PocketMine-MP 5.14.2 git-50e2c469a547a16a23b2dc691e70a51d34e29395
ArmSwingAnimation.php
1<?php
2
3/*
4 *
5 * ____ _ _ __ __ _ __ __ ____
6 * | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
7 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
8 * | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
9 * |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
10 *
11 * This program is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU Lesser General Public License as published by
13 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version.
15 *
16 * @author PocketMine Team
17 * @link http://www.pocketmine.net/
18 *
19 *
20 */
21
22declare(strict_types=1);
23
24namespace pocketmine\entity\animation;
25
29
30final class ArmSwingAnimation implements Animation{
31
32 //TODO: not sure if this should be constrained to humanoids, but we don't have any concept of that right now
33 public function __construct(private Living $entity){}
34
35 public function encode() : array{
36 return [
37 ActorEventPacket::create($this->entity->getId(), ActorEvent::ARM_SWING, 0)
38 ];
39 }
40}