$recipientSubId (defined in pocketmine\network\mcpe\protocol\DataPacket) | pocketmine\network\mcpe\protocol\DataPacket | |
$senderSubId (defined in pocketmine\network\mcpe\protocol\DataPacket) | pocketmine\network\mcpe\protocol\DataPacket | |
__get($name) | pocketmine\network\mcpe\protocol\DataPacket | |
__set($name, $value) | pocketmine\network\mcpe\protocol\DataPacket | |
canBeSentBeforeLogin() (defined in pocketmine\network\mcpe\protocol\DataPacket) | pocketmine\network\mcpe\protocol\DataPacket | |
create(Vector3 $position, float $pitch, float $yaw, float $headYaw, float $moveVecX, float $moveVecZ, BitSet $inputFlags, int $inputMode, int $playMode, int $interactionMode, Vector2 $interactRotation, int $tick, Vector3 $delta, ?ItemInteractionData $itemInteractionData, ?ItemStackRequest $itemStackRequest, ?array $blockActions, ?PlayerAuthInputVehicleInfo $vehicleInfo, float $analogMoveVecX, float $analogMoveVecZ, Vector3 $cameraOrientation, Vector2 $rawMove) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | static |
decode(PacketSerializer $in) | pocketmine\network\mcpe\protocol\DataPacket | |
decodeHeader(PacketSerializer $in) | pocketmine\network\mcpe\protocol\DataPacket | protected |
decodePayload(PacketSerializer $in) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | protected |
encode(PacketSerializer $out) (defined in pocketmine\network\mcpe\protocol\DataPacket) | pocketmine\network\mcpe\protocol\DataPacket | |
encodeHeader(PacketSerializer $out) (defined in pocketmine\network\mcpe\protocol\DataPacket) | pocketmine\network\mcpe\protocol\DataPacket | protected |
encodePayload(PacketSerializer $out) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | protected |
getAnalogMoveVecX() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getAnalogMoveVecZ() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getBlockActions() | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getCameraOrientation() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getDelta() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getHeadYaw() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getInputFlags() | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getInputMode() | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getInteractionMode() | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getInteractRotation() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getItemInteractionData() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getItemStackRequest() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getMoveVecX() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getMoveVecZ() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getName() (defined in pocketmine\network\mcpe\protocol\DataPacket) | pocketmine\network\mcpe\protocol\DataPacket | |
getPitch() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getPlayMode() | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getPosition() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getRawMove() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getTick() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getVehicleInfo() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
getYaw() (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
handle(PacketHandlerInterface $handler) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
NETWORK_ID (defined in pocketmine\network\mcpe\protocol\PlayerAuthInputPacket) | pocketmine\network\mcpe\protocol\PlayerAuthInputPacket | |
pid() (defined in pocketmine\network\mcpe\protocol\DataPacket) | pocketmine\network\mcpe\protocol\DataPacket | |
PID_MASK (defined in pocketmine\network\mcpe\protocol\DataPacket) | pocketmine\network\mcpe\protocol\DataPacket | |