUSE = "fuse"
 
const GALLOP = "gallop"
 
const GEYSER_CONTINUOUS_ERUPTION_ACTIVE = "geyser_continuous_eruption_active"
 
const GEYSER_CONTINUOUS_ERUPTION_START = "geyser_continuous_eruption_start"
 
const GEYSER_ERUPTION_ACTIVE = "geyser_eruption_active"
 
const GEYSER_ERUPTION_START = "geyser_eruption_start"
 
const GLASS = "glass"
 
const GLOW_SQUID_INK_SQUIRT = "glow_squid.ink_squirt"
 
const GLOWSTICK_USE = "glowstick.use"
 
const GROWL = "growl"
 
const HAGGLE = "haggle"
 
const HAGGLE_IDLE = "haggle.idle"
 
const HAGGLE_NO = "haggle.no"
 
const HAGGLE_YES = "haggle.yes"
 
const HEARTBEAT = "heartbeat"
 
const HEAVY_STEP = "heavy.step"
 
const HIT = "hit"
 
const HORN_BREAK = "horn_break"
 
const HORN_CALL0 = "horn_call0"
 
const HORN_CALL1 = "horn_call1"
 
const HORN_CALL2 = "horn_call2"
 
const HORN_CALL3 = "horn_call3"
 
const HORN_CALL4 = "horn_call4"
 
const HORN_CALL5 = "horn_call5"
 
const HORN_CALL6 = "horn_call6"
 
const HORN_CALL7 = "horn_call7"
 
const HURT = "hurt"
 
const HURT_BABY = "hurt.baby"
 
const HURT_IN_WATER = "hurt.in.water"
 
const HURT_REDUCED = "hurt.reduced"
 
const HURT_SCREAMER = "hurt.screamer"
 
const ICEBOMB_HIT = "icebomb.hit"
 
const IGNITE = "ignite"
 
const IMITATE_BLAZE = "imitate.blaze"
 
const IMITATE_BOGGED = "imitate.bogged"
 
const IMITATE_BREEZE = "imitate.breeze"
 
const IMITATE_CAMEL_HUSK = "imitate.camel_husk"
 
const IMITATE_CAVE_SPIDER = "imitate.cave_spider"
 
const IMITATE_CREAKING = "imitate.creaking"
 
const IMITATE_CREEPER = "imitate.creeper"
 
const IMITATE_DROWNED = "imitate.drowned"
 
const IMITATE_ELDER_GUARDIAN = "imitate.elder_guardian"
 
const IMITATE_ENDER_DRAGON = "imitate.ender_dragon"
 
const IMITATE_ENDERMAN = "imitate.enderman"
 
const IMITATE_ENDERMITE = "imitate.endermite"
 
const IMITATE_EVOCATION_ILLAGER = "imitate.evocation_illager"
 
const IMITATE_GHAST = "imitate.ghast"
 
const IMITATE_GUARDIAN = "imitate.guardian"
 
const IMITATE_HAPPY_GHAST = "imitate.happy_ghast"
 
const IMITATE_HUSK = "imitate.husk"
 
const IMITATE_MAGMA_CUBE = "imitate.magma_cube"
 
const IMITATE_PARCHED = "imitate.parched"
 
const IMITATE_PHANTOM = "imitate.phantom"
 
const IMITATE_PILLAGER = "imitate.pillager"
 
const IMITATE_POLAR_BEAR = "imitate.polar_bear"
 
const IMITATE_RAVAGER = "imitate.ravager"
 
const IMITATE_SHULKER = "imitate.shulker"
 
const IMITATE_SILVERFISH = "imitate.silverfish"
 
const IMITATE_SKELETON = "imitate.skeleton"
 
const IMITATE_SLIME = "imitate.slime"
 
const IMITATE_SPIDER = "imitate.spider"
 
const IMITATE_STRAY = "imitate.stray"
 
const IMITATE_VEX = "imitate.vex"
 
const IMITATE_VINDICATION_ILLAGER = "imitate.vindication_illager"
 
const IMITATE_WARDEN = "imitate.warden"
 
const IMITATE_WITCH = "imitate.witch"
 
const IMITATE_WITHER = "imitate.wither"
 
const IMITATE_WITHER_SKELETON = "imitate.wither_skeleton"
 
const IMITATE_WOLF = "imitate.wolf"
 
const IMITATE_ZOGLIN = "imitate.zoglin"
 
const IMITATE_ZOMBIE = "imitate.zombie"
 
const IMITATE_ZOMBIE_PIGMAN = "imitate.zombie_pigman"
 
const IMITATE_ZOMBIE_VILLAGER = "imitate.zombie_villager"
 
const INSERT = "insert"
 
const INSERT_ENCHANTED = "insert_enchanted"
 
const IRONGOLEM_CRACK = "irongolem.crack"
 
const IRONGOLEM_REPAIR = "irongolem.repair"
 
const ITEM_BOOK_PUT = "item.book.put"
 
const ITEM_COPPER_SPEAR_ATTACK_HIT = "item.copper_spear.attack_hit"
 
const ITEM_COPPER_SPEAR_ATTACK_MISS = "item.copper_spear.attack_miss"
 
const ITEM_COPPER_SPEAR_USE = "item.copper_spear.use"
 
const ITEM_DIAMOND_SPEAR_ATTACK_HIT = "item.diamond_spear.attack_hit"
 
const ITEM_DIAMOND_SPEAR_ATTACK_MISS = "item.diamond_spear.attack_miss"
 
const ITEM_DIAMOND_SPEAR_USE = "item.diamond_spear.use"
 
const ITEM_ENCHANT_LUNGE1 = "item.enchant.lunge1"
 
const ITEM_ENCHANT_LUNGE2 = "item.enchant.lunge2"
 
const ITEM_ENCHANT_LUNGE3 = "item.enchant.lunge3"
 
const ITEM_FIZZ = "item.fizz"
 
const ITEM_GIVEN = "item_given"
 
const ITEM_GOLDEN_SPEAR_ATTACK_HIT = "item.golden_spear.attack_hit"
 
const ITEM_GOLDEN_SPEAR_ATTACK_MISS = "item.golden_spear.attack_miss"
 
const ITEM_GOLDEN_SPEAR_USE = "item.golden_spear.use"
 
const ITEM_IRON_SPEAR_ATTACK_HIT = "item.iron_spear.attack_hit"
 
const ITEM_IRON_SPEAR_ATTACK_MISS = "item.iron_spear.attack_miss"
 
const ITEM_IRON_SPEAR_USE = "item.iron_spear.use"
 
const ITEM_NETHERITE_SPEAR_ATTACK_HIT = "item.netherite_spear.attack_hit"
 
const ITEM_NETHERITE_SPEAR_ATTACK_MISS = "item.netherite_spear.attack_miss"
 
const ITEM_NETHERITE_SPEAR_USE = "item.netherite_spear.use"
 
const ITEM_SHIELD_BLOCK = "item.shield.block"
 
const ITEM_SPEAR_ATTACK_HIT = "item.spear.attack_hit"
 
const ITEM_SPEAR_ATTACK_MISS = "item.spear.attack_miss"
 
const ITEM_SPEAR_USE = "item.spear.use"
 
const ITEM_SPYGLASS_STOP_USING = "item.spyglass.stop_using"
 
const ITEM_SPYGLASS_USE = "item.spyglass.use"
 
const ITEM_STONE_SPEAR_ATTACK_HIT = "item.stone_spear.attack_hit"
 
const ITEM_STONE_SPEAR_ATTACK_MISS = "item.stone_spear.attack_miss"
 
const ITEM_STONE_SPEAR_USE = "item.stone_spear.use"
 
const ITEM_TAKEN = "item_taken"
 
const ITEM_THROWN = "item_thrown"
 
const ITEM_TRIDENT_HIT = "item.trident.hit"
 
const ITEM_TRIDENT_HIT_GROUND = "item.trident.hit_ground"
 
const ITEM_TRIDENT_RETURN = "item.trident.return"
 
const ITEM_TRIDENT_RIPTIDE_1 = "item.trident.riptide_1"
 
const ITEM_TRIDENT_RIPTIDE_2 = "item.trident.riptide_2"
 
const ITEM_TRIDENT_RIPTIDE_3 = "item.trident.riptide_3"
 
const ITEM_TRIDENT_THROW = "item.trident.throw"
 
const ITEM_TRIDENT_THUNDER = "item.trident.thunder"
 
const ITEM_USE_ON = "item.use.on"
 
const ITEM_WOODEN_SPEAR_ATTACK_HIT = "item.wooden_spear.attack_hit"
 
const ITEM_WOODEN_SPEAR_ATTACK_MISS = "item.wooden_spear.attack_miss"
 
const ITEM_WOODEN_SPEAR_USE = "item.wooden_spear.use"
 
const JUMP = "jump"
 
const JUMP_PREVENT = "jump.prevent"
 
const JUMP_TO_BLOCK = "jump_to_block"
 
const LAND = "land"
 
const LARGE_BLAST = "large.blast"
 
const LAUNCH = "launch"
 
const LAVA = "lava"
 
const LAVA_POP = "lava.pop"
 
const LAY_EGG = "lay_egg"
 
const LAY_SPAWN = "lay_spawn"
 
const LEAD_BREAK = "lead.break"
 
const LEAD_LEASH = "lead.leash"
 
const LEAD_UNLEASH = "lead.unleash"
 
const LEASHKNOT_BREAK = "leashknot.break"
 
const LEASHKNOT_PLACE = "leashknot.place"
 
const LEVELUP = "levelup"
 
const LISTENING = "listening"
 
const LISTENING_ANGRY = "listening_angry"
 
const LODESTONE_COMPASS_LINK_COMPASS_TO_LODESTONE = "lodestone_compass.link_compass_to_lodestone"
 
const LT_REACTION_BLEACH = "lt.reaction.bleach"
 
const LT_REACTION_EPASTE = "lt.reaction.epaste"
 
const LT_REACTION_EPASTE2 = "lt.reaction.epaste2"
 
const LT_REACTION_FERTILIZER = "lt.reaction.fertilizer"
 
const LT_REACTION_FIRE = "lt.reaction.fire"
 
const LT_REACTION_FIREBALL = "lt.reaction.fireball"
 
const LT_REACTION_GLOW_STICK = "lt.reaction.glow_stick"
 
const LT_REACTION_GLOW_STICK_2 = "lt.reaction.glow_stick_2"
 
const LT_REACTION_ICEBOMB = "lt.reaction.icebomb"
 
const LT_REACTION_LUMINOL = "lt.reaction.luminol"
 
const LT_REACTION_MGSALT = "lt.reaction.mgsalt"
 
const LT_REACTION_MISCEXPLOSION = "lt.reaction.miscexplosion"
 
const LT_REACTION_MISCFIRE = "lt.reaction.miscfire"
 
const LT_REACTION_MISCMYSTICAL = "lt.reaction.miscmystical"
 
const LT_REACTION_MISCMYSTICAL2 = "lt.reaction.miscmystical2"
 
const LT_REACTION_PRODUCT = "lt.reaction.product"
 
const LT_REACTION_SALT = "lt.reaction.salt"
 
const MACE_HEAVY_SMASH_GROUND = "mace.heavy_smash_ground"
 
const MACE_SMASH_AIR = "mace.smash_air"
 
const MACE_SMASH_GROUND = "mace.smash_ground"
 
const MAD = "mad"
 
const MILK = "milk"
 
const MILK_SCREAMER = "milk.screamer"
 
const MILK_SUSPICIOUSLY = "milk_suspiciously"
 
const MOB_ARMADILLO_BRUSH = "mob.armadillo.brush"
 
const MOB_ARMADILLO_SCUTE_DROP = "mob.armadillo.scute_drop"
 
const MOB_ARMOR_STAND_PLACE = "mob.armor_stand.place"
 
const MOB_HOGLIN_CONVERTED_TO_ZOMBIFIED = "mob.hoglin.converted_to_zombified"
 
const MOB_HUSK_CONVERT_TO_ZOMBIE = "mob.husk.convert_to_zombie"
 
const MOB_PIG_DEATH = "mob.pig.death"
 
const MOB_PLAYER_HURT_DROWN = "mob.player.hurt_drown"
 
const MOB_PLAYER_HURT_FREEZE = "mob.player.hurt_freeze"
 
const MOB_PLAYER_HURT_ON_FIRE = "mob.player.hurt_on_fire"
 
const MOB_WARNING = "mob.warning"
 
const MOB_WARNING_BABY = "mob.warning.baby"
 
const MULTI_SWAP = "multi_swap"
 
const NEARBY_CLOSE = "nearby_close"
 
const NEARBY_CLOSER = "nearby_closer"
 
const NEARBY_CLOSEST = "nearby_closest"
 
const NOTE = "note"
 
const NOTE_BASS = "note.bass"
 
const OMINOUS_BOTTLE_END_USE = "ominous_bottle.end_use"
 
const OMINOUS_ITEM_SPAWNER_ABOUT_TO_SPAWN_ITEM = "ominous_item_spawner.about_to_spawn_item"
 
const OMINOUS_ITEM_SPAWNER_SPAWN_ITEM = "ominous_item_spawner.spawn_item"
 
const OMINOUS_ITEM_SPAWNER_SPAWN_ITEM_BEGIN = "ominous_item_spawner.spawn_item_begin"
 
const OPEN = "open"
 
const OPEN_LONG = "open_long"
 
const PANIC = "panic"
 
const PANT = "pant"
 
const PARTICLE_SOUL_ESCAPE_LOUD = "particle.soul_escape.loud"
 
const PARTICLE_SOUL_ESCAPE_QUIET = "particle.soul_escape.quiet"
 
const PAUSE_GROWTH = "pause_growth"
 
const PICK_BERRIES_CAVE_VINES = "pick_berries.cave_vines"
 
const PICKUP = "pickup"
 
const PICKUP_ENCHANTED = "pickup_enchanted"
 
const PISTON_IN = "piston.in"
 
const PISTON_OUT = "piston.out"
 
const PLACE = "place"
 
const PLACE_IN_WATER = "place_in_water"
 
const PLACE_ITEM = "place_item"
 
const PLOP = "plop"
 
const POP = "pop"
 
const PORTAL = "portal"
 
const PORTAL_TRAVEL = "portal.travel"
 
const POTION_BREWED = "potion.brewed"
 
const POWER_OFF = "power.off"
 
const POWER_OFF_SCULK_SENSOR = "power.off.sculk_sensor"
 
const POWER_ON = "power.on"
 
const POWER_ON_SCULK_SENSOR = "power.on.sculk_sensor"
 
const PRE_RAM = "pre_ram"
 
const PRE_RAM_SCREAMER = "pre_ram.screamer"
 
const PREPARE_ATTACK = "prepare.attack"
 
const PREPARE_SUMMON = "prepare.summon"
 
const PREPARE_WOLOLO = "prepare.wololo"
 
const PRESNEEZE = "presneeze"
 
const PRESSURE_PLATE_CLICK_OFF = "pressure_plate.click_off"
 
const PRESSURE_PLATE_CLICK_ON = "pressure_plate.click_on"
 
const PUMPKIN_CARVE = "pumpkin.carve"
 
const PURR = "purr"
 
const PURREOW = "purreow"
 
const PUSHED_BY_PLAYER = "pushed_by_player"
 
const RAID_HORN = "raid.horn"
 
const RAM_IMPACT = "ram_impact"
 
const RAM_IMPACT_SCREAMER = "ram_impact.screamer"
 
const RANDOM_ANVIL_USE = "random.anvil_use"
 
const REAPPEARED = "reappeared"
 
const RECORD_11 = "record.11"
 
const RECORD_13 = "record.13"
 
const RECORD_5 = "record.5"
 
const RECORD_BLOCKS = "record.blocks"
 
const RECORD_BOUNCE = "record.bounce"
 
const RECORD_CAT = "record.cat"
 
const RECORD_CHIRP = "record.chirp"
 
const RECORD_CREATOR = "record.creator"
 
const RECORD_CREATOR_MUSIC_BOX = "record.creator_music_box"
 
const RECORD_FAR = "record.far"
 
const RECORD_LAVA_CHICKEN = "record.lava_chicken"
 
const RECORD_MALL = "record.mall"
 
const RECORD_MELLOHI = "record.mellohi"
 
const RECORD_NULL = "record.null"
 
const RECORD_OTHERSIDE = "record.otherside"
 
const RECORD_PIGSTEP = "record.pigstep"
 
const RECORD_PRECIPICE = "record.precipice"
 
const RECORD_RELIC = "record.relic"
 
const RECORD_STAL = "record.stal"
 
const RECORD_STRAD = "record.strad"
 
const RECORD_TEARS = "record.tears"
 
const RECORD_WAIT = "record.wait"
 
const RECORD_WARD = "record.ward"
 
const REFLECT = "reflect"
 
const REMEDY = "remedy"
 
const RESET_GROWTH = "reset_growth"
 
const RESPAWN_ANCHOR_AMBIENT = "respawn_anchor.ambient"
 
const RESPAWN_ANCHOR_CHARGE = "respawn_anchor.charge"
 
const RESPAWN_ANCHOR_DEPLETE = "respawn_anchor.deplete"
 
const RESPAWN_ANCHOR_SET_SPAWN = "respawn_anchor.set_spawn"
 
const RETREAT = "retreat"
 
const ROAR = "roar"
 
const SADDLE = "saddle"
 
const SADDLE_IN_WATER = "saddle_in_water"
 
const SCARED = "scared"
 
const SCRAPE = "scrape"
 
const SCREECH = "screech"
 
const SHAKE = "shake"
 
const SHATTER_POT = "shatter_pot"
 
const SHEAR = "shear"
 
const SHOOT = "shoot"
 
const SHULKER_CLOSE = "shulker.close"
 
const SHULKER_OPEN = "shulker.open"
 
const SHULKERBOX_CLOSED = "shulkerbox.closed"
 
const SHULKERBOX_OPEN = "shulkerbox.open"
 
const SINGLE_SWAP = "single_swap"
 
const SLEEP = "sleep"
 
const SLIME_LANDING = "slime_landing"
 
const SMITHING_TABLE_USE = "smithing_table.use"
 
const SNEEZE = "sneeze"
 
const SONIC_BOOM = "sonic_boom"
 
const SONIC_CHARGE = "sonic_charge"
 
const SPARKLER_ACTIVE = "sparkler.active"
 
const SPARKLER_USE = "sparkler.use"
 
const SPAWN = "spawn"
 
const SPAWN_BABY = "spawn.baby"
 
const SPLASH = "splash"
 
const SPONGE_ABSORB = "sponge.absorb"
 
const SQUID_INK_SQUIRT = "squid.ink_squirt"
 
const SQUISH_BIG = "squish.big"
 
const SQUISH_SMALL = "squish.small"
 
const STARE = "stare"
 
const STATE_CHANGE = "state_change"
 
const STEP = "step"
 
const STEP_BABY = "step.baby"
 
const STEP_LAVA = "step_lava"
 
const STEP_SAND = "step_sand"
 
const STUN = "stun"
 
const SWIM = "swim"
 
const SWOOP = "swoop"
 
const TAKEOFF = "takeoff"
 
const TELEPORT = "teleport"
 
const TEMPT = "tempt"
 
const THORNS = "thorns"
 
const THROW = "throw"
 
const THUNDER = "thunder"
 
const TILT_DOWN_BIG_DRIPLEAF = "tilt_down.big_dripleaf"
 
const TILT_UP_BIG_DRIPLEAF = "tilt_up.big_dripleaf"
 
const TONGUE = "tongue"
 
const TRAPDOOR_CLOSE = "trapdoor.close"
 
const TRAPDOOR_OPEN = "trapdoor.open"
 
const TRIAL_SPAWNER_AMBIENT = "trial_spawner.ambient"
 
const TRIAL_SPAWNER_AMBIENT_OMINOUS = "trial_spawner.ambient_ominous"
 
const TRIAL_SPAWNER_CHARGE_ACTIVATE = "trial_spawner.charge_activate"
 
const TRIAL_SPAWNER_CLOSE_SHUTTER = "trial_spawner.close_shutter"
 
const TRIAL_SPAWNER_DETECT_PLAYER = "trial_spawner.detect_player"
 
const TRIAL_SPAWNER_EJECT_ITEM = "trial_spawner.eject_item"
 
const TRIAL_SPAWNER_OPEN_SHUTTER = "trial_spawner.open_shutter"
 
const TRIAL_SPAWNER_SPAWN_MOB = "trial_spawner.spawn_mob"
 
const TRIPOD = "tripod"
 
const TWINKLE = "twinkle"
 
const UI_CARTOGRAPHY_TABLE_TAKE_RESULT = "ui.cartography_table.take_result"
 
const UI_LOOM_TAKE_RESULT = "ui.loom.take_result"
 
const UI_STONECUTTER_TAKE_RESULT = "ui.stonecutter.take_result"
 
const UNFECT = "unfect"
 
const UNFREEZE = "unfreeze"
 
const UNSADDLE = "unsaddle"
 
const VAULT_ACTIVATE = "vault.activate"
 
const VAULT_AMBIENT = "vault.ambient"
 
const VAULT_CLOSE_SHUTTER = "vault.close_shutter"
 
const VAULT_DEACTIVATE = "vault.deactivate"
 
const VAULT_EJECT_ITEM = "vault.eject_item"
 
const VAULT_INSERT_ITEM = "vault.insert_item"
 
const VAULT_INSERT_ITEM_FAIL = "vault.insert_item_fail"
 
const VAULT_OPEN_SHUTTER = "vault.open_shutter"
 
const VAULT_REJECT_REWARDED_PLAYER = "vault.reject_rewarded_player"
 
const WARN = "warn"
 
const WATER = "water"
 
const WHINE = "whine"
 
const WIND_CHARGE_BURST = "wind_charge.burst"
 

Detailed Description

This file is automatically generated; do NOT edit it by hand. Regenerate it by running tools/generate-level-sound-ids.php

Definition at line 21 of file LevelSoundEvent.php.

Member Data Documentation

◆ ABSORB_BLOCK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ABSORB_BLOCK = "absorb_block"

Definition at line 587 of file LevelSoundEvent.php.

◆ ACTIVATE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ACTIVATE = "activate"

Definition at line 523 of file LevelSoundEvent.php.

◆ ADD_CHEST

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ADD_CHEST = "add.chest"

Definition at line 64 of file LevelSoundEvent.php.

◆ ADMIRE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ADMIRE = "admire"

Definition at line 322 of file LevelSoundEvent.php.

◆ AGITATED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AGITATED = "agitated"

Definition at line 394 of file LevelSoundEvent.php.

◆ AMBIENT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT = "ambient"

Definition at line 35 of file LevelSoundEvent.php.

◆ AMBIENT_AGGRESSIVE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_AGGRESSIVE = "ambient.aggressive"

Definition at line 276 of file LevelSoundEvent.php.

◆ AMBIENT_BABY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_BABY = "ambient.baby"

Definition at line 36 of file LevelSoundEvent.php.

◆ AMBIENT_BASALT_DELTAS_ADDITIONS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_BASALT_DELTAS_ADDITIONS = "ambient.basalt_deltas.additions"

Definition at line 350 of file LevelSoundEvent.php.

◆ AMBIENT_BASALT_DELTAS_LOOP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_BASALT_DELTAS_LOOP = "ambient.basalt_deltas.loop"

Definition at line 345 of file LevelSoundEvent.php.

◆ AMBIENT_BASALT_DELTAS_MOOD

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_BASALT_DELTAS_MOOD = "ambient.basalt_deltas.mood"

Definition at line 330 of file LevelSoundEvent.php.

◆ AMBIENT_CANDLE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_CANDLE = "ambient.candle"

Definition at line 386 of file LevelSoundEvent.php.

◆ AMBIENT_CAVE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_CAVE = "ambient.cave"

Definition at line 319 of file LevelSoundEvent.php.

◆ AMBIENT_CRIMSON_FOREST_ADDITIONS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_CRIMSON_FOREST_ADDITIONS = "ambient.crimson_forest.additions"

Definition at line 351 of file LevelSoundEvent.php.

◆ AMBIENT_CRIMSON_FOREST_LOOP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_CRIMSON_FOREST_LOOP = "ambient.crimson_forest.loop"

Definition at line 346 of file LevelSoundEvent.php.

◆ AMBIENT_CRIMSON_FOREST_MOOD

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_CRIMSON_FOREST_MOOD = "ambient.crimson_forest.mood"

Definition at line 331 of file LevelSoundEvent.php.

◆ AMBIENT_IN_AIR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_IN_AIR = "ambient.in.air"

Definition at line 479 of file LevelSoundEvent.php.

◆ AMBIENT_IN_RAID

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_IN_RAID = "ambient.in.raid"

Definition at line 298 of file LevelSoundEvent.php.

◆ AMBIENT_IN_WATER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_IN_WATER = "ambient.in.water"

Definition at line 37 of file LevelSoundEvent.php.

◆ AMBIENT_NETHER_WASTES_ADDITIONS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_NETHER_WASTES_ADDITIONS = "ambient.nether_wastes.additions"

Definition at line 349 of file LevelSoundEvent.php.

◆ AMBIENT_NETHER_WASTES_LOOP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_NETHER_WASTES_LOOP = "ambient.nether_wastes.loop"

Definition at line 344 of file LevelSoundEvent.php.

◆ AMBIENT_NETHER_WASTES_MOOD

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_NETHER_WASTES_MOOD = "ambient.nether_wastes.mood"

Definition at line 329 of file LevelSoundEvent.php.

◆ AMBIENT_POLLINATE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_POLLINATE = "ambient.pollinate"

Definition at line 312 of file LevelSoundEvent.php.

◆ AMBIENT_SCREAMER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_SCREAMER = "ambient.screamer"

Definition at line 372 of file LevelSoundEvent.php.

◆ AMBIENT_SOULSAND_VALLEY_ADDITIONS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_SOULSAND_VALLEY_ADDITIONS = "ambient.soulsand_valley.additions"

Definition at line 348 of file LevelSoundEvent.php.

◆ AMBIENT_SOULSAND_VALLEY_LOOP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_SOULSAND_VALLEY_LOOP = "ambient.soulsand_valley.loop"

Definition at line 343 of file LevelSoundEvent.php.

◆ AMBIENT_SOULSAND_VALLEY_MOOD

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_SOULSAND_VALLEY_MOOD = "ambient.soulsand_valley.mood"

Definition at line 328 of file LevelSoundEvent.php.

◆ AMBIENT_TAME

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_TAME = "ambient.tame"

Definition at line 266 of file LevelSoundEvent.php.

◆ AMBIENT_UNDERWATER_ENTER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_UNDERWATER_ENTER = "ambient.underwater.enter"

Definition at line 462 of file LevelSoundEvent.php.

◆ AMBIENT_UNDERWATER_EXIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_UNDERWATER_EXIT = "ambient.underwater.exit"

Definition at line 463 of file LevelSoundEvent.php.

◆ AMBIENT_WARPED_FOREST_ADDITIONS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_WARPED_FOREST_ADDITIONS = "ambient.warped_forest.additions"

Definition at line 347 of file LevelSoundEvent.php.

◆ AMBIENT_WARPED_FOREST_LOOP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_WARPED_FOREST_LOOP = "ambient.warped_forest.loop"

Definition at line 342 of file LevelSoundEvent.php.

◆ AMBIENT_WARPED_FOREST_MOOD

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_WARPED_FOREST_MOOD = "ambient.warped_forest.mood"

Definition at line 327 of file LevelSoundEvent.php.

◆ AMBIENT_WEATHER_THE_END_LIGHT_FLASH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_WEATHER_THE_END_LIGHT_FLASH = "ambient.weather.the_end_light_flash"

Definition at line 541 of file LevelSoundEvent.php.

◆ AMBIENT_WORRIED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::AMBIENT_WORRIED = "ambient.worried"

Definition at line 277 of file LevelSoundEvent.php.

◆ ANGRY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ANGRY = "angry"

Definition at line 326 of file LevelSoundEvent.php.

◆ APPLY_EFFECT_BAD_OMEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::APPLY_EFFECT_BAD_OMEN = "apply_effect.bad_omen"

Definition at line 509 of file LevelSoundEvent.php.

◆ APPLY_EFFECT_RAID_OMEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::APPLY_EFFECT_RAID_OMEN = "apply_effect.raid_omen"

Definition at line 510 of file LevelSoundEvent.php.

◆ APPLY_EFFECT_TRIAL_OMEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::APPLY_EFFECT_TRIAL_OMEN = "apply_effect.trial_omen"

Definition at line 511 of file LevelSoundEvent.php.

◆ ARMOR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR = "armor"

Definition at line 62 of file LevelSoundEvent.php.

◆ ARMOR_BREAK_WOLF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_BREAK_WOLF = "armor.break_wolf"

Definition at line 499 of file LevelSoundEvent.php.

◆ ARMOR_CRACK_WOLF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_CRACK_WOLF = "armor.crack_wolf"

Definition at line 498 of file LevelSoundEvent.php.

◆ ARMOR_EQUIP_CHAIN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_EQUIP_CHAIN = "armor.equip_chain"

Definition at line 119 of file LevelSoundEvent.php.

◆ ARMOR_EQUIP_COPPER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_EQUIP_COPPER = "armor.equip_copper"

Definition at line 546 of file LevelSoundEvent.php.

◆ ARMOR_EQUIP_DIAMOND

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_EQUIP_DIAMOND = "armor.equip_diamond"

Definition at line 120 of file LevelSoundEvent.php.

◆ ARMOR_EQUIP_ELYTRA

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_EQUIP_ELYTRA = "armor.equip_elytra"

Definition at line 125 of file LevelSoundEvent.php.

◆ ARMOR_EQUIP_GENERIC

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_EQUIP_GENERIC = "armor.equip_generic"

Definition at line 121 of file LevelSoundEvent.php.

◆ ARMOR_EQUIP_GOLD

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_EQUIP_GOLD = "armor.equip_gold"

Definition at line 122 of file LevelSoundEvent.php.

◆ ARMOR_EQUIP_IRON

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_EQUIP_IRON = "armor.equip_iron"

Definition at line 123 of file LevelSoundEvent.php.

◆ ARMOR_EQUIP_LEATHER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_EQUIP_LEATHER = "armor.equip_leather"

Definition at line 124 of file LevelSoundEvent.php.

◆ ARMOR_EQUIP_NETHERITE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_EQUIP_NETHERITE = "armor.equip_netherite"

Definition at line 341 of file LevelSoundEvent.php.

◆ ARMOR_EQUIP_WOLF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_EQUIP_WOLF = "armor.equip_wolf"

Definition at line 484 of file LevelSoundEvent.php.

◆ ARMOR_REPAIR_WOLF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_REPAIR_WOLF = "armor.repair_wolf"

Definition at line 500 of file LevelSoundEvent.php.

◆ ARMOR_UNEQUIP_GENERIC

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_UNEQUIP_GENERIC = "armor.unequip_generic"

Definition at line 539 of file LevelSoundEvent.php.

◆ ARMOR_UNEQUIP_WOLF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ARMOR_UNEQUIP_WOLF = "armor.unequip_wolf"

Definition at line 485 of file LevelSoundEvent.php.

◆ ATTACH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ATTACH = "attach"

Definition at line 100 of file LevelSoundEvent.php.

◆ ATTACK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ATTACK = "attack"

Definition at line 66 of file LevelSoundEvent.php.

◆ ATTACK_CRITICAL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ATTACK_CRITICAL = "attack.critical"

Definition at line 554 of file LevelSoundEvent.php.

◆ ATTACK_NODAMAGE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ATTACK_NODAMAGE = "attack.nodamage"

Definition at line 67 of file LevelSoundEvent.php.

◆ ATTACK_STRONG

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ATTACK_STRONG = "attack.strong"

Definition at line 68 of file LevelSoundEvent.php.

◆ BALLOONPOP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BALLOONPOP = "balloonpop"

Definition at line 214 of file LevelSoundEvent.php.

◆ BEACON_ACTIVATE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BEACON_ACTIVATE = "beacon.activate"

Definition at line 253 of file LevelSoundEvent.php.

◆ BEACON_AMBIENT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BEACON_AMBIENT = "beacon.ambient"

Definition at line 254 of file LevelSoundEvent.php.

◆ BEACON_DEACTIVATE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BEACON_DEACTIVATE = "beacon.deactivate"

Definition at line 255 of file LevelSoundEvent.php.

◆ BEACON_POWER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BEACON_POWER = "beacon.power"

Definition at line 256 of file LevelSoundEvent.php.

◆ BLAST

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLAST = "blast"

Definition at line 82 of file LevelSoundEvent.php.

◆ BLOCK_BAMBOO_SAPLING_PLACE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_BAMBOO_SAPLING_PLACE = "block.bamboo_sapling.place"

Definition at line 263 of file LevelSoundEvent.php.

◆ BLOCK_BARREL_CLOSE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_BARREL_CLOSE = "block.barrel.close"

Definition at line 295 of file LevelSoundEvent.php.

◆ BLOCK_BARREL_OPEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_BARREL_OPEN = "block.barrel.open"

Definition at line 294 of file LevelSoundEvent.php.

◆ BLOCK_BEEHIVE_DRIP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_BEEHIVE_DRIP = "block.beehive.drip"

Definition at line 313 of file LevelSoundEvent.php.

◆ BLOCK_BEEHIVE_ENTER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_BEEHIVE_ENTER = "block.beehive.enter"

Definition at line 314 of file LevelSoundEvent.php.

◆ BLOCK_BEEHIVE_EXIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_BEEHIVE_EXIT = "block.beehive.exit"

Definition at line 315 of file LevelSoundEvent.php.

◆ BLOCK_BEEHIVE_SHEAR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_BEEHIVE_SHEAR = "block.beehive.shear"

Definition at line 317 of file LevelSoundEvent.php.

◆ BLOCK_BEEHIVE_WORK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_BEEHIVE_WORK = "block.beehive.work"

Definition at line 316 of file LevelSoundEvent.php.

◆ BLOCK_BELL_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_BELL_HIT = "block.bell.hit"

Definition at line 282 of file LevelSoundEvent.php.

◆ BLOCK_BLASTFURNACE_FIRE_CRACKLE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_BLASTFURNACE_FIRE_CRACKLE = "block.blastfurnace.fire_crackle"

Definition at line 303 of file LevelSoundEvent.php.

◆ BLOCK_CAMPFIRE_CRACKLE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_CAMPFIRE_CRACKLE = "block.campfire.crackle"

Definition at line 283 of file LevelSoundEvent.php.

◆ BLOCK_CARTOGRAPHY_TABLE_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_CARTOGRAPHY_TABLE_USE = "block.cartography_table.use"

Definition at line 288 of file LevelSoundEvent.php.

◆ BLOCK_CLICK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_CLICK = "block.click"

Definition at line 387 of file LevelSoundEvent.php.

◆ BLOCK_CLICK_FAIL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_CLICK_FAIL = "block.click.fail"

Definition at line 388 of file LevelSoundEvent.php.

◆ BLOCK_COMPOSTER_EMPTY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_COMPOSTER_EMPTY = "block.composter.empty"

Definition at line 290 of file LevelSoundEvent.php.

◆ BLOCK_COMPOSTER_FILL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_COMPOSTER_FILL = "block.composter.fill"

Definition at line 291 of file LevelSoundEvent.php.

◆ BLOCK_COMPOSTER_FILL_SUCCESS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_COMPOSTER_FILL_SUCCESS = "block.composter.fill_success"

Definition at line 292 of file LevelSoundEvent.php.

◆ BLOCK_COMPOSTER_READY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_COMPOSTER_READY = "block.composter.ready"

Definition at line 293 of file LevelSoundEvent.php.

◆ BLOCK_COPPER_BULB_TURN_OFF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_COPPER_BULB_TURN_OFF = "block.copper_bulb.turn_off"

Definition at line 478 of file LevelSoundEvent.php.

◆ BLOCK_COPPER_BULB_TURN_ON

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_COPPER_BULB_TURN_ON = "block.copper_bulb.turn_on"

Definition at line 477 of file LevelSoundEvent.php.

◆ BLOCK_CREAKING_HEART_TRAIL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_CREAKING_HEART_TRAIL = "block.creaking_heart.trail"

Definition at line 521 of file LevelSoundEvent.php.

◆ BLOCK_DECORATED_POT_INSERT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_DECORATED_POT_INSERT = "block.decorated_pot.insert"

Definition at line 468 of file LevelSoundEvent.php.

◆ BLOCK_DECORATED_POT_INSERT_FAIL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_DECORATED_POT_INSERT_FAIL = "block.decorated_pot.insert_fail"

Definition at line 469 of file LevelSoundEvent.php.

◆ BLOCK_ENCHANTING_TABLE_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_ENCHANTING_TABLE_USE = "block.enchanting_table.use"

Definition at line 429 of file LevelSoundEvent.php.

◆ BLOCK_END_PORTAL_FRAME_FILL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_END_PORTAL_FRAME_FILL = "block.end_portal_frame.fill"

Definition at line 197 of file LevelSoundEvent.php.

◆ BLOCK_END_PORTAL_SPAWN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_END_PORTAL_SPAWN = "block.end_portal.spawn"

Definition at line 198 of file LevelSoundEvent.php.

◆ BLOCK_FLETCHING_TABLE_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_FLETCHING_TABLE_USE = "block.fletching_table.use"

Definition at line 211 of file LevelSoundEvent.php.

◆ BLOCK_FROG_SPAWN_BREAK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_FROG_SPAWN_BREAK = "block.frog_spawn.break"

Definition at line 423 of file LevelSoundEvent.php.

◆ BLOCK_FROG_SPAWN_HATCH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_FROG_SPAWN_HATCH = "block.frog_spawn.hatch"

Definition at line 421 of file LevelSoundEvent.php.

◆ BLOCK_FURNACE_LIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_FURNACE_LIT = "block.furnace.lit"

Definition at line 307 of file LevelSoundEvent.php.

◆ BLOCK_GRINDSTONE_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_GRINDSTONE_USE = "block.grindstone.use"

Definition at line 281 of file LevelSoundEvent.php.

◆ BLOCK_LOOM_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_LOOM_USE = "block.loom.use"

Definition at line 297 of file LevelSoundEvent.php.

◆ BLOCK_SCAFFOLDING_CLIMB

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SCAFFOLDING_CLIMB = "block.scaffolding.climb"

Definition at line 268 of file LevelSoundEvent.php.

◆ BLOCK_SCULK_CATALYST_BLOOM

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SCULK_CATALYST_BLOOM = "block.sculk_catalyst.bloom"

Definition at line 389 of file LevelSoundEvent.php.

◆ BLOCK_SCULK_SENSOR_PLACE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SCULK_SENSOR_PLACE = "block.sculk_sensor.place"

Definition at line 404 of file LevelSoundEvent.php.

◆ BLOCK_SCULK_SHRIEKER_PLACE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SCULK_SHRIEKER_PLACE = "block.sculk_shrieker.place"

Definition at line 405 of file LevelSoundEvent.php.

◆ BLOCK_SCULK_SHRIEKER_SHRIEK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SCULK_SHRIEKER_SHRIEK = "block.sculk_shrieker.shriek"

Definition at line 390 of file LevelSoundEvent.php.

◆ BLOCK_SCULK_SPREAD

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SCULK_SPREAD = "block.sculk.spread"

Definition at line 402 of file LevelSoundEvent.php.

◆ BLOCK_SIGN_WAXED_INTERACT_FAIL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SIGN_WAXED_INTERACT_FAIL = "block.sign.waxed_interact_fail"

Definition at line 455 of file LevelSoundEvent.php.

◆ BLOCK_SMITHING_TABLE_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SMITHING_TABLE_USE = "block.smithing_table.use"

Definition at line 304 of file LevelSoundEvent.php.

◆ BLOCK_SMOKER_SMOKE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SMOKER_SMOKE = "block.smoker.smoke"

Definition at line 302 of file LevelSoundEvent.php.

◆ BLOCK_SNIFFER_EGG_CRACK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SNIFFER_EGG_CRACK = "block.sniffer_egg.crack"

Definition at line 453 of file LevelSoundEvent.php.

◆ BLOCK_SNIFFER_EGG_HATCH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SNIFFER_EGG_HATCH = "block.sniffer_egg.hatch"

Definition at line 454 of file LevelSoundEvent.php.

◆ BLOCK_STONECUTTER_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_STONECUTTER_USE = "block.stonecutter.use"

Definition at line 289 of file LevelSoundEvent.php.

◆ BLOCK_SWEET_BERRY_BUSH_HURT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SWEET_BERRY_BUSH_HURT = "block.sweet_berry_bush.hurt"

Definition at line 286 of file LevelSoundEvent.php.

◆ BLOCK_SWEET_BERRY_BUSH_PICK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_SWEET_BERRY_BUSH_PICK = "block.sweet_berry_bush.pick"

Definition at line 287 of file LevelSoundEvent.php.

◆ BLOCK_TURTLE_EGG_ATTACK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_TURTLE_EGG_ATTACK = "block.turtle_egg.attack"

Definition at line 252 of file LevelSoundEvent.php.

◆ BLOCK_TURTLE_EGG_BREAK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_TURTLE_EGG_BREAK = "block.turtle_egg.break"

Definition at line 248 of file LevelSoundEvent.php.

◆ BLOCK_TURTLE_EGG_CRACK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_TURTLE_EGG_CRACK = "block.turtle_egg.crack"

Definition at line 249 of file LevelSoundEvent.php.

◆ BLOCK_TURTLE_EGG_HATCH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BLOCK_TURTLE_EGG_HATCH = "block.turtle_egg.hatch"

Definition at line 250 of file LevelSoundEvent.php.

◆ BOOST

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BOOST = "boost"

Definition at line 45 of file LevelSoundEvent.php.

◆ BORN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BORN = "born"

Definition at line 247 of file LevelSoundEvent.php.

◆ BOTTLE_DRAGONBREATH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BOTTLE_DRAGONBREATH = "bottle.dragonbreath"

Definition at line 200 of file LevelSoundEvent.php.

◆ BOTTLE_EMPTY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BOTTLE_EMPTY = "bottle.empty"

Definition at line 465 of file LevelSoundEvent.php.

◆ BOTTLE_FILL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BOTTLE_FILL = "bottle.fill"

Definition at line 464 of file LevelSoundEvent.php.

◆ BOUNCE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BOUNCE = "bounce"

Definition at line 585 of file LevelSoundEvent.php.

◆ BOW

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BOW = "bow"

Definition at line 46 of file LevelSoundEvent.php.

◆ BOW_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BOW_HIT = "bow.hit"

Definition at line 88 of file LevelSoundEvent.php.

◆ BREAK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BREAK = "break"

Definition at line 30 of file LevelSoundEvent.php.

◆ BREAK_BLOCK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BREAK_BLOCK = "break.block"

Definition at line 80 of file LevelSoundEvent.php.

◆ BREAK_POT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BREAK_POT = "break_pot"

Definition at line 452 of file LevelSoundEvent.php.

◆ BREATHE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BREATHE = "breathe"

Definition at line 38 of file LevelSoundEvent.php.

◆ BREEZE_WIND_CHARGE_BURST

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BREEZE_WIND_CHARGE_BURST = "breeze_wind_charge.burst"

Definition at line 480 of file LevelSoundEvent.php.

◆ BRUSH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BRUSH = "brush"

Definition at line 449 of file LevelSoundEvent.php.

◆ BRUSH_COMPLETED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BRUSH_COMPLETED = "brush_completed"

Definition at line 450 of file LevelSoundEvent.php.

◆ BUBBLE_DOWN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUBBLE_DOWN = "bubble.down"

Definition at line 239 of file LevelSoundEvent.php.

◆ BUBBLE_DOWNINSIDE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUBBLE_DOWNINSIDE = "bubble.downinside"

Definition at line 242 of file LevelSoundEvent.php.

◆ BUBBLE_POP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUBBLE_POP = "bubble.pop"

Definition at line 240 of file LevelSoundEvent.php.

◆ BUBBLE_UP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUBBLE_UP = "bubble.up"

Definition at line 238 of file LevelSoundEvent.php.

◆ BUBBLE_UPINSIDE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUBBLE_UPINSIDE = "bubble.upinside"

Definition at line 241 of file LevelSoundEvent.php.

◆ BUCKET_EMPTY_FISH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUCKET_EMPTY_FISH = "bucket.empty.fish"

Definition at line 237 of file LevelSoundEvent.php.

◆ BUCKET_EMPTY_LAND_ANIMAL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUCKET_EMPTY_LAND_ANIMAL = "bucket.empty.land_animal"

Definition at line 593 of file LevelSoundEvent.php.

◆ BUCKET_EMPTY_LAVA

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUCKET_EMPTY_LAVA = "bucket.empty.lava"

Definition at line 118 of file LevelSoundEvent.php.

◆ BUCKET_EMPTY_POWDER_SNOW

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUCKET_EMPTY_POWDER_SNOW = "bucket.empty.powder_snow"

Definition at line 355 of file LevelSoundEvent.php.

◆ BUCKET_EMPTY_WATER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUCKET_EMPTY_WATER = "bucket.empty.water"

Definition at line 117 of file LevelSoundEvent.php.

◆ BUCKET_FILL_FISH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUCKET_FILL_FISH = "bucket.fill.fish"

Definition at line 236 of file LevelSoundEvent.php.

◆ BUCKET_FILL_LAND_ANIMAL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUCKET_FILL_LAND_ANIMAL = "bucket.fill.land_animal"

Definition at line 592 of file LevelSoundEvent.php.

◆ BUCKET_FILL_LAVA

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUCKET_FILL_LAVA = "bucket.fill.lava"

Definition at line 116 of file LevelSoundEvent.php.

◆ BUCKET_FILL_POWDER_SNOW

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUCKET_FILL_POWDER_SNOW = "bucket.fill.powder_snow"

Definition at line 354 of file LevelSoundEvent.php.

◆ BUCKET_FILL_WATER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUCKET_FILL_WATER = "bucket.fill.water"

Definition at line 115 of file LevelSoundEvent.php.

◆ BULLET_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BULLET_HIT = "bullet.hit"

Definition at line 89 of file LevelSoundEvent.php.

◆ BUNDLE_DROP_CONTENTS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUNDLE_DROP_CONTENTS = "bundle.drop_contents"

Definition at line 432 of file LevelSoundEvent.php.

◆ BUNDLE_INSERT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUNDLE_INSERT = "bundle.insert"

Definition at line 433 of file LevelSoundEvent.php.

◆ BUNDLE_INSERT_FAIL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUNDLE_INSERT_FAIL = "bundle.insert_fail"

Definition at line 519 of file LevelSoundEvent.php.

◆ BUNDLE_REMOVE_ONE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUNDLE_REMOVE_ONE = "bundle.remove_one"

Definition at line 434 of file LevelSoundEvent.php.

◆ BURP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BURP = "burp"

Definition at line 114 of file LevelSoundEvent.php.

◆ BUTTON_CLICK_OFF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUTTON_CLICK_OFF = "button.click_off"

Definition at line 437 of file LevelSoundEvent.php.

◆ BUTTON_CLICK_ON

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::BUTTON_CLICK_ON = "button.click_on"

Definition at line 438 of file LevelSoundEvent.php.

◆ CAKE_ADD_CANDLE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CAKE_ADD_CANDLE = "cake.add_candle"

Definition at line 384 of file LevelSoundEvent.php.

◆ CAMERA_TAKE_PICTURE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CAMERA_TAKE_PICTURE = "camera.take_picture"

Definition at line 160 of file LevelSoundEvent.php.

◆ CANT_BREED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CANT_BREED = "cant_breed"

Definition at line 278 of file LevelSoundEvent.php.

◆ CAST_SPELL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CAST_SPELL = "cast.spell"

Definition at line 154 of file LevelSoundEvent.php.

◆ CAULDRON_DRIP_LAVA_POINTED_DRIPSTONE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CAULDRON_DRIP_LAVA_POINTED_DRIPSTONE = "cauldron_drip.lava.pointed_dripstone"

Definition at line 357 of file LevelSoundEvent.php.

◆ CAULDRON_DRIP_WATER_POINTED_DRIPSTONE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CAULDRON_DRIP_WATER_POINTED_DRIPSTONE = "cauldron_drip.water.pointed_dripstone"

Definition at line 356 of file LevelSoundEvent.php.

◆ CELEBRATE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CELEBRATE = "celebrate"

Definition at line 310 of file LevelSoundEvent.php.

◆ CHARGE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CHARGE = "charge"

Definition at line 159 of file LevelSoundEvent.php.

◆ CHARGE_SCULK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CHARGE_SCULK = "charge.sculk"

Definition at line 403 of file LevelSoundEvent.php.

◆ CHEST_CLOSED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CHEST_CLOSED = "chest.closed"

Definition at line 93 of file LevelSoundEvent.php.

◆ CHEST_OPEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CHEST_OPEN = "chest.open"

Definition at line 92 of file LevelSoundEvent.php.

◆ CHIME_AMETHYST_BLOCK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CHIME_AMETHYST_BLOCK = "chime.amethyst_block"

Definition at line 371 of file LevelSoundEvent.php.

◆ CHORUSDEATH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CHORUSDEATH = "chorusdeath"

Definition at line 151 of file LevelSoundEvent.php.

◆ CHORUSGROW

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CHORUSGROW = "chorusgrow"

Definition at line 150 of file LevelSoundEvent.php.

◆ CLOSE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CLOSE = "close"

Definition at line 529 of file LevelSoundEvent.php.

◆ CLOSE_LONG

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CLOSE_LONG = "close_long"

Definition at line 530 of file LevelSoundEvent.php.

◆ CONDUIT_ACTIVATE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CONDUIT_ACTIVATE = "conduit.activate"

Definition at line 257 of file LevelSoundEvent.php.

◆ CONDUIT_AMBIENT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CONDUIT_AMBIENT = "conduit.ambient"

Definition at line 258 of file LevelSoundEvent.php.

◆ CONDUIT_ATTACK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CONDUIT_ATTACK = "conduit.attack"

Definition at line 259 of file LevelSoundEvent.php.

◆ CONDUIT_DEACTIVATE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CONDUIT_DEACTIVATE = "conduit.deactivate"

Definition at line 260 of file LevelSoundEvent.php.

◆ CONDUIT_SHORT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CONDUIT_SHORT = "conduit.short"

Definition at line 261 of file LevelSoundEvent.php.

◆ CONVERT_MOOSHROOM

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CONVERT_MOOSHROOM = "convert_mooshroom"

Definition at line 308 of file LevelSoundEvent.php.

◆ CONVERT_TO_DROWNED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CONVERT_TO_DROWNED = "convert_to_drowned"

Definition at line 235 of file LevelSoundEvent.php.

◆ CONVERT_TO_FROG

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CONVERT_TO_FROG = "convert_to_frog"

Definition at line 428 of file LevelSoundEvent.php.

◆ CONVERT_TO_STRAY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CONVERT_TO_STRAY = "convert_to_stray"

Definition at line 383 of file LevelSoundEvent.php.

◆ CONVERTED_TO_ZOMBIFIED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CONVERTED_TO_ZOMBIFIED = "converted_to_zombified"

Definition at line 321 of file LevelSoundEvent.php.

◆ COPPER_WAX_OFF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::COPPER_WAX_OFF = "copper.wax.off"

Definition at line 364 of file LevelSoundEvent.php.

◆ COPPER_WAX_ON

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::COPPER_WAX_ON = "copper.wax.on"

Definition at line 363 of file LevelSoundEvent.php.

◆ CRAFTER_CRAFT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CRAFTER_CRAFT = "crafter.craft"

Definition at line 466 of file LevelSoundEvent.php.

◆ CRAFTER_DISABLE_SLOT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CRAFTER_DISABLE_SLOT = "crafter.disable_slot"

Definition at line 470 of file LevelSoundEvent.php.

◆ CRAFTER_FAIL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CRAFTER_FAIL = "crafter.fail"

Definition at line 467 of file LevelSoundEvent.php.

◆ CREAKING_HEART_SPAWN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CREAKING_HEART_SPAWN = "creaking_heart_spawn"

Definition at line 522 of file LevelSoundEvent.php.

◆ CROSSBOW_LOADING_END

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CROSSBOW_LOADING_END = "crossbow.loading.end"

Definition at line 271 of file LevelSoundEvent.php.

◆ CROSSBOW_LOADING_MIDDLE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CROSSBOW_LOADING_MIDDLE = "crossbow.loading.middle"

Definition at line 270 of file LevelSoundEvent.php.

◆ CROSSBOW_LOADING_START

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CROSSBOW_LOADING_START = "crossbow.loading.start"

Definition at line 269 of file LevelSoundEvent.php.

◆ CROSSBOW_QUICK_CHARGE_END

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CROSSBOW_QUICK_CHARGE_END = "crossbow.quick_charge.end"

Definition at line 275 of file LevelSoundEvent.php.

◆ CROSSBOW_QUICK_CHARGE_MIDDLE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CROSSBOW_QUICK_CHARGE_MIDDLE = "crossbow.quick_charge.middle"

Definition at line 274 of file LevelSoundEvent.php.

◆ CROSSBOW_QUICK_CHARGE_START

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CROSSBOW_QUICK_CHARGE_START = "crossbow.quick_charge.start"

Definition at line 273 of file LevelSoundEvent.php.

◆ CROSSBOW_SHOOT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::CROSSBOW_SHOOT = "crossbow.shoot"

Definition at line 272 of file LevelSoundEvent.php.

◆ DASH_READY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DASH_READY = "dash_ready"

Definition at line 431 of file LevelSoundEvent.php.

◆ DEACTIVATE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DEACTIVATE = "deactivate"

Definition at line 524 of file LevelSoundEvent.php.

◆ DEATH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DEATH = "death"

Definition at line 39 of file LevelSoundEvent.php.

◆ DEATH_BABY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DEATH_BABY = "death.baby"

Definition at line 244 of file LevelSoundEvent.php.

◆ DEATH_IN_WATER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DEATH_IN_WATER = "death.in.water"

Definition at line 40 of file LevelSoundEvent.php.

◆ DEATH_MID_VOLUME

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DEATH_MID_VOLUME = "death.mid.volume"

Definition at line 169 of file LevelSoundEvent.php.

◆ DEATH_MIN_VOLUME

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DEATH_MIN_VOLUME = "death.min.volume"

Definition at line 168 of file LevelSoundEvent.php.

◆ DEATH_SCREAMER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DEATH_SCREAMER = "death.screamer"

Definition at line 374 of file LevelSoundEvent.php.

◆ DEATH_TO_ZOMBIE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DEATH_TO_ZOMBIE = "death.to.zombie"

Definition at line 41 of file LevelSoundEvent.php.

◆ DEFAULT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DEFAULT = "default"

Definition at line 210 of file LevelSoundEvent.php.

◆ DENY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DENY = "deny"

Definition at line 102 of file LevelSoundEvent.php.

◆ DETACH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DETACH = "detach"

Definition at line 101 of file LevelSoundEvent.php.

◆ DISAPPEARED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DISAPPEARED = "disappeared"

Definition at line 418 of file LevelSoundEvent.php.

◆ DOOR_CLOSE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DOOR_CLOSE = "door.close"

Definition at line 440 of file LevelSoundEvent.php.

◆ DOOR_OPEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DOOR_OPEN = "door.open"

Definition at line 439 of file LevelSoundEvent.php.

◆ DRINK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DRINK = "drink"

Definition at line 55 of file LevelSoundEvent.php.

◆ DRINK_HONEY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DRINK_HONEY = "drink.honey"

Definition at line 318 of file LevelSoundEvent.php.

◆ DRINK_MILK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DRINK_MILK = "drink.milk"

Definition at line 420 of file LevelSoundEvent.php.

◆ DRIP_LAVA_POINTED_DRIPSTONE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DRIP_LAVA_POINTED_DRIPSTONE = "drip.lava.pointed_dripstone"

Definition at line 359 of file LevelSoundEvent.php.

◆ DRIP_WATER_POINTED_DRIPSTONE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DRIP_WATER_POINTED_DRIPSTONE = "drip.water.pointed_dripstone"

Definition at line 358 of file LevelSoundEvent.php.

◆ DROP_SLOT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::DROP_SLOT = "drop.slot"

Definition at line 105 of file LevelSoundEvent.php.

◆ EAT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::EAT = "eat"

Definition at line 56 of file LevelSoundEvent.php.

◆ EJECT_BLOCK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::EJECT_BLOCK = "eject_block"

Definition at line 588 of file LevelSoundEvent.php.

◆ ELDERGUARDIAN_CURSE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ELDERGUARDIAN_CURSE = "elderguardian.curse"

Definition at line 140 of file LevelSoundEvent.php.

◆ ELEMCONSTRUCT_OPEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ELEMCONSTRUCT_OPEN = "elemconstruct.open"

Definition at line 212 of file LevelSoundEvent.php.

◆ ENDERCHEST_CLOSED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ENDERCHEST_CLOSED = "enderchest.closed"

Definition at line 97 of file LevelSoundEvent.php.

◆ ENDERCHEST_OPEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ENDERCHEST_OPEN = "enderchest.open"

Definition at line 96 of file LevelSoundEvent.php.

◆ EXPLODE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::EXPLODE = "explode"

Definition at line 73 of file LevelSoundEvent.php.

◆ EXTINGUISH_CANDLE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::EXTINGUISH_CANDLE = "extinguish.candle"

Definition at line 385 of file LevelSoundEvent.php.

◆ EXTINGUISH_FIRE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::EXTINGUISH_FIRE = "extinguish.fire"

Definition at line 90 of file LevelSoundEvent.php.

◆ FALL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FALL = "fall"

Definition at line 34 of file LevelSoundEvent.php.

◆ FALL_BIG

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FALL_BIG = "fall.big"

Definition at line 49 of file LevelSoundEvent.php.

◆ FALL_SMALL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FALL_SMALL = "fall.small"

Definition at line 50 of file LevelSoundEvent.php.

◆ FANG

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FANG = "fang"

Definition at line 158 of file LevelSoundEvent.php.

◆ FENCE_GATE_CLOSE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FENCE_GATE_CLOSE = "fence_gate.close"

Definition at line 444 of file LevelSoundEvent.php.

◆ FENCE_GATE_OPEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FENCE_GATE_OPEN = "fence_gate.open"

Definition at line 443 of file LevelSoundEvent.php.

◆ FIRE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FIRE = "fire"

Definition at line 74 of file LevelSoundEvent.php.

◆ FIZZ

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FIZZ = "fizz"

Definition at line 52 of file LevelSoundEvent.php.

◆ FLAP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FLAP = "flap"

Definition at line 53 of file LevelSoundEvent.php.

◆ FLOP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FLOP = "flop"

Definition at line 139 of file LevelSoundEvent.php.

◆ FLY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FLY = "fly"

Definition at line 28 of file LevelSoundEvent.php.

◆ FREEZE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FREEZE = "freeze"

Definition at line 525 of file LevelSoundEvent.php.

◆ FUSE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::FUSE = "fuse"

Definition at line 76 of file LevelSoundEvent.php.

◆ GALLOP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::GALLOP = "gallop"

Definition at line 33 of file LevelSoundEvent.php.

◆ GEYSER_CONTINUOUS_ERUPTION_ACTIVE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::GEYSER_CONTINUOUS_ERUPTION_ACTIVE = "geyser_continuous_eruption_active"

Definition at line 595 of file LevelSoundEvent.php.

◆ GEYSER_CONTINUOUS_ERUPTION_START

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::GEYSER_CONTINUOUS_ERUPTION_START = "geyser_continuous_eruption_start"

Definition at line 594 of file LevelSoundEvent.php.

◆ GEYSER_ERUPTION_ACTIVE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::GEYSER_ERUPTION_ACTIVE = "geyser_eruption_active"

Definition at line 590 of file LevelSoundEvent.php.

◆ GEYSER_ERUPTION_START

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::GEYSER_ERUPTION_START = "geyser_eruption_start"

Definition at line 589 of file LevelSoundEvent.php.

◆ GLASS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::GLASS = "glass"

Definition at line 152 of file LevelSoundEvent.php.

◆ GLOW_SQUID_INK_SQUIRT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::GLOW_SQUID_INK_SQUIRT = "glow_squid.ink_squirt"

Definition at line 382 of file LevelSoundEvent.php.

◆ GLOWSTICK_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::GLOWSTICK_USE = "glowstick.use"

Definition at line 233 of file LevelSoundEvent.php.

◆ GROWL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::GROWL = "growl"

Definition at line 163 of file LevelSoundEvent.php.

◆ HAGGLE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HAGGLE = "haggle"

Definition at line 146 of file LevelSoundEvent.php.

◆ HAGGLE_IDLE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HAGGLE_IDLE = "haggle.idle"

Definition at line 149 of file LevelSoundEvent.php.

◆ HAGGLE_NO

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HAGGLE_NO = "haggle.no"

Definition at line 148 of file LevelSoundEvent.php.

◆ HAGGLE_YES

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HAGGLE_YES = "haggle.yes"

Definition at line 147 of file LevelSoundEvent.php.

◆ HEARTBEAT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HEARTBEAT = "heartbeat"

Definition at line 400 of file LevelSoundEvent.php.

◆ HEAVY_STEP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HEAVY_STEP = "heavy.step"

Definition at line 32 of file LevelSoundEvent.php.

◆ HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HIT = "hit"

Definition at line 26 of file LevelSoundEvent.php.

◆ HORN_BREAK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HORN_BREAK = "horn_break"

Definition at line 401 of file LevelSoundEvent.php.

◆ HORN_CALL0

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HORN_CALL0 = "horn_call0"

Definition at line 406 of file LevelSoundEvent.php.

◆ HORN_CALL1

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HORN_CALL1 = "horn_call1"

Definition at line 407 of file LevelSoundEvent.php.

◆ HORN_CALL2

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HORN_CALL2 = "horn_call2"

Definition at line 408 of file LevelSoundEvent.php.

◆ HORN_CALL3

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HORN_CALL3 = "horn_call3"

Definition at line 409 of file LevelSoundEvent.php.

◆ HORN_CALL4

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HORN_CALL4 = "horn_call4"

Definition at line 410 of file LevelSoundEvent.php.

◆ HORN_CALL5

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HORN_CALL5 = "horn_call5"

Definition at line 411 of file LevelSoundEvent.php.

◆ HORN_CALL6

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HORN_CALL6 = "horn_call6"

Definition at line 412 of file LevelSoundEvent.php.

◆ HORN_CALL7

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HORN_CALL7 = "horn_call7"

Definition at line 413 of file LevelSoundEvent.php.

◆ HURT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HURT = "hurt"

Definition at line 42 of file LevelSoundEvent.php.

◆ HURT_BABY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HURT_BABY = "hurt.baby"

Definition at line 243 of file LevelSoundEvent.php.

◆ HURT_IN_WATER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HURT_IN_WATER = "hurt.in.water"

Definition at line 43 of file LevelSoundEvent.php.

◆ HURT_REDUCED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HURT_REDUCED = "hurt.reduced"

Definition at line 495 of file LevelSoundEvent.php.

◆ HURT_SCREAMER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::HURT_SCREAMER = "hurt.screamer"

Definition at line 373 of file LevelSoundEvent.php.

◆ ICEBOMB_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ICEBOMB_HIT = "icebomb.hit"

Definition at line 213 of file LevelSoundEvent.php.

◆ IGNITE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IGNITE = "ignite"

Definition at line 75 of file LevelSoundEvent.php.

◆ IMITATE_BLAZE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_BLAZE = "imitate.blaze"

Definition at line 170 of file LevelSoundEvent.php.

◆ IMITATE_BOGGED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_BOGGED = "imitate.bogged"

Definition at line 497 of file LevelSoundEvent.php.

◆ IMITATE_BREEZE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_BREEZE = "imitate.breeze"

Definition at line 481 of file LevelSoundEvent.php.

◆ IMITATE_CAMEL_HUSK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_CAMEL_HUSK = "imitate.camel_husk"

Definition at line 560 of file LevelSoundEvent.php.

◆ IMITATE_CAVE_SPIDER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_CAVE_SPIDER = "imitate.cave_spider"

Definition at line 171 of file LevelSoundEvent.php.

◆ IMITATE_CREAKING

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_CREAKING = "imitate.creaking"

Definition at line 518 of file LevelSoundEvent.php.

◆ IMITATE_CREEPER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_CREEPER = "imitate.creeper"

Definition at line 172 of file LevelSoundEvent.php.

◆ IMITATE_DROWNED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_DROWNED = "imitate.drowned"

Definition at line 517 of file LevelSoundEvent.php.

◆ IMITATE_ELDER_GUARDIAN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_ELDER_GUARDIAN = "imitate.elder_guardian"

Definition at line 173 of file LevelSoundEvent.php.

◆ IMITATE_ENDER_DRAGON

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_ENDER_DRAGON = "imitate.ender_dragon"

Definition at line 174 of file LevelSoundEvent.php.

◆ IMITATE_ENDERMAN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_ENDERMAN = "imitate.enderman"

Definition at line 175 of file LevelSoundEvent.php.

◆ IMITATE_ENDERMITE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_ENDERMITE = "imitate.endermite"

Definition at line 176 of file LevelSoundEvent.php.

◆ IMITATE_EVOCATION_ILLAGER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_EVOCATION_ILLAGER = "imitate.evocation_illager"

Definition at line 177 of file LevelSoundEvent.php.

◆ IMITATE_GHAST

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_GHAST = "imitate.ghast"

Definition at line 178 of file LevelSoundEvent.php.

◆ IMITATE_GUARDIAN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_GUARDIAN = "imitate.guardian"

Definition at line 533 of file LevelSoundEvent.php.

◆ IMITATE_HAPPY_GHAST

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_HAPPY_GHAST = "imitate.happy_ghast"

Definition at line 538 of file LevelSoundEvent.php.

◆ IMITATE_HUSK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_HUSK = "imitate.husk"

Definition at line 179 of file LevelSoundEvent.php.

◆ IMITATE_MAGMA_CUBE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_MAGMA_CUBE = "imitate.magma_cube"

Definition at line 180 of file LevelSoundEvent.php.

◆ IMITATE_PARCHED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_PARCHED = "imitate.parched"

Definition at line 559 of file LevelSoundEvent.php.

◆ IMITATE_PHANTOM

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_PHANTOM = "imitate.phantom"

Definition at line 531 of file LevelSoundEvent.php.

◆ IMITATE_PILLAGER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_PILLAGER = "imitate.pillager"

Definition at line 535 of file LevelSoundEvent.php.

◆ IMITATE_POLAR_BEAR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_POLAR_BEAR = "imitate.polar_bear"

Definition at line 181 of file LevelSoundEvent.php.

◆ IMITATE_RAVAGER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_RAVAGER = "imitate.ravager"

Definition at line 534 of file LevelSoundEvent.php.

◆ IMITATE_SHULKER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_SHULKER = "imitate.shulker"

Definition at line 182 of file LevelSoundEvent.php.

◆ IMITATE_SILVERFISH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_SILVERFISH = "imitate.silverfish"

Definition at line 183 of file LevelSoundEvent.php.

◆ IMITATE_SKELETON

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_SKELETON = "imitate.skeleton"

Definition at line 184 of file LevelSoundEvent.php.

◆ IMITATE_SLIME

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_SLIME = "imitate.slime"

Definition at line 185 of file LevelSoundEvent.php.

◆ IMITATE_SPIDER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_SPIDER = "imitate.spider"

Definition at line 186 of file LevelSoundEvent.php.

◆ IMITATE_STRAY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_STRAY = "imitate.stray"

Definition at line 187 of file LevelSoundEvent.php.

◆ IMITATE_VEX

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_VEX = "imitate.vex"

Definition at line 188 of file LevelSoundEvent.php.

◆ IMITATE_VINDICATION_ILLAGER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_VINDICATION_ILLAGER = "imitate.vindication_illager"

Definition at line 189 of file LevelSoundEvent.php.

◆ IMITATE_WARDEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_WARDEN = "imitate.warden"

Definition at line 414 of file LevelSoundEvent.php.

◆ IMITATE_WITCH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_WITCH = "imitate.witch"

Definition at line 190 of file LevelSoundEvent.php.

◆ IMITATE_WITHER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_WITHER = "imitate.wither"

Definition at line 191 of file LevelSoundEvent.php.

◆ IMITATE_WITHER_SKELETON

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_WITHER_SKELETON = "imitate.wither_skeleton"

Definition at line 192 of file LevelSoundEvent.php.

◆ IMITATE_WOLF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_WOLF = "imitate.wolf"

Definition at line 193 of file LevelSoundEvent.php.

◆ IMITATE_ZOGLIN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_ZOGLIN = "imitate.zoglin"

Definition at line 532 of file LevelSoundEvent.php.

◆ IMITATE_ZOMBIE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_ZOMBIE = "imitate.zombie"

Definition at line 194 of file LevelSoundEvent.php.

◆ IMITATE_ZOMBIE_PIGMAN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_ZOMBIE_PIGMAN = "imitate.zombie_pigman"

Definition at line 195 of file LevelSoundEvent.php.

◆ IMITATE_ZOMBIE_VILLAGER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IMITATE_ZOMBIE_VILLAGER = "imitate.zombie_villager"

Definition at line 196 of file LevelSoundEvent.php.

◆ INSERT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::INSERT = "insert"

Definition at line 445 of file LevelSoundEvent.php.

◆ INSERT_ENCHANTED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::INSERT_ENCHANTED = "insert_enchanted"

Definition at line 447 of file LevelSoundEvent.php.

◆ IRONGOLEM_CRACK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IRONGOLEM_CRACK = "irongolem.crack"

Definition at line 397 of file LevelSoundEvent.php.

◆ IRONGOLEM_REPAIR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::IRONGOLEM_REPAIR = "irongolem.repair"

Definition at line 398 of file LevelSoundEvent.php.

◆ ITEM_BOOK_PUT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_BOOK_PUT = "item.book.put"

Definition at line 280 of file LevelSoundEvent.php.

◆ ITEM_COPPER_SPEAR_ATTACK_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_COPPER_SPEAR_ATTACK_HIT = "item.copper_spear.attack_hit"

Definition at line 566 of file LevelSoundEvent.php.

◆ ITEM_COPPER_SPEAR_ATTACK_MISS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_COPPER_SPEAR_ATTACK_MISS = "item.copper_spear.attack_miss"

Definition at line 572 of file LevelSoundEvent.php.

◆ ITEM_COPPER_SPEAR_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_COPPER_SPEAR_USE = "item.copper_spear.use"

Definition at line 578 of file LevelSoundEvent.php.

◆ ITEM_DIAMOND_SPEAR_ATTACK_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_DIAMOND_SPEAR_ATTACK_HIT = "item.diamond_spear.attack_hit"

Definition at line 568 of file LevelSoundEvent.php.

◆ ITEM_DIAMOND_SPEAR_ATTACK_MISS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_DIAMOND_SPEAR_ATTACK_MISS = "item.diamond_spear.attack_miss"

Definition at line 574 of file LevelSoundEvent.php.

◆ ITEM_DIAMOND_SPEAR_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_DIAMOND_SPEAR_USE = "item.diamond_spear.use"

Definition at line 580 of file LevelSoundEvent.php.

◆ ITEM_ENCHANT_LUNGE1

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_ENCHANT_LUNGE1 = "item.enchant.lunge1"

Definition at line 551 of file LevelSoundEvent.php.

◆ ITEM_ENCHANT_LUNGE2

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_ENCHANT_LUNGE2 = "item.enchant.lunge2"

Definition at line 552 of file LevelSoundEvent.php.

◆ ITEM_ENCHANT_LUNGE3

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_ENCHANT_LUNGE3 = "item.enchant.lunge3"

Definition at line 553 of file LevelSoundEvent.php.

◆ ITEM_FIZZ

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_FIZZ = "item.fizz"

Definition at line 91 of file LevelSoundEvent.php.

◆ ITEM_GIVEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_GIVEN = "item_given"

Definition at line 416 of file LevelSoundEvent.php.

◆ ITEM_GOLDEN_SPEAR_ATTACK_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_GOLDEN_SPEAR_ATTACK_HIT = "item.golden_spear.attack_hit"

Definition at line 567 of file LevelSoundEvent.php.

◆ ITEM_GOLDEN_SPEAR_ATTACK_MISS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_GOLDEN_SPEAR_ATTACK_MISS = "item.golden_spear.attack_miss"

Definition at line 573 of file LevelSoundEvent.php.

◆ ITEM_GOLDEN_SPEAR_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_GOLDEN_SPEAR_USE = "item.golden_spear.use"

Definition at line 579 of file LevelSoundEvent.php.

◆ ITEM_IRON_SPEAR_ATTACK_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_IRON_SPEAR_ATTACK_HIT = "item.iron_spear.attack_hit"

Definition at line 565 of file LevelSoundEvent.php.

◆ ITEM_IRON_SPEAR_ATTACK_MISS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_IRON_SPEAR_ATTACK_MISS = "item.iron_spear.attack_miss"

Definition at line 571 of file LevelSoundEvent.php.

◆ ITEM_IRON_SPEAR_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_IRON_SPEAR_USE = "item.iron_spear.use"

Definition at line 577 of file LevelSoundEvent.php.

◆ ITEM_NETHERITE_SPEAR_ATTACK_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_NETHERITE_SPEAR_ATTACK_HIT = "item.netherite_spear.attack_hit"

Definition at line 569 of file LevelSoundEvent.php.

◆ ITEM_NETHERITE_SPEAR_ATTACK_MISS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_NETHERITE_SPEAR_ATTACK_MISS = "item.netherite_spear.attack_miss"

Definition at line 575 of file LevelSoundEvent.php.

◆ ITEM_NETHERITE_SPEAR_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_NETHERITE_SPEAR_USE = "item.netherite_spear.use"

Definition at line 581 of file LevelSoundEvent.php.

◆ ITEM_SHIELD_BLOCK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_SHIELD_BLOCK = "item.shield.block"

Definition at line 279 of file LevelSoundEvent.php.

◆ ITEM_SPEAR_ATTACK_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_SPEAR_ATTACK_HIT = "item.spear.attack_hit"

Definition at line 555 of file LevelSoundEvent.php.

◆ ITEM_SPEAR_ATTACK_MISS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_SPEAR_ATTACK_MISS = "item.spear.attack_miss"

Definition at line 556 of file LevelSoundEvent.php.

◆ ITEM_SPEAR_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_SPEAR_USE = "item.spear.use"

Definition at line 561 of file LevelSoundEvent.php.

◆ ITEM_SPYGLASS_STOP_USING

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_SPYGLASS_STOP_USING = "item.spyglass.stop_using"

Definition at line 370 of file LevelSoundEvent.php.

◆ ITEM_SPYGLASS_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_SPYGLASS_USE = "item.spyglass.use"

Definition at line 369 of file LevelSoundEvent.php.

◆ ITEM_STONE_SPEAR_ATTACK_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_STONE_SPEAR_ATTACK_HIT = "item.stone_spear.attack_hit"

Definition at line 564 of file LevelSoundEvent.php.

◆ ITEM_STONE_SPEAR_ATTACK_MISS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_STONE_SPEAR_ATTACK_MISS = "item.stone_spear.attack_miss"

Definition at line 570 of file LevelSoundEvent.php.

◆ ITEM_STONE_SPEAR_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_STONE_SPEAR_USE = "item.stone_spear.use"

Definition at line 576 of file LevelSoundEvent.php.

◆ ITEM_TAKEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_TAKEN = "item_taken"

Definition at line 417 of file LevelSoundEvent.php.

◆ ITEM_THROWN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_THROWN = "item_thrown"

Definition at line 426 of file LevelSoundEvent.php.

◆ ITEM_TRIDENT_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_TRIDENT_HIT = "item.trident.hit"

Definition at line 202 of file LevelSoundEvent.php.

◆ ITEM_TRIDENT_HIT_GROUND

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_TRIDENT_HIT_GROUND = "item.trident.hit_ground"

Definition at line 209 of file LevelSoundEvent.php.

◆ ITEM_TRIDENT_RETURN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_TRIDENT_RETURN = "item.trident.return"

Definition at line 203 of file LevelSoundEvent.php.

◆ ITEM_TRIDENT_RIPTIDE_1

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_TRIDENT_RIPTIDE_1 = "item.trident.riptide_1"

Definition at line 204 of file LevelSoundEvent.php.

◆ ITEM_TRIDENT_RIPTIDE_2

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_TRIDENT_RIPTIDE_2 = "item.trident.riptide_2"

Definition at line 205 of file LevelSoundEvent.php.

◆ ITEM_TRIDENT_RIPTIDE_3

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_TRIDENT_RIPTIDE_3 = "item.trident.riptide_3"

Definition at line 206 of file LevelSoundEvent.php.

◆ ITEM_TRIDENT_THROW

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_TRIDENT_THROW = "item.trident.throw"

Definition at line 207 of file LevelSoundEvent.php.

◆ ITEM_TRIDENT_THUNDER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_TRIDENT_THUNDER = "item.trident.thunder"

Definition at line 208 of file LevelSoundEvent.php.

◆ ITEM_USE_ON

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_USE_ON = "item.use.on"

Definition at line 25 of file LevelSoundEvent.php.

◆ ITEM_WOODEN_SPEAR_ATTACK_HIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_WOODEN_SPEAR_ATTACK_HIT = "item.wooden_spear.attack_hit"

Definition at line 557 of file LevelSoundEvent.php.

◆ ITEM_WOODEN_SPEAR_ATTACK_MISS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_WOODEN_SPEAR_ATTACK_MISS = "item.wooden_spear.attack_miss"

Definition at line 558 of file LevelSoundEvent.php.

◆ ITEM_WOODEN_SPEAR_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ITEM_WOODEN_SPEAR_USE = "item.wooden_spear.use"

Definition at line 562 of file LevelSoundEvent.php.

◆ JUMP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::JUMP = "jump"

Definition at line 29 of file LevelSoundEvent.php.

◆ JUMP_PREVENT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::JUMP_PREVENT = "jump.prevent"

Definition at line 311 of file LevelSoundEvent.php.

◆ JUMP_TO_BLOCK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::JUMP_TO_BLOCK = "jump_to_block"

Definition at line 376 of file LevelSoundEvent.php.

◆ LAND

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LAND = "land"

Definition at line 60 of file LevelSoundEvent.php.

◆ LARGE_BLAST

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LARGE_BLAST = "large.blast"

Definition at line 83 of file LevelSoundEvent.php.

◆ LAUNCH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LAUNCH = "launch"

Definition at line 81 of file LevelSoundEvent.php.

◆ LAVA

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LAVA = "lava"

Definition at line 113 of file LevelSoundEvent.php.

◆ LAVA_POP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LAVA_POP = "lava.pop"

Definition at line 112 of file LevelSoundEvent.php.

◆ LAY_EGG

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LAY_EGG = "lay_egg"

Definition at line 251 of file LevelSoundEvent.php.

◆ LAY_SPAWN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LAY_SPAWN = "lay_spawn"

Definition at line 422 of file LevelSoundEvent.php.

◆ LEAD_BREAK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LEAD_BREAK = "lead.break"

Definition at line 544 of file LevelSoundEvent.php.

◆ LEAD_LEASH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LEAD_LEASH = "lead.leash"

Definition at line 542 of file LevelSoundEvent.php.

◆ LEAD_UNLEASH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LEAD_UNLEASH = "lead.unleash"

Definition at line 543 of file LevelSoundEvent.php.

◆ LEASHKNOT_BREAK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LEASHKNOT_BREAK = "leashknot.break"

Definition at line 162 of file LevelSoundEvent.php.

◆ LEASHKNOT_PLACE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LEASHKNOT_PLACE = "leashknot.place"

Definition at line 161 of file LevelSoundEvent.php.

◆ LEVELUP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LEVELUP = "levelup"

Definition at line 87 of file LevelSoundEvent.php.

◆ LISTENING

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LISTENING = "listening"

Definition at line 399 of file LevelSoundEvent.php.

◆ LISTENING_ANGRY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LISTENING_ANGRY = "listening_angry"

Definition at line 415 of file LevelSoundEvent.php.

◆ LODESTONE_COMPASS_LINK_COMPASS_TO_LODESTONE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LODESTONE_COMPASS_LINK_COMPASS_TO_LODESTONE = "lodestone_compass.link_compass_to_lodestone"

Definition at line 339 of file LevelSoundEvent.php.

◆ LT_REACTION_BLEACH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_BLEACH = "lt.reaction.bleach"

Definition at line 216 of file LevelSoundEvent.php.

◆ LT_REACTION_EPASTE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_EPASTE = "lt.reaction.epaste"

Definition at line 217 of file LevelSoundEvent.php.

◆ LT_REACTION_EPASTE2

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_EPASTE2 = "lt.reaction.epaste2"

Definition at line 218 of file LevelSoundEvent.php.

◆ LT_REACTION_FERTILIZER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_FERTILIZER = "lt.reaction.fertilizer"

Definition at line 223 of file LevelSoundEvent.php.

◆ LT_REACTION_FIRE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_FIRE = "lt.reaction.fire"

Definition at line 227 of file LevelSoundEvent.php.

◆ LT_REACTION_FIREBALL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_FIREBALL = "lt.reaction.fireball"

Definition at line 224 of file LevelSoundEvent.php.

◆ LT_REACTION_GLOW_STICK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_GLOW_STICK = "lt.reaction.glow_stick"

Definition at line 219 of file LevelSoundEvent.php.

◆ LT_REACTION_GLOW_STICK_2

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_GLOW_STICK_2 = "lt.reaction.glow_stick_2"

Definition at line 220 of file LevelSoundEvent.php.

◆ LT_REACTION_ICEBOMB

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_ICEBOMB = "lt.reaction.icebomb"

Definition at line 215 of file LevelSoundEvent.php.

◆ LT_REACTION_LUMINOL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_LUMINOL = "lt.reaction.luminol"

Definition at line 221 of file LevelSoundEvent.php.

◆ LT_REACTION_MGSALT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_MGSALT = "lt.reaction.mgsalt"

Definition at line 225 of file LevelSoundEvent.php.

◆ LT_REACTION_MISCEXPLOSION

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_MISCEXPLOSION = "lt.reaction.miscexplosion"

Definition at line 228 of file LevelSoundEvent.php.

◆ LT_REACTION_MISCFIRE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_MISCFIRE = "lt.reaction.miscfire"

Definition at line 226 of file LevelSoundEvent.php.

◆ LT_REACTION_MISCMYSTICAL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_MISCMYSTICAL = "lt.reaction.miscmystical"

Definition at line 229 of file LevelSoundEvent.php.

◆ LT_REACTION_MISCMYSTICAL2

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_MISCMYSTICAL2 = "lt.reaction.miscmystical2"

Definition at line 230 of file LevelSoundEvent.php.

◆ LT_REACTION_PRODUCT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_PRODUCT = "lt.reaction.product"

Definition at line 231 of file LevelSoundEvent.php.

◆ LT_REACTION_SALT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::LT_REACTION_SALT = "lt.reaction.salt"

Definition at line 222 of file LevelSoundEvent.php.

◆ MACE_HEAVY_SMASH_GROUND

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MACE_HEAVY_SMASH_GROUND = "mace.heavy_smash_ground"

Definition at line 507 of file LevelSoundEvent.php.

◆ MACE_SMASH_AIR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MACE_SMASH_AIR = "mace.smash_air"

Definition at line 501 of file LevelSoundEvent.php.

◆ MACE_SMASH_GROUND

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MACE_SMASH_GROUND = "mace.smash_ground"

Definition at line 502 of file LevelSoundEvent.php.

◆ MAD

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MAD = "mad"

Definition at line 44 of file LevelSoundEvent.php.

◆ MILK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MILK = "milk"

Definition at line 71 of file LevelSoundEvent.php.

◆ MILK_SCREAMER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MILK_SCREAMER = "milk.screamer"

Definition at line 375 of file LevelSoundEvent.php.

◆ MILK_SUSPICIOUSLY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MILK_SUSPICIOUSLY = "milk_suspiciously"

Definition at line 309 of file LevelSoundEvent.php.

◆ MOB_ARMADILLO_BRUSH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MOB_ARMADILLO_BRUSH = "mob.armadillo.brush"

Definition at line 482 of file LevelSoundEvent.php.

◆ MOB_ARMADILLO_SCUTE_DROP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MOB_ARMADILLO_SCUTE_DROP = "mob.armadillo.scute_drop"

Definition at line 483 of file LevelSoundEvent.php.

◆ MOB_ARMOR_STAND_PLACE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MOB_ARMOR_STAND_PLACE = "mob.armor_stand.place"

Definition at line 63 of file LevelSoundEvent.php.

◆ MOB_HOGLIN_CONVERTED_TO_ZOMBIFIED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MOB_HOGLIN_CONVERTED_TO_ZOMBIFIED = "mob.hoglin.converted_to_zombified"

Definition at line 461 of file LevelSoundEvent.php.

◆ MOB_HUSK_CONVERT_TO_ZOMBIE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MOB_HUSK_CONVERT_TO_ZOMBIE = "mob.husk.convert_to_zombie"

Definition at line 459 of file LevelSoundEvent.php.

◆ MOB_PIG_DEATH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MOB_PIG_DEATH = "mob.pig.death"

Definition at line 460 of file LevelSoundEvent.php.

◆ MOB_PLAYER_HURT_DROWN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MOB_PLAYER_HURT_DROWN = "mob.player.hurt_drown"

Definition at line 366 of file LevelSoundEvent.php.

◆ MOB_PLAYER_HURT_FREEZE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MOB_PLAYER_HURT_FREEZE = "mob.player.hurt_freeze"

Definition at line 368 of file LevelSoundEvent.php.

◆ MOB_PLAYER_HURT_ON_FIRE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MOB_PLAYER_HURT_ON_FIRE = "mob.player.hurt_on_fire"

Definition at line 367 of file LevelSoundEvent.php.

◆ MOB_WARNING

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MOB_WARNING = "mob.warning"

Definition at line 141 of file LevelSoundEvent.php.

◆ MOB_WARNING_BABY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MOB_WARNING_BABY = "mob.warning.baby"

Definition at line 142 of file LevelSoundEvent.php.

◆ MULTI_SWAP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::MULTI_SWAP = "multi_swap"

Definition at line 550 of file LevelSoundEvent.php.

◆ NEARBY_CLOSE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::NEARBY_CLOSE = "nearby_close"

Definition at line 391 of file LevelSoundEvent.php.

◆ NEARBY_CLOSER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::NEARBY_CLOSER = "nearby_closer"

Definition at line 392 of file LevelSoundEvent.php.

◆ NEARBY_CLOSEST

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::NEARBY_CLOSEST = "nearby_closest"

Definition at line 393 of file LevelSoundEvent.php.

◆ NOTE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::NOTE = "note"

Definition at line 106 of file LevelSoundEvent.php.

◆ NOTE_BASS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::NOTE_BASS = "note.bass"

Definition at line 457 of file LevelSoundEvent.php.

◆ OMINOUS_BOTTLE_END_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::OMINOUS_BOTTLE_END_USE = "ominous_bottle.end_use"

Definition at line 506 of file LevelSoundEvent.php.

◆ OMINOUS_ITEM_SPAWNER_ABOUT_TO_SPAWN_ITEM

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::OMINOUS_ITEM_SPAWNER_ABOUT_TO_SPAWN_ITEM = "ominous_item_spawner.about_to_spawn_item"

Definition at line 512 of file LevelSoundEvent.php.

◆ OMINOUS_ITEM_SPAWNER_SPAWN_ITEM

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::OMINOUS_ITEM_SPAWNER_SPAWN_ITEM = "ominous_item_spawner.spawn_item"

Definition at line 505 of file LevelSoundEvent.php.

◆ OMINOUS_ITEM_SPAWNER_SPAWN_ITEM_BEGIN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::OMINOUS_ITEM_SPAWNER_SPAWN_ITEM_BEGIN = "ominous_item_spawner.spawn_item_begin"

Definition at line 508 of file LevelSoundEvent.php.

◆ OPEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::OPEN = "open"

Definition at line 527 of file LevelSoundEvent.php.

◆ OPEN_LONG

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::OPEN_LONG = "open_long"

Definition at line 528 of file LevelSoundEvent.php.

◆ PANIC

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PANIC = "panic"

Definition at line 325 of file LevelSoundEvent.php.

◆ PANT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PANT = "pant"

Definition at line 165 of file LevelSoundEvent.php.

◆ PARTICLE_SOUL_ESCAPE_LOUD

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PARTICLE_SOUL_ESCAPE_LOUD = "particle.soul_escape.loud"

Definition at line 337 of file LevelSoundEvent.php.

◆ PARTICLE_SOUL_ESCAPE_QUIET

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PARTICLE_SOUL_ESCAPE_QUIET = "particle.soul_escape.quiet"

Definition at line 336 of file LevelSoundEvent.php.

◆ PAUSE_GROWTH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PAUSE_GROWTH = "pause_growth"

Definition at line 582 of file LevelSoundEvent.php.

◆ PICK_BERRIES_CAVE_VINES

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PICK_BERRIES_CAVE_VINES = "pick_berries.cave_vines"

Definition at line 360 of file LevelSoundEvent.php.

◆ PICKUP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PICKUP = "pickup"

Definition at line 446 of file LevelSoundEvent.php.

◆ PICKUP_ENCHANTED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PICKUP_ENCHANTED = "pickup_enchanted"

Definition at line 448 of file LevelSoundEvent.php.

◆ PISTON_IN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PISTON_IN = "piston.in"

Definition at line 108 of file LevelSoundEvent.php.

◆ PISTON_OUT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PISTON_OUT = "piston.out"

Definition at line 109 of file LevelSoundEvent.php.

◆ PLACE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PLACE = "place"

Definition at line 31 of file LevelSoundEvent.php.

◆ PLACE_IN_WATER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PLACE_IN_WATER = "place_in_water"

Definition at line 536 of file LevelSoundEvent.php.

◆ PLACE_ITEM

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PLACE_ITEM = "place_item"

Definition at line 548 of file LevelSoundEvent.php.

◆ PLOP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PLOP = "plop"

Definition at line 59 of file LevelSoundEvent.php.

◆ POP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::POP = "pop"

Definition at line 104 of file LevelSoundEvent.php.

◆ PORTAL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PORTAL = "portal"

Definition at line 110 of file LevelSoundEvent.php.

◆ PORTAL_TRAVEL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PORTAL_TRAVEL = "portal.travel"

Definition at line 201 of file LevelSoundEvent.php.

◆ POTION_BREWED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::POTION_BREWED = "potion.brewed"

Definition at line 153 of file LevelSoundEvent.php.

◆ POWER_OFF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::POWER_OFF = "power.off"

Definition at line 99 of file LevelSoundEvent.php.

◆ POWER_OFF_SCULK_SENSOR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::POWER_OFF_SCULK_SENSOR = "power.off.sculk_sensor"

Definition at line 353 of file LevelSoundEvent.php.

◆ POWER_ON

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::POWER_ON = "power.on"

Definition at line 98 of file LevelSoundEvent.php.

◆ POWER_ON_SCULK_SENSOR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::POWER_ON_SCULK_SENSOR = "power.on.sculk_sensor"

Definition at line 352 of file LevelSoundEvent.php.

◆ PRE_RAM

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PRE_RAM = "pre_ram"

Definition at line 377 of file LevelSoundEvent.php.

◆ PRE_RAM_SCREAMER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PRE_RAM_SCREAMER = "pre_ram.screamer"

Definition at line 378 of file LevelSoundEvent.php.

◆ PREPARE_ATTACK

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PREPARE_ATTACK = "prepare.attack"

Definition at line 155 of file LevelSoundEvent.php.

◆ PREPARE_SUMMON

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PREPARE_SUMMON = "prepare.summon"

Definition at line 156 of file LevelSoundEvent.php.

◆ PREPARE_WOLOLO

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PREPARE_WOLOLO = "prepare.wololo"

Definition at line 157 of file LevelSoundEvent.php.

◆ PRESNEEZE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PRESNEEZE = "presneeze"

Definition at line 264 of file LevelSoundEvent.php.

◆ PRESSURE_PLATE_CLICK_OFF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PRESSURE_PLATE_CLICK_OFF = "pressure_plate.click_off"

Definition at line 435 of file LevelSoundEvent.php.

◆ PRESSURE_PLATE_CLICK_ON

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PRESSURE_PLATE_CLICK_ON = "pressure_plate.click_on"

Definition at line 436 of file LevelSoundEvent.php.

◆ PUMPKIN_CARVE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PUMPKIN_CARVE = "pumpkin.carve"

Definition at line 458 of file LevelSoundEvent.php.

◆ PURR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PURR = "purr"

Definition at line 166 of file LevelSoundEvent.php.

◆ PURREOW

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PURREOW = "purreow"

Definition at line 167 of file LevelSoundEvent.php.

◆ PUSHED_BY_PLAYER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::PUSHED_BY_PLAYER = "pushed_by_player"

Definition at line 584 of file LevelSoundEvent.php.

◆ RAID_HORN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RAID_HORN = "raid.horn"

Definition at line 296 of file LevelSoundEvent.php.

◆ RAM_IMPACT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RAM_IMPACT = "ram_impact"

Definition at line 379 of file LevelSoundEvent.php.

◆ RAM_IMPACT_SCREAMER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RAM_IMPACT_SCREAMER = "ram_impact.screamer"

Definition at line 380 of file LevelSoundEvent.php.

◆ RANDOM_ANVIL_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RANDOM_ANVIL_USE = "random.anvil_use"

Definition at line 199 of file LevelSoundEvent.php.

◆ REAPPEARED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::REAPPEARED = "reappeared"

Definition at line 419 of file LevelSoundEvent.php.

◆ RECORD_11

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_11 = "record.11"

Definition at line 136 of file LevelSoundEvent.php.

◆ RECORD_13

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_13 = "record.13"

Definition at line 126 of file LevelSoundEvent.php.

◆ RECORD_5

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_5 = "record.5"

Definition at line 427 of file LevelSoundEvent.php.

◆ RECORD_BLOCKS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_BLOCKS = "record.blocks"

Definition at line 128 of file LevelSoundEvent.php.

◆ RECORD_BOUNCE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_BOUNCE = "record.bounce"

Definition at line 591 of file LevelSoundEvent.php.

◆ RECORD_CAT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_CAT = "record.cat"

Definition at line 127 of file LevelSoundEvent.php.

◆ RECORD_CHIRP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_CHIRP = "record.chirp"

Definition at line 129 of file LevelSoundEvent.php.

◆ RECORD_CREATOR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_CREATOR = "record.creator"

Definition at line 513 of file LevelSoundEvent.php.

◆ RECORD_CREATOR_MUSIC_BOX

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_CREATOR_MUSIC_BOX = "record.creator_music_box"

Definition at line 514 of file LevelSoundEvent.php.

◆ RECORD_FAR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_FAR = "record.far"

Definition at line 130 of file LevelSoundEvent.php.

◆ RECORD_LAVA_CHICKEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_LAVA_CHICKEN = "record.lava_chicken"

Definition at line 547 of file LevelSoundEvent.php.

◆ RECORD_MALL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_MALL = "record.mall"

Definition at line 131 of file LevelSoundEvent.php.

◆ RECORD_MELLOHI

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_MELLOHI = "record.mellohi"

Definition at line 132 of file LevelSoundEvent.php.

◆ RECORD_NULL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_NULL = "record.null"

Definition at line 138 of file LevelSoundEvent.php.

◆ RECORD_OTHERSIDE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_OTHERSIDE = "record.otherside"

Definition at line 395 of file LevelSoundEvent.php.

◆ RECORD_PIGSTEP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_PIGSTEP = "record.pigstep"

Definition at line 338 of file LevelSoundEvent.php.

◆ RECORD_PRECIPICE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_PRECIPICE = "record.precipice"

Definition at line 515 of file LevelSoundEvent.php.

◆ RECORD_RELIC

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_RELIC = "record.relic"

Definition at line 456 of file LevelSoundEvent.php.

◆ RECORD_STAL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_STAL = "record.stal"

Definition at line 133 of file LevelSoundEvent.php.

◆ RECORD_STRAD

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_STRAD = "record.strad"

Definition at line 134 of file LevelSoundEvent.php.

◆ RECORD_TEARS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_TEARS = "record.tears"

Definition at line 540 of file LevelSoundEvent.php.

◆ RECORD_WAIT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_WAIT = "record.wait"

Definition at line 137 of file LevelSoundEvent.php.

◆ RECORD_WARD

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RECORD_WARD = "record.ward"

Definition at line 135 of file LevelSoundEvent.php.

◆ REFLECT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::REFLECT = "reflect"

Definition at line 486 of file LevelSoundEvent.php.

◆ REMEDY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::REMEDY = "remedy"

Definition at line 85 of file LevelSoundEvent.php.

◆ RESET_GROWTH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RESET_GROWTH = "reset_growth"

Definition at line 583 of file LevelSoundEvent.php.

◆ RESPAWN_ANCHOR_AMBIENT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RESPAWN_ANCHOR_AMBIENT = "respawn_anchor.ambient"

Definition at line 335 of file LevelSoundEvent.php.

◆ RESPAWN_ANCHOR_CHARGE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RESPAWN_ANCHOR_CHARGE = "respawn_anchor.charge"

Definition at line 332 of file LevelSoundEvent.php.

◆ RESPAWN_ANCHOR_DEPLETE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RESPAWN_ANCHOR_DEPLETE = "respawn_anchor.deplete"

Definition at line 333 of file LevelSoundEvent.php.

◆ RESPAWN_ANCHOR_SET_SPAWN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RESPAWN_ANCHOR_SET_SPAWN = "respawn_anchor.set_spawn"

Definition at line 334 of file LevelSoundEvent.php.

◆ RETREAT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::RETREAT = "retreat"

Definition at line 320 of file LevelSoundEvent.php.

◆ ROAR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::ROAR = "roar"

Definition at line 284 of file LevelSoundEvent.php.

◆ SADDLE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SADDLE = "saddle"

Definition at line 61 of file LevelSoundEvent.php.

◆ SADDLE_IN_WATER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SADDLE_IN_WATER = "saddle_in_water"

Definition at line 563 of file LevelSoundEvent.php.

◆ SCARED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SCARED = "scared"

Definition at line 267 of file LevelSoundEvent.php.

◆ SCRAPE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SCRAPE = "scrape"

Definition at line 365 of file LevelSoundEvent.php.

◆ SCREECH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SCREECH = "screech"

Definition at line 305 of file LevelSoundEvent.php.

◆ SHAKE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SHAKE = "shake"

Definition at line 58 of file LevelSoundEvent.php.

◆ SHATTER_POT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SHATTER_POT = "shatter_pot"

Definition at line 451 of file LevelSoundEvent.php.

◆ SHEAR

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SHEAR = "shear"

Definition at line 70 of file LevelSoundEvent.php.

◆ SHOOT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SHOOT = "shoot"

Definition at line 79 of file LevelSoundEvent.php.

◆ SHULKER_CLOSE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SHULKER_CLOSE = "shulker.close"

Definition at line 145 of file LevelSoundEvent.php.

◆ SHULKER_OPEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SHULKER_OPEN = "shulker.open"

Definition at line 144 of file LevelSoundEvent.php.

◆ SHULKERBOX_CLOSED

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SHULKERBOX_CLOSED = "shulkerbox.closed"

Definition at line 95 of file LevelSoundEvent.php.

◆ SHULKERBOX_OPEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SHULKERBOX_OPEN = "shulkerbox.open"

Definition at line 94 of file LevelSoundEvent.php.

◆ SINGLE_SWAP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SINGLE_SWAP = "single_swap"

Definition at line 549 of file LevelSoundEvent.php.

◆ SLEEP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SLEEP = "sleep"

Definition at line 306 of file LevelSoundEvent.php.

◆ SLIME_LANDING

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SLIME_LANDING = "slime_landing"

Definition at line 586 of file LevelSoundEvent.php.

◆ SMITHING_TABLE_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SMITHING_TABLE_USE = "smithing_table.use"

Definition at line 340 of file LevelSoundEvent.php.

◆ SNEEZE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SNEEZE = "sneeze"

Definition at line 265 of file LevelSoundEvent.php.

◆ SONIC_BOOM

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SONIC_BOOM = "sonic_boom"

Definition at line 424 of file LevelSoundEvent.php.

◆ SONIC_CHARGE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SONIC_CHARGE = "sonic_charge"

Definition at line 425 of file LevelSoundEvent.php.

◆ SPARKLER_ACTIVE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SPARKLER_ACTIVE = "sparkler.active"

Definition at line 234 of file LevelSoundEvent.php.

◆ SPARKLER_USE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SPARKLER_USE = "sparkler.use"

Definition at line 232 of file LevelSoundEvent.php.

◆ SPAWN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SPAWN = "spawn"

Definition at line 78 of file LevelSoundEvent.php.

◆ SPAWN_BABY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SPAWN_BABY = "spawn.baby"

Definition at line 246 of file LevelSoundEvent.php.

◆ SPLASH

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SPLASH = "splash"

Definition at line 51 of file LevelSoundEvent.php.

◆ SPONGE_ABSORB

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SPONGE_ABSORB = "sponge.absorb"

Definition at line 520 of file LevelSoundEvent.php.

◆ SQUID_INK_SQUIRT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SQUID_INK_SQUIRT = "squid.ink_squirt"

Definition at line 381 of file LevelSoundEvent.php.

◆ SQUISH_BIG

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SQUISH_BIG = "squish.big"

Definition at line 47 of file LevelSoundEvent.php.

◆ SQUISH_SMALL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SQUISH_SMALL = "squish.small"

Definition at line 48 of file LevelSoundEvent.php.

◆ STARE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::STARE = "stare"

Definition at line 77 of file LevelSoundEvent.php.

◆ STATE_CHANGE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::STATE_CHANGE = "state_change"

Definition at line 537 of file LevelSoundEvent.php.

◆ STEP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::STEP = "step"

Definition at line 27 of file LevelSoundEvent.php.

◆ STEP_BABY

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::STEP_BABY = "step.baby"

Definition at line 245 of file LevelSoundEvent.php.

◆ STEP_LAVA

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::STEP_LAVA = "step_lava"

Definition at line 323 of file LevelSoundEvent.php.

◆ STEP_SAND

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::STEP_SAND = "step_sand"

Definition at line 430 of file LevelSoundEvent.php.

◆ STUN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::STUN = "stun"

Definition at line 285 of file LevelSoundEvent.php.

◆ SWIM

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SWIM = "swim"

Definition at line 54 of file LevelSoundEvent.php.

◆ SWOOP

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::SWOOP = "swoop"

Definition at line 262 of file LevelSoundEvent.php.

◆ TAKEOFF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TAKEOFF = "takeoff"

Definition at line 57 of file LevelSoundEvent.php.

◆ TELEPORT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TELEPORT = "teleport"

Definition at line 143 of file LevelSoundEvent.php.

◆ TEMPT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TEMPT = "tempt"

Definition at line 324 of file LevelSoundEvent.php.

◆ THORNS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::THORNS = "thorns"

Definition at line 107 of file LevelSoundEvent.php.

◆ THROW

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::THROW = "throw"

Definition at line 65 of file LevelSoundEvent.php.

◆ THUNDER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::THUNDER = "thunder"

Definition at line 72 of file LevelSoundEvent.php.

◆ TILT_DOWN_BIG_DRIPLEAF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TILT_DOWN_BIG_DRIPLEAF = "tilt_down.big_dripleaf"

Definition at line 361 of file LevelSoundEvent.php.

◆ TILT_UP_BIG_DRIPLEAF

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TILT_UP_BIG_DRIPLEAF = "tilt_up.big_dripleaf"

Definition at line 362 of file LevelSoundEvent.php.

◆ TONGUE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TONGUE = "tongue"

Definition at line 396 of file LevelSoundEvent.php.

◆ TRAPDOOR_CLOSE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TRAPDOOR_CLOSE = "trapdoor.close"

Definition at line 442 of file LevelSoundEvent.php.

◆ TRAPDOOR_OPEN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TRAPDOOR_OPEN = "trapdoor.open"

Definition at line 441 of file LevelSoundEvent.php.

◆ TRIAL_SPAWNER_AMBIENT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TRIAL_SPAWNER_AMBIENT = "trial_spawner.ambient"

Definition at line 476 of file LevelSoundEvent.php.

◆ TRIAL_SPAWNER_AMBIENT_OMINOUS

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TRIAL_SPAWNER_AMBIENT_OMINOUS = "trial_spawner.ambient_ominous"

Definition at line 504 of file LevelSoundEvent.php.

◆ TRIAL_SPAWNER_CHARGE_ACTIVATE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TRIAL_SPAWNER_CHARGE_ACTIVATE = "trial_spawner.charge_activate"

Definition at line 503 of file LevelSoundEvent.php.

◆ TRIAL_SPAWNER_CLOSE_SHUTTER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TRIAL_SPAWNER_CLOSE_SHUTTER = "trial_spawner.close_shutter"

Definition at line 475 of file LevelSoundEvent.php.

◆ TRIAL_SPAWNER_DETECT_PLAYER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TRIAL_SPAWNER_DETECT_PLAYER = "trial_spawner.detect_player"

Definition at line 473 of file LevelSoundEvent.php.

◆ TRIAL_SPAWNER_EJECT_ITEM

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TRIAL_SPAWNER_EJECT_ITEM = "trial_spawner.eject_item"

Definition at line 472 of file LevelSoundEvent.php.

◆ TRIAL_SPAWNER_OPEN_SHUTTER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TRIAL_SPAWNER_OPEN_SHUTTER = "trial_spawner.open_shutter"

Definition at line 471 of file LevelSoundEvent.php.

◆ TRIAL_SPAWNER_SPAWN_MOB

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TRIAL_SPAWNER_SPAWN_MOB = "trial_spawner.spawn_mob"

Definition at line 474 of file LevelSoundEvent.php.

◆ TRIPOD

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TRIPOD = "tripod"

Definition at line 103 of file LevelSoundEvent.php.

◆ TWINKLE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::TWINKLE = "twinkle"

Definition at line 84 of file LevelSoundEvent.php.

◆ UI_CARTOGRAPHY_TABLE_TAKE_RESULT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::UI_CARTOGRAPHY_TABLE_TAKE_RESULT = "ui.cartography_table.take_result"

Definition at line 299 of file LevelSoundEvent.php.

◆ UI_LOOM_TAKE_RESULT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::UI_LOOM_TAKE_RESULT = "ui.loom.take_result"

Definition at line 301 of file LevelSoundEvent.php.

◆ UI_STONECUTTER_TAKE_RESULT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::UI_STONECUTTER_TAKE_RESULT = "ui.stonecutter.take_result"

Definition at line 300 of file LevelSoundEvent.php.

◆ UNFECT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::UNFECT = "unfect"

Definition at line 86 of file LevelSoundEvent.php.

◆ UNFREEZE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::UNFREEZE = "unfreeze"

Definition at line 526 of file LevelSoundEvent.php.

◆ UNSADDLE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::UNSADDLE = "unsaddle"

Definition at line 545 of file LevelSoundEvent.php.

◆ VAULT_ACTIVATE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::VAULT_ACTIVATE = "vault.activate"

Definition at line 493 of file LevelSoundEvent.php.

◆ VAULT_AMBIENT

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::VAULT_AMBIENT = "vault.ambient"

Definition at line 492 of file LevelSoundEvent.php.

◆ VAULT_CLOSE_SHUTTER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::VAULT_CLOSE_SHUTTER = "vault.close_shutter"

Definition at line 488 of file LevelSoundEvent.php.

◆ VAULT_DEACTIVATE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::VAULT_DEACTIVATE = "vault.deactivate"

Definition at line 494 of file LevelSoundEvent.php.

◆ VAULT_EJECT_ITEM

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::VAULT_EJECT_ITEM = "vault.eject_item"

Definition at line 489 of file LevelSoundEvent.php.

◆ VAULT_INSERT_ITEM

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::VAULT_INSERT_ITEM = "vault.insert_item"

Definition at line 490 of file LevelSoundEvent.php.

◆ VAULT_INSERT_ITEM_FAIL

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::VAULT_INSERT_ITEM_FAIL = "vault.insert_item_fail"

Definition at line 491 of file LevelSoundEvent.php.

◆ VAULT_OPEN_SHUTTER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::VAULT_OPEN_SHUTTER = "vault.open_shutter"

Definition at line 487 of file LevelSoundEvent.php.

◆ VAULT_REJECT_REWARDED_PLAYER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::VAULT_REJECT_REWARDED_PLAYER = "vault.reject_rewarded_player"

Definition at line 516 of file LevelSoundEvent.php.

◆ WARN

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::WARN = "warn"

Definition at line 69 of file LevelSoundEvent.php.

◆ WATER

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::WATER = "water"

Definition at line 111 of file LevelSoundEvent.php.

◆ WHINE

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::WHINE = "whine"

Definition at line 164 of file LevelSoundEvent.php.

◆ WIND_CHARGE_BURST

const pocketmine\network\mcpe\protocol\types\LevelSoundEvent::WIND_CHARGE_BURST = "wind_charge.burst"

Definition at line 496 of file LevelSoundEvent.php.


The documentation for this class was generated from the following file: