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PocketMine-MP
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WorldData.php
1
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace
pocketmine\world\format\io;
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use
pocketmine\math\Vector3
;
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interface
WorldData
{
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public
function
save
() : void;
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public
function
getName() : string;
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public
function
setName(
string
$value) : void;
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public
function
getGenerator
() : string;
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public
function
getGeneratorOptions() : string;
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public
function
getSeed() : int;
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public
function
getTime() : int;
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50
public
function
setTime(
int
$value) : void;
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public
function
getSpawn() :
Vector3
;
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public
function
setSpawn(
Vector3
$pos) : void;
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59
public
function
getDifficulty
() : int;
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public
function
setDifficulty
(
int
$difficulty) : void;
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69
public
function
getRainTime
() : int;
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74
public
function
setRainTime
(
int
$ticks) : void;
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public
function
getRainLevel
() : float;
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84
public
function
setRainLevel
(
float
$level) : void;
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89
public
function
getLightningTime
() : int;
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public
function
setLightningTime
(
int
$ticks) : void;
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public
function
getLightningLevel
() : float;
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public
function
setLightningLevel
(
float
$level) : void;
105
}
28
interface
WorldData
{
…
};
pocketmine\math\Vector3
Definition
Vector3.php:36
pocketmine\world\format\io\WorldData
Definition
WorldData.php:28
pocketmine\world\format\io\WorldData\getLightningTime
getLightningTime()
pocketmine\world\format\io\WorldData\save
save()
pocketmine\world\format\io\WorldData\getDifficulty
getDifficulty()
pocketmine\world\format\io\WorldData\getLightningLevel
getLightningLevel()
pocketmine\world\format\io\WorldData\setLightningLevel
setLightningLevel(float $level)
pocketmine\world\format\io\WorldData\setDifficulty
setDifficulty(int $difficulty)
pocketmine\world\format\io\WorldData\getRainTime
getRainTime()
pocketmine\world\format\io\WorldData\setLightningTime
setLightningTime(int $ticks)
pocketmine\world\format\io\WorldData\getRainLevel
getRainLevel()
pocketmine\world\format\io\WorldData\setRainLevel
setRainLevel(float $level)
pocketmine\world\format\io\WorldData\setRainTime
setRainTime(int $ticks)
pocketmine\world\format\io\WorldData\getGenerator
getGenerator()
src
world
format
io
WorldData.php
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