$alwaysShowNameTag (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$attributeMap (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$blockHit (defined in pocketmine\entity\projectile\Projectile) | pocketmine\entity\projectile\Projectile | protected |
$blocksAround (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$boundingBox (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
$canClimb (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$canClimbWalls (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$closed (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$damage (defined in pocketmine\entity\projectile\Projectile) | pocketmine\entity\projectile\Projectile | protected |
$drag (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$fallDistance (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
$fireTicks (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$forceMovementUpdate (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$gravity (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$gravityEnabled (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$hasSpawned (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$id (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$invisible (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$isCollided (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
$isCollidedHorizontally (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
$isCollidedVertically (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
$justCreated (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$keepMovement (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
$lastDamageCause (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$lastLocation (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$lastMotion (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$lastUpdate (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
$linger (defined in pocketmine\entity\projectile\SplashPotion) | pocketmine\entity\projectile\SplashPotion | protected |
$location (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$motion (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$nameTag (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$nameTagVisible (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$networkPropertiesDirty (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$noClientPredictions (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$noDamageTicks (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
$onGround (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
$ownerId (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$potionType (defined in pocketmine\entity\projectile\SplashPotion) | pocketmine\entity\projectile\SplashPotion | protected |
$scale (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$scoreTag (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$server (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$silent (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$size (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
$stepHeight (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$targetId (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$ticksLived (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
$timings (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
$ySize (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
__construct(Location $location, ?Entity $shootingEntity, PotionType $potionType, ?CompoundTag $nbt=null) (defined in pocketmine\entity\projectile\SplashPotion) | pocketmine\entity\projectile\SplashPotion | |
__construct(Location $location, ?Entity $shootingEntity, ?CompoundTag $nbt=null) (defined in pocketmine\entity\projectile\Projectile) | pocketmine\entity\projectile\Projectile | |
__construct(Location $location, ?CompoundTag $nbt=null) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
__destruct() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
__toString() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
addAttributes() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
addMotion(float $x, float $y, float $z) | pocketmine\entity\Entity | |
applyDragBeforeGravity() (defined in pocketmine\entity\projectile\Projectile) | pocketmine\entity\projectile\Projectile | protected |
attack(EntityDamageEvent $source) (defined in pocketmine\entity\projectile\Projectile) | pocketmine\entity\projectile\Projectile | |
broadcastAnimation(Animation $animation, ?array $targets=null) | pocketmine\entity\Entity | |
broadcastMotion() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
broadcastMovement(bool $teleport=false) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
broadcastSound(Sound $sound, ?array $targets=null) | pocketmine\entity\Entity | |
calculateInterceptWithBlock(Block $block, Vector3 $start, Vector3 $end) | pocketmine\entity\projectile\Projectile | protected |
canBeCollidedWith() (defined in pocketmine\entity\projectile\Projectile) | pocketmine\entity\projectile\Projectile | |
canBeMovedByCurrents() | pocketmine\entity\Entity | |
canBeRenamed() | pocketmine\entity\Entity | |
canClimb() | pocketmine\entity\Entity | |
canClimbWalls() | pocketmine\entity\Entity | |
canCollideWith(Entity $entity) (defined in pocketmine\entity\projectile\Projectile) | pocketmine\entity\projectile\Projectile | |
canSaveWithChunk() | pocketmine\entity\Entity | |
checkBlockIntersections() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
checkGroundState(float $wantedX, float $wantedY, float $wantedZ, float $dx, float $dy, float $dz) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
checkObstruction(float $x, float $y, float $z) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
close() | pocketmine\entity\Entity | |
dealFireDamage() | pocketmine\entity\Entity | protected |
despawnFrom(Player $player, bool $send=true) | pocketmine\entity\Entity | |
despawnFromAll() | pocketmine\entity\Entity | |
destroyCycles() | pocketmine\entity\Entity | protected |
doOnFireTick(int $tickDiff=1) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
entityBaseTick(int $tickDiff=1) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
extinguish() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
flagForDespawn() | pocketmine\entity\Entity | |
getAllNetworkData() | pocketmine\entity\Entity | protected |
getAttributeMap() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getBaseDamage() | pocketmine\entity\projectile\Projectile | |
getBlocksAroundWithEntityInsideActions() | pocketmine\entity\Entity | protected |
getBlocksIntersected(float $inset) | pocketmine\entity\Entity | protected |
getBoundingBox() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getDirectionPlane() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getDirectionVector() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getDirtyNetworkData() | pocketmine\entity\Entity | protected |
getEyeHeight() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getEyePos() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getFallDistance() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getFireTicks() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getGravity() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getHealth() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getHorizontalFacing() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getId() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getInitialDragMultiplier() | pocketmine\entity\projectile\Throwable | protected |
getInitialGravity() | pocketmine\entity\projectile\SplashPotion | protected |
getInitialSizeInfo() (defined in pocketmine\entity\projectile\Throwable) | pocketmine\entity\projectile\Throwable | protected |
getLastDamageCause() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getLocation() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getMaxHealth() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getMotion() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getNameTag() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getNetworkProperties() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getNetworkTypeId() (defined in pocketmine\entity\projectile\SplashPotion) | pocketmine\entity\projectile\SplashPotion | static |
getOffsetPosition(Vector3 $vector3) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getOwningEntity() | pocketmine\entity\Entity | |
getOwningEntityId() | pocketmine\entity\Entity | |
getPickedItem() | pocketmine\entity\Entity | |
getPosition() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getPotionEffects() | pocketmine\entity\projectile\SplashPotion | |
getPotionType() | pocketmine\entity\projectile\SplashPotion | |
getResultDamage() | pocketmine\entity\projectile\SplashPotion | |
getScale() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getScoreTag() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getSize() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
getTargetEntity() | pocketmine\entity\Entity | |
getTargetEntityId() | pocketmine\entity\Entity | |
getViewers() | pocketmine\entity\Entity | |
getWorld() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
hasGravity() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
hasMovementUpdate() | pocketmine\entity\projectile\Projectile | |
hasNoClientPredictions() | pocketmine\entity\Entity | |
heal(EntityRegainHealthEvent $source) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
initEntity(CompoundTag $nbt) (defined in pocketmine\entity\projectile\Projectile) | pocketmine\entity\projectile\Projectile | protected |
isAlive() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
isClosed() | pocketmine\entity\Entity | |
isFireProof() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
isFlaggedForDespawn() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
isInsideOfSolid() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
isInvisible() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
isNameTagAlwaysVisible() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
isNameTagVisible() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
isOnFire() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
isOnGround() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
isSilent() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
isUnderwater() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
kill() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
MOTION_THRESHOLD (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
move(float $dx, float $dy, float $dz) (defined in pocketmine\entity\projectile\Projectile) | pocketmine\entity\projectile\Projectile | protected |
nextRuntimeId() | pocketmine\entity\Entity | static |
onCollideWithPlayer(Player $player) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
onDeath() | pocketmine\entity\Entity | protected |
onDeathUpdate(int $tickDiff) | pocketmine\entity\Entity | protected |
onDispose() | pocketmine\entity\Entity | protected |
onFirstUpdate(int $currentTick) | pocketmine\entity\Entity | protected |
onHit(ProjectileHitEvent $event) | pocketmine\entity\projectile\SplashPotion | protected |
onHitBlock(Block $blockHit, RayTraceResult $hitResult) | pocketmine\entity\projectile\Throwable | protected |
onHitEntity(Entity $entityHit, RayTraceResult $hitResult) | pocketmine\entity\projectile\Projectile | protected |
onHitGround() | pocketmine\entity\Entity | protected |
onInteract(Player $player, Vector3 $clickPos) | pocketmine\entity\Entity | |
onNearbyBlockChange() (defined in pocketmine\entity\projectile\Projectile) | pocketmine\entity\projectile\Projectile | |
onRandomUpdate() | pocketmine\entity\Entity | |
onUpdate(int $currentTick) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
recalculateBoundingBox() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
resetFallDistance() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
resetLastMovements() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
respawnToAll() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
saveNBT() (defined in pocketmine\entity\projectile\SplashPotion) | pocketmine\entity\projectile\SplashPotion | |
scheduleUpdate() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
sendData(?array $targets, ?array $data=null) | pocketmine\entity\Entity | |
sendSpawnPacket(Player $player) | pocketmine\entity\Entity | protected |
setBaseDamage(float $damage) | pocketmine\entity\projectile\Projectile | |
setCanClimb(bool $value=true) | pocketmine\entity\Entity | |
setCanClimbWalls(bool $value=true) | pocketmine\entity\Entity | |
setCanSaveWithChunk(bool $value) | pocketmine\entity\Entity | |
setFallDistance(float $fallDistance) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setFireTicks(int $fireTicks) | pocketmine\entity\Entity | |
setForceMovementUpdate(bool $value=true) | pocketmine\entity\Entity | |
setGravity(float $gravity) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setHasGravity(bool $v=true) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setHealth(float $amount) | pocketmine\entity\Entity | |
setInvisible(bool $value=true) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setLastDamageCause(EntityDamageEvent $type) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setLinger(bool $value=true) | pocketmine\entity\projectile\SplashPotion | |
setMaxHealth(int $amount) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setMotion(Vector3 $motion) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setNameTag(string $name) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setNameTagAlwaysVisible(bool $value=true) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setNameTagVisible(bool $value=true) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setNoClientPredictions(bool $value=true) | pocketmine\entity\Entity | |
setOnFire(int $seconds) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setOwningEntity(?Entity $owner) | pocketmine\entity\Entity | |
setPosition(Vector3 $pos) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
setPositionAndRotation(Vector3 $pos, float $yaw, float $pitch) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
setPotionType(PotionType $type) (defined in pocketmine\entity\projectile\SplashPotion) | pocketmine\entity\projectile\SplashPotion | |
setRotation(float $yaw, float $pitch) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setScale(float $value) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setScoreTag(string $score) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setSilent(bool $value=true) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
setSize(EntitySizeInfo $size) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
setTargetEntity(?Entity $target) | pocketmine\entity\Entity | |
spawnTo(Player $player) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
spawnToAll() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
STEP_CLIP_MULTIPLIER (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
syncNetworkData(EntityMetadataCollection $properties) (defined in pocketmine\entity\projectile\SplashPotion) | pocketmine\entity\projectile\SplashPotion | protected |
TAG_MOTION (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
TAG_POS (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
TAG_POTION_ID (defined in pocketmine\entity\projectile\SplashPotion) | pocketmine\entity\projectile\SplashPotion | |
TAG_ROTATION (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | |
teleport(Vector3 $pos, ?float $yaw=null, ?float $pitch=null) | pocketmine\entity\Entity | |
tryChangeMovement() (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
updateFallState(float $distanceThisTick, bool $onGround) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
updateMovement(bool $teleport=false) (defined in pocketmine\entity\Entity) | pocketmine\entity\Entity | protected |
willLinger() | pocketmine\entity\projectile\SplashPotion | |