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| static | read (ByteBufferReader $in) |
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◆ __construct()
| pocketmine\network\mcpe\protocol\types\PlayerAuthInputVehicleInfo::__construct |
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private float | $vehicleRotationX, |
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private float | $vehicleRotationZ, |
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private int | $predictedVehicleActorUniqueId ) |
◆ getPredictedVehicleActorUniqueId()
| pocketmine\network\mcpe\protocol\types\PlayerAuthInputVehicleInfo::getPredictedVehicleActorUniqueId |
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◆ getVehicleRotationX()
| pocketmine\network\mcpe\protocol\types\PlayerAuthInputVehicleInfo::getVehicleRotationX |
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◆ getVehicleRotationZ()
| pocketmine\network\mcpe\protocol\types\PlayerAuthInputVehicleInfo::getVehicleRotationZ |
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◆ read()
| static pocketmine\network\mcpe\protocol\types\PlayerAuthInputVehicleInfo::read |
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ByteBufferReader | $in | ) |
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◆ write()
| pocketmine\network\mcpe\protocol\types\PlayerAuthInputVehicleInfo::write |
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ByteBufferWriter | $out | ) |
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The documentation for this class was generated from the following file: