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static | boatHack (int $actorRuntimeId, int $actionId, float $data) |
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static | create (int $actorRuntimeId, int $actionId) |
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Definition at line 19 of file AnimatePacket.php.
◆ __get()
pocketmine\network\mcpe\protocol\DataPacket::__get |
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| $name | ) |
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◆ __set()
pocketmine\network\mcpe\protocol\DataPacket::__set |
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| $name, |
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| $value ) |
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inherited |
◆ boatHack()
static pocketmine\network\mcpe\protocol\AnimatePacket::boatHack |
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int | $actorRuntimeId, |
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int | $actionId, |
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float | $data ) |
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◆ canBeSentBeforeLogin()
pocketmine\network\mcpe\protocol\DataPacket::canBeSentBeforeLogin |
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◆ create()
static pocketmine\network\mcpe\protocol\AnimatePacket::create |
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int | $actorRuntimeId, |
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int | $actionId ) |
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◆ decode()
◆ decodeHeader()
pocketmine\network\mcpe\protocol\DataPacket::decodeHeader |
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PacketSerializer | $in | ) |
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- Exceptions
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BinaryDataException | |
PacketDecodeException | |
Definition at line 62 of file DataPacket.php.
◆ decodePayload()
pocketmine\network\mcpe\protocol\AnimatePacket::decodePayload |
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PacketSerializer | $in | ) |
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◆ encode()
◆ encodeHeader()
pocketmine\network\mcpe\protocol\DataPacket::encodeHeader |
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PacketSerializer | $out | ) |
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◆ encodePayload()
pocketmine\network\mcpe\protocol\AnimatePacket::encodePayload |
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PacketSerializer | $out | ) |
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◆ getName()
pocketmine\network\mcpe\protocol\DataPacket::getName |
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◆ handle()
Performs handling for this packet. Usually you'll want an appropriately named method in the session handler for this.
This method returns a bool to indicate whether the packet was handled or not. If the packet was unhandled, a debug message will be logged with a hexdump of the packet.
Typically this method returns the return value of the handler in the supplied PacketHandler. See other packets for examples how to implement this.
- Returns
- bool true if the packet was handled successfully, false if not.
- Exceptions
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PacketDecodeException | if broken data was found in the packet |
Implements pocketmine\network\mcpe\protocol\Packet.
Definition at line 63 of file AnimatePacket.php.
◆ pid()
pocketmine\network\mcpe\protocol\DataPacket::pid |
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◆ $action
int pocketmine\network\mcpe\protocol\AnimatePacket::$action |
◆ $actorRuntimeId
int pocketmine\network\mcpe\protocol\AnimatePacket::$actorRuntimeId |
◆ $float
float pocketmine\network\mcpe\protocol\AnimatePacket::$float = 0.0 |
◆ $recipientSubId
int pocketmine\network\mcpe\protocol\DataPacket::$recipientSubId = 0 |
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◆ $senderSubId
int pocketmine\network\mcpe\protocol\DataPacket::$senderSubId = 0 |
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◆ ACTION_CRITICAL_HIT
const pocketmine\network\mcpe\protocol\AnimatePacket::ACTION_CRITICAL_HIT = 4 |
◆ ACTION_MAGICAL_CRITICAL_HIT
const pocketmine\network\mcpe\protocol\AnimatePacket::ACTION_MAGICAL_CRITICAL_HIT = 5 |
◆ ACTION_ROW_LEFT
const pocketmine\network\mcpe\protocol\AnimatePacket::ACTION_ROW_LEFT = 129 |
◆ ACTION_ROW_RIGHT
const pocketmine\network\mcpe\protocol\AnimatePacket::ACTION_ROW_RIGHT = 128 |
◆ ACTION_STOP_SLEEP
const pocketmine\network\mcpe\protocol\AnimatePacket::ACTION_STOP_SLEEP = 3 |
◆ ACTION_SWING_ARM
const pocketmine\network\mcpe\protocol\AnimatePacket::ACTION_SWING_ARM = 1 |
◆ NETWORK_ID
const pocketmine\network\mcpe\protocol\AnimatePacket::NETWORK_ID = ProtocolInfo::ANIMATE_PACKET |
◆ PID_MASK
const pocketmine\network\mcpe\protocol\DataPacket::PID_MASK = 0x3ff |
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inherited |
The documentation for this class was generated from the following file: