27 public const WATER = 0;
28 public const MUNDANE = 1;
29 public const LONG_MUNDANE = 2;
30 public const THICK = 3;
31 public const AWKWARD = 4;
32 public const NIGHT_VISION = 5;
33 public const LONG_NIGHT_VISION = 6;
34 public const INVISIBILITY = 7;
35 public const LONG_INVISIBILITY = 8;
36 public const LEAPING = 9;
37 public const LONG_LEAPING = 10;
38 public const STRONG_LEAPING = 11;
39 public const FIRE_RESISTANCE = 12;
40 public const LONG_FIRE_RESISTANCE = 13;
41 public const SWIFTNESS = 14;
42 public const LONG_SWIFTNESS = 15;
43 public const STRONG_SWIFTNESS = 16;
44 public const SLOWNESS = 17;
45 public const LONG_SLOWNESS = 18;
46 public const WATER_BREATHING = 19;
47 public const LONG_WATER_BREATHING = 20;
48 public const HEALING = 21;
49 public const STRONG_HEALING = 22;
50 public const HARMING = 23;
51 public const STRONG_HARMING = 24;
52 public const POISON = 25;
53 public const LONG_POISON = 26;
54 public const STRONG_POISON = 27;
55 public const REGENERATION = 28;
56 public const LONG_REGENERATION = 29;
57 public const STRONG_REGENERATION = 30;
58 public const STRENGTH = 31;
59 public const LONG_STRENGTH = 32;
60 public const STRONG_STRENGTH = 33;
61 public const WEAKNESS = 34;
62 public const LONG_WEAKNESS = 35;
63 public const WITHER = 36;
64 public const TURTLE_MASTER = 37;
65 public const LONG_TURTLE_MASTER = 38;
66 public const STRONG_TURTLE_MASTER = 39;
67 public const SLOW_FALLING = 40;
68 public const LONG_SLOW_FALLING = 41;
69 public const STRONG_SLOWNESS = 42;