19    private function __construct(){
 
   27    public const FLAGS = 0;
 
   28    public const HEALTH = 1; 
 
   29    public const VARIANT = 2; 
 
   30    public const COLOR = 3; 
 
   31    public const NAMETAG = 4; 
 
   32    public const OWNER_EID = 5; 
 
   33    public const TARGET_EID = 6; 
 
   35    public const POTION_COLOR = 8; 
 
   36    public const POTION_AMBIENT = 9; 
 
   37    public const JUMP_DURATION = 10; 
 
   38    public const HURT_TIME = 11; 
 
   39    public const HURT_DIRECTION = 12; 
 
   40    public const PADDLE_TIME_LEFT = 13; 
 
   41    public const PADDLE_TIME_RIGHT = 14; 
 
   42    public const EXPERIENCE_VALUE = 15; 
 
   43    public const MINECART_DISPLAY_BLOCK = 16; 
 
   44    public const HORSE_FLAGS = 16; 
 
   45    public const FIREWORK_ITEM = 16; 
 
   47    public const MINECART_DISPLAY_OFFSET = 17; 
 
   48    public const SHOOTER_ID = 17; 
 
   49    public const MINECART_HAS_DISPLAY = 18; 
 
   50    public const HORSE_TYPE = 19; 
 
   51    public const CREEPER_SWELL = 19; 
 
   52    public const CREEPER_SWELL_PREVIOUS = 20; 
 
   53    public const CREEPER_SWELL_DIRECTION = 21; 
 
   54    public const CHARGE_AMOUNT = 22; 
 
   55    public const ENDERMAN_HELD_ITEM_ID = 23; 
 
   56    public const ENTITY_AGE = 24; 
 
   58    public const PLAYER_FLAGS = 26; 
 
   59    public const PLAYER_INDEX = 27; 
 
   60    public const PLAYER_BED_POSITION = 28; 
 
   61    public const FIREBALL_POWER_X = 29; 
 
   62    public const FIREBALL_POWER_Y = 30;
 
   63    public const FIREBALL_POWER_Z = 31;
 
   65    public const FISH_X = 33; 
 
   66    public const FISH_Z = 34; 
 
   67    public const FISH_ANGLE = 35; 
 
   68    public const POTION_AUX_VALUE = 36; 
 
   69    public const LEAD_HOLDER_EID = 37; 
 
   70    public const SCALE = 38; 
 
   71    public const HAS_NPC_COMPONENT = 39; 
 
   72    public const NPC_SKIN_INDEX = 40; 
 
   73    public const NPC_ACTIONS = 41; 
 
   74    public const MAX_AIR = 42; 
 
   75    public const MARK_VARIANT = 43; 
 
   76    public const CONTAINER_TYPE = 44; 
 
   77    public const CONTAINER_BASE_SIZE = 45; 
 
   78    public const CONTAINER_EXTRA_SLOTS_PER_STRENGTH = 46; 
 
   79    public const BLOCK_TARGET = 47; 
 
   80    public const WITHER_INVULNERABLE_TICKS = 48; 
 
   81    public const WITHER_TARGET_1 = 49; 
 
   82    public const WITHER_TARGET_2 = 50; 
 
   83    public const WITHER_TARGET_3 = 51; 
 
   84    public const WITHER_AERIAL_ATTACK = 52; 
 
   85    public const BOUNDING_BOX_WIDTH = 53; 
 
   86    public const BOUNDING_BOX_HEIGHT = 54; 
 
   87    public const FUSE_LENGTH = 55; 
 
   88    public const RIDER_SEAT_POSITION = 56; 
 
   89    public const RIDER_ROTATION_LOCKED = 57; 
 
   90    public const RIDER_MAX_ROTATION = 58; 
 
   91    public const RIDER_MIN_ROTATION = 59; 
 
   92    public const RIDER_SEAT_ROTATION_OFFSET = 60; 
 
   93    public const AREA_EFFECT_CLOUD_RADIUS = 61; 
 
   94    public const AREA_EFFECT_CLOUD_WAITING = 62; 
 
   95    public const AREA_EFFECT_CLOUD_PARTICLE_ID = 63; 
 
   96    public const SHULKER_PEEK_ID = 64; 
 
   97    public const SHULKER_ATTACH_FACE = 65; 
 
   98    public const SHULKER_ATTACHED = 66; 
 
   99    public const SHULKER_ATTACH_POS = 67; 
 
  100    public const TRADING_PLAYER_EID = 68; 
 
  101    public const CAREER = 69; 
 
  102    public const HAS_COMMAND_BLOCK = 70; 
 
  103    public const COMMAND_BLOCK_COMMAND = 71; 
 
  104    public const COMMAND_BLOCK_LAST_OUTPUT = 72; 
 
  105    public const COMMAND_BLOCK_TRACK_OUTPUT = 73; 
 
  106    public const CONTROLLING_RIDER_SEAT_NUMBER = 74; 
 
  107    public const STRENGTH = 75; 
 
  108    public const MAX_STRENGTH = 76; 
 
  109    public const EVOKER_SPELL_CASTING_COLOR = 77; 
 
  110    public const LIMITED_LIFE = 78;
 
  111    public const ARMOR_STAND_POSE_INDEX = 79; 
 
  112    public const ENDER_CRYSTAL_TIME_OFFSET = 80; 
 
  113    public const ALWAYS_SHOW_NAMETAG = 81; 
 
  114    public const COLOR_2 = 82; 
 
  115    public const NAME_AUTHOR = 83; 
 
  116    public const SCORE_TAG = 84; 
 
  117    public const BALLOON_ATTACHED_ENTITY = 85; 
 
  118    public const PUFFERFISH_SIZE = 86; 
 
  119    public const BOAT_BUBBLE_TIME = 87; 
 
  120    public const PLAYER_AGENT_EID = 88; 
 
  121    public const SITTING_AMOUNT = 89; 
 
  122    public const SITTING_AMOUNT_PREVIOUS = 90; 
 
  123    public const EAT_COUNTER = 91; 
 
  124    public const FLAGS2 = 92; 
 
  125    public const LAYING_AMOUNT = 93; 
 
  126    public const LAYING_AMOUNT_PREVIOUS = 94; 
 
  127    public const AREA_EFFECT_CLOUD_DURATION = 95; 
 
  128    public const AREA_EFFECT_CLOUD_SPAWN_TIME = 96; 
 
  129    public const AREA_EFFECT_CLOUD_RADIUS_PER_TICK = 97; 
 
  130    public const AREA_EFFECT_CLOUD_RADIUS_CHANGE_ON_PICKUP = 98; 
 
  131    public const AREA_EFFECT_CLOUD_PICKUP_COUNT = 99; 
 
  132    public const INTERACTIVE_TAG = 100; 
 
  133    public const TRADE_TIER = 101; 
 
  134    public const MAX_TRADE_TIER = 102; 
 
  135    public const TRADE_XP = 103; 
 
  136    public const SKIN_ID = 104; 
 
  137    public const SPAWNING_FRAMES = 105; 
 
  138    public const COMMAND_BLOCK_TICK_DELAY = 106; 
 
  139    public const COMMAND_BLOCK_EXECUTE_ON_FIRST_TICK = 107; 
 
  140    public const AMBIENT_SOUND_INTERVAL_MIN = 108; 
 
  141    public const AMBIENT_SOUND_INTERVAL_RANGE = 109; 
 
  142    public const AMBIENT_SOUND_EVENT = 110; 
 
  143    public const FALL_DAMAGE_MULTIPLIER = 111; 
 
  144    public const NAME_RAW_TEXT = 112; 
 
  145    public const CAN_RIDE_TARGET = 113; 
 
  146    public const LOW_TIER_CURED_TRADE_DISCOUNT = 114; 
 
  147    public const HIGH_TIER_CURED_TRADE_DISCOUNT = 115; 
 
  148    public const NEARBY_CURED_TRADE_DISCOUNT = 116; 
 
  149    public const NEARBY_CURED_DISCOUNT_TIME_STAMP = 117; 
 
  150    public const HITBOX = 118; 
 
  151    public const IS_BUOYANT = 119; 
 
  152    public const FREEZING_EFFECT_STRENGTH = 120; 
 
  153    public const BUOYANCY_DATA = 121; 
 
  154    public const GOAT_HORN_COUNT = 122; 
 
  155    public const BASE_RUNTIME_ID = 123; 
 
  156    public const MOVEMENT_SOUND_DISTANCE_OFFSET = 124;
 
  157    public const HEARTBEAT_INTERVAL_TICKS = 125; 
 
  158    public const HEARTBEAT_LEVEL_SOUND_EVENT = 126; 
 
  159    public const PLAYER_DEATH_POSITION = 127; 
 
  160    public const PLAYER_DEATH_DIMENSION = 128; 
 
  161    public const PLAYER_HAS_DIED = 129; 
 
  162    public const COLLISION_BOX = 130; 
 
  163    public const VISIBLE_MOB_EFFECTS = 131; 
 
  164    public const FILTERED_NAME = 132; 
 
  165    public const BED_ENTER_POSITION = 133; 
 
  166    public const SEAT_THIRD_PERSON_CAMERA_RADIUS = 134;
 
  167    public const SEAT_CAMERA_RELAX_DISTANCE_SMOOTHING = 135;