|
| static | decode (ByteBufferReader $in, bool $isPlayerModifiable) |
| |
|
| const | ID = GameRuleType::BOOL |
| |
Definition at line 21 of file BoolGameRule.php.
◆ __construct()
| pocketmine\network\mcpe\protocol\types\BoolGameRule::__construct |
( |
bool | $value, |
|
|
bool | $isPlayerModifiable ) |
◆ decode()
| static pocketmine\network\mcpe\protocol\types\BoolGameRule::decode |
( |
ByteBufferReader | $in, |
|
|
bool | $isPlayerModifiable ) |
|
static |
◆ encode()
| pocketmine\network\mcpe\protocol\types\BoolGameRule::encode |
( |
ByteBufferWriter | $out, |
|
|
bool | $isStartGame ) |
◆ getValue()
| pocketmine\network\mcpe\protocol\types\BoolGameRule::getValue |
( |
| ) |
|
◆ isPlayerModifiable()
| pocketmine\network\mcpe\protocol\types\GameRule::isPlayerModifiable |
( |
| ) |
|
|
inherited |
◆ ID
| const pocketmine\network\mcpe\protocol\types\BoolGameRule::ID = GameRuleType::BOOL |
The documentation for this class was generated from the following file: