PocketMine-MP 5.15.1 git-5ef247620a7c6301a849b54e5ef1009217729fc8
pocketmine\network\mcpe\protocol\types\ActorEvent Class Reference
+ Collaboration diagram for pocketmine\network\mcpe\protocol\types\ActorEvent:

Public Attributes

const AGENT_ARM_SWING = 36
 
const AGENT_SUMMON = 73
 
const AIR_SUPPLY_EXPIRED = 33
 
const ARM_SWING = 4
 
const ARROW_SHAKE = 39
 
const BABY_ANIMAL_FEED = 60
 
const BALLOON_POP = 71
 
const CARAVAN_UPDATED = 64
 
const CHARGED_ITEM = 74
 
const COMPLETE_TRADE = 62
 
const CONSUME_TOTEM = 65
 
const CREEPER_PRIME_FUSE = 32
 
const DEATH_ANIMATION = 3
 
const DEATH_SMOKE_CLOUD = 61
 
const DRAGON_PUKE = 68
 
const DRINK_MILK = 78
 
const DUST_PARTICLES = 38
 
const EAT_GRASS_ANIMATION = 10
 
const EATING_ITEM = 57
 
const ELDER_GUARDIAN_CURSE = 35
 
const ENDER_DRAGON_DEATH = 37
 
const ENTITY_SPAWN = 67
 
const FALL = 75
 
const FIREWORK_PARTICLES = 25
 
const FISH_HOOK_BUBBLE = 11
 
const FISH_HOOK_HOOK = 13
 
const FISH_HOOK_POSITION = 12
 
const FISH_HOOK_TEASE = 14
 
const GROW_UP = 76
 
const GUARDIAN_ATTACK = 28
 
const HURT_ANIMATION = 2
 
const IN_LOVE_PARTICLES = 26
 
const IRON_GOLEM_OFFER_FLOWER = 19
 
const IRON_GOLEM_WITHDRAW_FLOWER = 20
 
const ITEM_ENTITY_MERGE = 69
 
const JUMP = 1
 
const LOVE_PARTICLES = 21
 
const MINECART_TNT_PRIME_FUSE = 31
 
const PLAY_AMBIENT_SOUND = 17
 
const PLAYER_ADD_XP_LEVELS = 34
 
const PLAYER_CHECK_TREASURE_HUNTER_ACHIEVEMENT = 66
 
const REMOVE_LEASH = 63
 
const RESPAWN = 18
 
const SHAKE_WET = 8
 
const SILVERFISH_SPAWN_ANIMATION = 27
 
const SQUID_INK_CLOUD = 15
 
const START_SWIM = 70
 
const STOP_ATTACK = 5
 
const TAME_FAIL = 6
 
const TAME_SUCCESS = 7
 
const TREASURE_HUNT = 72
 
const USE_ITEM = 9
 
const VIBRATION_DETECTED = 77
 
const VILLAGER_ANGRY = 22
 
const VILLAGER_HAPPY = 23
 
const WITCH_DRINK_POTION = 29
 
const WITCH_SPELL_PARTICLES = 24
 
const WITCH_THROW_POTION = 30
 
const ZOMBIE_VILLAGER_CURE = 16
 

Detailed Description

Definition at line 17 of file ActorEvent.php.

Member Data Documentation

◆ AGENT_ARM_SWING

const pocketmine\network\mcpe\protocol\types\ActorEvent::AGENT_ARM_SWING = 36

Definition at line 57 of file ActorEvent.php.

◆ AGENT_SUMMON

const pocketmine\network\mcpe\protocol\types\ActorEvent::AGENT_SUMMON = 73

Definition at line 77 of file ActorEvent.php.

◆ AIR_SUPPLY_EXPIRED

const pocketmine\network\mcpe\protocol\types\ActorEvent::AIR_SUPPLY_EXPIRED = 33

Definition at line 54 of file ActorEvent.php.

◆ ARM_SWING

const pocketmine\network\mcpe\protocol\types\ActorEvent::ARM_SWING = 4

Definition at line 25 of file ActorEvent.php.

◆ ARROW_SHAKE

const pocketmine\network\mcpe\protocol\types\ActorEvent::ARROW_SHAKE = 39

Definition at line 60 of file ActorEvent.php.

◆ BABY_ANIMAL_FEED

const pocketmine\network\mcpe\protocol\types\ActorEvent::BABY_ANIMAL_FEED = 60

Definition at line 64 of file ActorEvent.php.

◆ BALLOON_POP

const pocketmine\network\mcpe\protocol\types\ActorEvent::BALLOON_POP = 71

Definition at line 75 of file ActorEvent.php.

◆ CARAVAN_UPDATED

const pocketmine\network\mcpe\protocol\types\ActorEvent::CARAVAN_UPDATED = 64

Definition at line 68 of file ActorEvent.php.

◆ CHARGED_ITEM

const pocketmine\network\mcpe\protocol\types\ActorEvent::CHARGED_ITEM = 74

Definition at line 78 of file ActorEvent.php.

◆ COMPLETE_TRADE

const pocketmine\network\mcpe\protocol\types\ActorEvent::COMPLETE_TRADE = 62

Definition at line 66 of file ActorEvent.php.

◆ CONSUME_TOTEM

const pocketmine\network\mcpe\protocol\types\ActorEvent::CONSUME_TOTEM = 65

Definition at line 69 of file ActorEvent.php.

◆ CREEPER_PRIME_FUSE

const pocketmine\network\mcpe\protocol\types\ActorEvent::CREEPER_PRIME_FUSE = 32

Definition at line 53 of file ActorEvent.php.

◆ DEATH_ANIMATION

const pocketmine\network\mcpe\protocol\types\ActorEvent::DEATH_ANIMATION = 3

Definition at line 24 of file ActorEvent.php.

◆ DEATH_SMOKE_CLOUD

const pocketmine\network\mcpe\protocol\types\ActorEvent::DEATH_SMOKE_CLOUD = 61

Definition at line 65 of file ActorEvent.php.

◆ DRAGON_PUKE

const pocketmine\network\mcpe\protocol\types\ActorEvent::DRAGON_PUKE = 68

Definition at line 72 of file ActorEvent.php.

◆ DRINK_MILK

const pocketmine\network\mcpe\protocol\types\ActorEvent::DRINK_MILK = 78

Definition at line 82 of file ActorEvent.php.

◆ DUST_PARTICLES

const pocketmine\network\mcpe\protocol\types\ActorEvent::DUST_PARTICLES = 38

Definition at line 59 of file ActorEvent.php.

◆ EAT_GRASS_ANIMATION

const pocketmine\network\mcpe\protocol\types\ActorEvent::EAT_GRASS_ANIMATION = 10

Definition at line 31 of file ActorEvent.php.

◆ EATING_ITEM

const pocketmine\network\mcpe\protocol\types\ActorEvent::EATING_ITEM = 57

Definition at line 62 of file ActorEvent.php.

◆ ELDER_GUARDIAN_CURSE

const pocketmine\network\mcpe\protocol\types\ActorEvent::ELDER_GUARDIAN_CURSE = 35

Definition at line 56 of file ActorEvent.php.

◆ ENDER_DRAGON_DEATH

const pocketmine\network\mcpe\protocol\types\ActorEvent::ENDER_DRAGON_DEATH = 37

Definition at line 58 of file ActorEvent.php.

◆ ENTITY_SPAWN

const pocketmine\network\mcpe\protocol\types\ActorEvent::ENTITY_SPAWN = 67

Definition at line 71 of file ActorEvent.php.

◆ FALL

const pocketmine\network\mcpe\protocol\types\ActorEvent::FALL = 75

Definition at line 79 of file ActorEvent.php.

◆ FIREWORK_PARTICLES

const pocketmine\network\mcpe\protocol\types\ActorEvent::FIREWORK_PARTICLES = 25

Definition at line 46 of file ActorEvent.php.

◆ FISH_HOOK_BUBBLE

const pocketmine\network\mcpe\protocol\types\ActorEvent::FISH_HOOK_BUBBLE = 11

Definition at line 32 of file ActorEvent.php.

◆ FISH_HOOK_HOOK

const pocketmine\network\mcpe\protocol\types\ActorEvent::FISH_HOOK_HOOK = 13

Definition at line 34 of file ActorEvent.php.

◆ FISH_HOOK_POSITION

const pocketmine\network\mcpe\protocol\types\ActorEvent::FISH_HOOK_POSITION = 12

Definition at line 33 of file ActorEvent.php.

◆ FISH_HOOK_TEASE

const pocketmine\network\mcpe\protocol\types\ActorEvent::FISH_HOOK_TEASE = 14

Definition at line 35 of file ActorEvent.php.

◆ GROW_UP

const pocketmine\network\mcpe\protocol\types\ActorEvent::GROW_UP = 76

Definition at line 80 of file ActorEvent.php.

◆ GUARDIAN_ATTACK

const pocketmine\network\mcpe\protocol\types\ActorEvent::GUARDIAN_ATTACK = 28

Definition at line 49 of file ActorEvent.php.

◆ HURT_ANIMATION

const pocketmine\network\mcpe\protocol\types\ActorEvent::HURT_ANIMATION = 2

Definition at line 23 of file ActorEvent.php.

◆ IN_LOVE_PARTICLES

const pocketmine\network\mcpe\protocol\types\ActorEvent::IN_LOVE_PARTICLES = 26

Definition at line 47 of file ActorEvent.php.

◆ IRON_GOLEM_OFFER_FLOWER

const pocketmine\network\mcpe\protocol\types\ActorEvent::IRON_GOLEM_OFFER_FLOWER = 19

Definition at line 40 of file ActorEvent.php.

◆ IRON_GOLEM_WITHDRAW_FLOWER

const pocketmine\network\mcpe\protocol\types\ActorEvent::IRON_GOLEM_WITHDRAW_FLOWER = 20

Definition at line 41 of file ActorEvent.php.

◆ ITEM_ENTITY_MERGE

const pocketmine\network\mcpe\protocol\types\ActorEvent::ITEM_ENTITY_MERGE = 69

Definition at line 73 of file ActorEvent.php.

◆ JUMP

const pocketmine\network\mcpe\protocol\types\ActorEvent::JUMP = 1

Definition at line 22 of file ActorEvent.php.

◆ LOVE_PARTICLES

const pocketmine\network\mcpe\protocol\types\ActorEvent::LOVE_PARTICLES = 21

Definition at line 42 of file ActorEvent.php.

◆ MINECART_TNT_PRIME_FUSE

const pocketmine\network\mcpe\protocol\types\ActorEvent::MINECART_TNT_PRIME_FUSE = 31

Definition at line 52 of file ActorEvent.php.

◆ PLAY_AMBIENT_SOUND

const pocketmine\network\mcpe\protocol\types\ActorEvent::PLAY_AMBIENT_SOUND = 17

Definition at line 38 of file ActorEvent.php.

◆ PLAYER_ADD_XP_LEVELS

const pocketmine\network\mcpe\protocol\types\ActorEvent::PLAYER_ADD_XP_LEVELS = 34

Definition at line 55 of file ActorEvent.php.

◆ PLAYER_CHECK_TREASURE_HUNTER_ACHIEVEMENT

const pocketmine\network\mcpe\protocol\types\ActorEvent::PLAYER_CHECK_TREASURE_HUNTER_ACHIEVEMENT = 66

Definition at line 70 of file ActorEvent.php.

◆ REMOVE_LEASH

const pocketmine\network\mcpe\protocol\types\ActorEvent::REMOVE_LEASH = 63

Definition at line 67 of file ActorEvent.php.

◆ RESPAWN

const pocketmine\network\mcpe\protocol\types\ActorEvent::RESPAWN = 18

Definition at line 39 of file ActorEvent.php.

◆ SHAKE_WET

const pocketmine\network\mcpe\protocol\types\ActorEvent::SHAKE_WET = 8

Definition at line 29 of file ActorEvent.php.

◆ SILVERFISH_SPAWN_ANIMATION

const pocketmine\network\mcpe\protocol\types\ActorEvent::SILVERFISH_SPAWN_ANIMATION = 27

Definition at line 48 of file ActorEvent.php.

◆ SQUID_INK_CLOUD

const pocketmine\network\mcpe\protocol\types\ActorEvent::SQUID_INK_CLOUD = 15

Definition at line 36 of file ActorEvent.php.

◆ START_SWIM

const pocketmine\network\mcpe\protocol\types\ActorEvent::START_SWIM = 70

Definition at line 74 of file ActorEvent.php.

◆ STOP_ATTACK

const pocketmine\network\mcpe\protocol\types\ActorEvent::STOP_ATTACK = 5

Definition at line 26 of file ActorEvent.php.

◆ TAME_FAIL

const pocketmine\network\mcpe\protocol\types\ActorEvent::TAME_FAIL = 6

Definition at line 27 of file ActorEvent.php.

◆ TAME_SUCCESS

const pocketmine\network\mcpe\protocol\types\ActorEvent::TAME_SUCCESS = 7

Definition at line 28 of file ActorEvent.php.

◆ TREASURE_HUNT

const pocketmine\network\mcpe\protocol\types\ActorEvent::TREASURE_HUNT = 72

Definition at line 76 of file ActorEvent.php.

◆ USE_ITEM

const pocketmine\network\mcpe\protocol\types\ActorEvent::USE_ITEM = 9

Definition at line 30 of file ActorEvent.php.

◆ VIBRATION_DETECTED

const pocketmine\network\mcpe\protocol\types\ActorEvent::VIBRATION_DETECTED = 77

Definition at line 81 of file ActorEvent.php.

◆ VILLAGER_ANGRY

const pocketmine\network\mcpe\protocol\types\ActorEvent::VILLAGER_ANGRY = 22

Definition at line 43 of file ActorEvent.php.

◆ VILLAGER_HAPPY

const pocketmine\network\mcpe\protocol\types\ActorEvent::VILLAGER_HAPPY = 23

Definition at line 44 of file ActorEvent.php.

◆ WITCH_DRINK_POTION

const pocketmine\network\mcpe\protocol\types\ActorEvent::WITCH_DRINK_POTION = 29

Definition at line 50 of file ActorEvent.php.

◆ WITCH_SPELL_PARTICLES

const pocketmine\network\mcpe\protocol\types\ActorEvent::WITCH_SPELL_PARTICLES = 24

Definition at line 45 of file ActorEvent.php.

◆ WITCH_THROW_POTION

const pocketmine\network\mcpe\protocol\types\ActorEvent::WITCH_THROW_POTION = 30

Definition at line 51 of file ActorEvent.php.

◆ ZOMBIE_VILLAGER_CURE

const pocketmine\network\mcpe\protocol\types\ActorEvent::ZOMBIE_VILLAGER_CURE = 16

Definition at line 37 of file ActorEvent.php.


The documentation for this class was generated from the following file: