$offsetX (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected |
$offsetY (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected |
$offsetZ (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected |
$perm (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected |
__construct(Random $random, int $octaves, float $persistence, float $expansion) (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | |
__construct(protected int $octaves, protected float $persistence, protected float $expansion) (defined in pocketmine\world\generator\noise\Noise) | pocketmine\world\generator\noise\Noise | |
bilinearLerp($x, $y, $q00, $q01, $q10, $q11, $x1, $x2, $y1, $y2) | pocketmine\world\generator\noise\Noise | static |
F2 (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected |
F3 (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected |
G2 (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected |
G22 (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected |
G3 (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected |
getFastNoise1D(int $xSize, int $samplingRate, int $x, int $y, int $z) | pocketmine\world\generator\noise\Noise | |
getFastNoise2D(int $xSize, int $zSize, int $samplingRate, int $x, int $y, int $z) | pocketmine\world\generator\noise\Noise | |
getFastNoise3D(int $xSize, int $ySize, int $zSize, int $xSamplingRate, int $ySamplingRate, int $zSamplingRate, int $x, int $y, int $z) | pocketmine\world\generator\noise\Noise | |
getNoise2D($x, $y) | pocketmine\world\generator\noise\Simplex | |
getNoise3D($x, $y, $z) | pocketmine\world\generator\noise\Simplex | |
grad3 (defined in pocketmine\world\generator\noise\Simplex) | pocketmine\world\generator\noise\Simplex | protected |
linearLerp($x, $x1, $x2, $q0, $q1) | pocketmine\world\generator\noise\Noise | static |
noise2D($x, $z, $normalized=false) | pocketmine\world\generator\noise\Noise | |
noise3D($x, $y, $z, $normalized=false) | pocketmine\world\generator\noise\Noise | |
trilinearLerp($x, $y, $z, $q000, $q001, $q010, $q011, $q100, $q101, $q110, $q111, $x1, $x2, $y1, $y2, $z1, $z2) | pocketmine\world\generator\noise\Noise | static |