◆ __construct()
pocketmine\network\mcpe\protocol\PlayerAuthInputVehicleInfo::__construct |
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private float | $vehicleRotationX, |
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private float | $vehicleRotationZ, |
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private int | $predictedVehicleActorUniqueId ) |
◆ getPredictedVehicleActorUniqueId()
pocketmine\network\mcpe\protocol\PlayerAuthInputVehicleInfo::getPredictedVehicleActorUniqueId |
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◆ getVehicleRotationX()
pocketmine\network\mcpe\protocol\PlayerAuthInputVehicleInfo::getVehicleRotationX |
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◆ getVehicleRotationZ()
pocketmine\network\mcpe\protocol\PlayerAuthInputVehicleInfo::getVehicleRotationZ |
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◆ read()
static pocketmine\network\mcpe\protocol\PlayerAuthInputVehicleInfo::read |
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PacketSerializer | $in | ) |
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◆ write()
pocketmine\network\mcpe\protocol\PlayerAuthInputVehicleInfo::write |
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PacketSerializer | $out | ) |
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The documentation for this class was generated from the following file: