| $offsetX (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected | 
  | $offsetY (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected | 
  | $offsetZ (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected | 
  | $perm (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected | 
  | __construct(Random $random, int $octaves, float $persistence, float $expansion) (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex |  | 
  | __construct(protected int $octaves, protected float $persistence, protected float $expansion) (defined in pocketmine\world\generator\noise\Noise) | pocketmine\world\generator\noise\Noise |  | 
  | bilinearLerp($x, $y, $q00, $q01, $q10, $q11, $x1, $x2, $y1, $y2) | pocketmine\world\generator\noise\Noise | static | 
  | F2 (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected | 
  | F3 (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected | 
  | G2 (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected | 
  | G22 (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected | 
  | G3 (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected | 
  | getFastNoise1D(int $xSize, int $samplingRate, int $x, int $y, int $z) | pocketmine\world\generator\noise\Noise |  | 
  | getFastNoise2D(int $xSize, int $zSize, int $samplingRate, int $x, int $y, int $z) | pocketmine\world\generator\noise\Noise |  | 
  | getFastNoise3D(int $xSize, int $ySize, int $zSize, int $xSamplingRate, int $ySamplingRate, int $zSamplingRate, int $x, int $y, int $z) | pocketmine\world\generator\noise\Noise |  | 
  | getNoise2D($x, $y) | pocketmine\world\generator\noise\Simplex |  | 
  | getNoise3D($x, $y, $z) | pocketmine\world\generator\noise\Simplex |  | 
  | grad3 (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected | 
  | linearLerp($x, $x1, $x2, $q0, $q1) | pocketmine\world\generator\noise\Noise | static | 
  | noise2D($x, $z, $normalized=false) | pocketmine\world\generator\noise\Noise |  | 
  | noise3D($x, $y, $z, $normalized=false) | pocketmine\world\generator\noise\Noise |  | 
  | trilinearLerp($x, $y, $z, $q000, $q001, $q010, $q011, $q100, $q101, $q110, $q111, $x1, $x2, $y1, $y2, $z1, $z2) | pocketmine\world\generator\noise\Noise | static |