PocketMine-MP 5.15.1 git-be6754494fdbbb9dd57c058ba0e33a4a78c4581f
EntityShootBowEvent.php
1<?php
2
3/*
4 *
5 * ____ _ _ __ __ _ __ __ ____
6 * | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
7 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
8 * | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
9 * |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
10 *
11 * This program is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU Lesser General Public License as published by
13 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version.
15 *
16 * @author PocketMine Team
17 * @link http://www.pocketmine.net/
18 *
19 *
20 */
21
22declare(strict_types=1);
23
25
32use function count;
33
39
40 private Entity $projectile;
41
42 public function __construct(
43 Living $shooter,
44 private Item $bow,
45 Projectile $projectile,
46 private float $force
47 ){
48 $this->entity = $shooter;
49 $this->projectile = $projectile;
50 }
51
55 public function getEntity(){
56 return $this->entity;
57 }
58
59 public function getBow() : Item{
60 return $this->bow;
61 }
62
68 public function getProjectile() : Entity{
69 return $this->projectile;
70 }
71
72 public function setProjectile(Entity $projectile) : void{
73 if($projectile !== $this->projectile){
74 if(count($this->projectile->getViewers()) === 0){
75 $this->projectile->close();
76 }
77 $this->projectile = $projectile;
78 }
79 }
80
81 public function getForce() : float{
82 return $this->force;
83 }
84
85 public function setForce(float $force) : void{
86 $this->force = $force;
87 }
88}