27    public const WATER = 0;
 
   28    public const MUNDANE = 1;
 
   29    public const LONG_MUNDANE = 2;
 
   30    public const THICK = 3;
 
   31    public const AWKWARD = 4;
 
   32    public const NIGHT_VISION = 5;
 
   33    public const LONG_NIGHT_VISION = 6;
 
   34    public const INVISIBILITY = 7;
 
   35    public const LONG_INVISIBILITY = 8;
 
   36    public const LEAPING = 9;
 
   37    public const LONG_LEAPING = 10;
 
   38    public const STRONG_LEAPING = 11;
 
   39    public const FIRE_RESISTANCE = 12;
 
   40    public const LONG_FIRE_RESISTANCE = 13;
 
   41    public const SWIFTNESS = 14;
 
   42    public const LONG_SWIFTNESS = 15;
 
   43    public const STRONG_SWIFTNESS = 16;
 
   44    public const SLOWNESS = 17;
 
   45    public const LONG_SLOWNESS = 18;
 
   46    public const WATER_BREATHING = 19;
 
   47    public const LONG_WATER_BREATHING = 20;
 
   48    public const HEALING = 21;
 
   49    public const STRONG_HEALING = 22;
 
   50    public const HARMING = 23;
 
   51    public const STRONG_HARMING = 24;
 
   52    public const POISON = 25;
 
   53    public const LONG_POISON = 26;
 
   54    public const STRONG_POISON = 27;
 
   55    public const REGENERATION = 28;
 
   56    public const LONG_REGENERATION = 29;
 
   57    public const STRONG_REGENERATION = 30;
 
   58    public const STRENGTH = 31;
 
   59    public const LONG_STRENGTH = 32;
 
   60    public const STRONG_STRENGTH = 33;
 
   61    public const WEAKNESS = 34;
 
   62    public const LONG_WEAKNESS = 35;
 
   63    public const WITHER = 36;
 
   64    public const TURTLE_MASTER = 37;
 
   65    public const LONG_TURTLE_MASTER = 38;
 
   66    public const STRONG_TURTLE_MASTER = 39;
 
   67    public const SLOW_FALLING = 40;
 
   68    public const LONG_SLOW_FALLING = 41;
 
   69    public const STRONG_SLOWNESS = 42;