33    use IntSaveIdMapTrait;
 
   35    private function __construct(){
 
   36        $this->
register(EffectIds::SPEED, VanillaEffects::SPEED());
 
   37        $this->
register(EffectIds::SLOWNESS, VanillaEffects::SLOWNESS());
 
   38        $this->
register(EffectIds::HASTE, VanillaEffects::HASTE());
 
   39        $this->
register(EffectIds::MINING_FATIGUE, VanillaEffects::MINING_FATIGUE());
 
   40        $this->
register(EffectIds::STRENGTH, VanillaEffects::STRENGTH());
 
   41        $this->
register(EffectIds::INSTANT_HEALTH, VanillaEffects::INSTANT_HEALTH());
 
   42        $this->
register(EffectIds::INSTANT_DAMAGE, VanillaEffects::INSTANT_DAMAGE());
 
   43        $this->
register(EffectIds::JUMP_BOOST, VanillaEffects::JUMP_BOOST());
 
   44        $this->
register(EffectIds::NAUSEA, VanillaEffects::NAUSEA());
 
   45        $this->
register(EffectIds::REGENERATION, VanillaEffects::REGENERATION());
 
   46        $this->
register(EffectIds::RESISTANCE, VanillaEffects::RESISTANCE());
 
   47        $this->
register(EffectIds::FIRE_RESISTANCE, VanillaEffects::FIRE_RESISTANCE());
 
   48        $this->
register(EffectIds::WATER_BREATHING, VanillaEffects::WATER_BREATHING());
 
   49        $this->
register(EffectIds::INVISIBILITY, VanillaEffects::INVISIBILITY());
 
   50        $this->
register(EffectIds::BLINDNESS, VanillaEffects::BLINDNESS());
 
   51        $this->
register(EffectIds::NIGHT_VISION, VanillaEffects::NIGHT_VISION());
 
   52        $this->
register(EffectIds::HUNGER, VanillaEffects::HUNGER());
 
   53        $this->
register(EffectIds::WEAKNESS, VanillaEffects::WEAKNESS());
 
   54        $this->
register(EffectIds::POISON, VanillaEffects::POISON());
 
   55        $this->
register(EffectIds::WITHER, VanillaEffects::WITHER());
 
   56        $this->
register(EffectIds::HEALTH_BOOST, VanillaEffects::HEALTH_BOOST());
 
   57        $this->
register(EffectIds::ABSORPTION, VanillaEffects::ABSORPTION());
 
   58        $this->
register(EffectIds::SATURATION, VanillaEffects::SATURATION());
 
   59        $this->
register(EffectIds::LEVITATION, VanillaEffects::LEVITATION());
 
   60        $this->
register(EffectIds::FATAL_POISON, VanillaEffects::FATAL_POISON());
 
   61        $this->
register(EffectIds::CONDUIT_POWER, VanillaEffects::CONDUIT_POWER());
 
   65        $this->
register(EffectIds::DARKNESS, VanillaEffects::DARKNESS());