__construct(private Server $server, private string $dataPath, private WorldProviderManager $providerManager) (defined in pocketmine\world\WorldManager) | pocketmine\world\WorldManager | |
findEntity(int $entityId) | pocketmine\world\WorldManager | |
generateWorld(string $name, WorldCreationOptions $options, bool $backgroundGeneration=true) | pocketmine\world\WorldManager | |
getAutoSave() (defined in pocketmine\world\WorldManager) | pocketmine\world\WorldManager | |
getAutoSaveInterval() | pocketmine\world\WorldManager | |
getDefaultWorld() (defined in pocketmine\world\WorldManager) | pocketmine\world\WorldManager | |
getProviderManager() (defined in pocketmine\world\WorldManager) | pocketmine\world\WorldManager | |
getWorld(int $worldId) (defined in pocketmine\world\WorldManager) | pocketmine\world\WorldManager | |
getWorldByName(string $name) | pocketmine\world\WorldManager | |
getWorlds() | pocketmine\world\WorldManager | |
isWorldGenerated(string $name) (defined in pocketmine\world\WorldManager) | pocketmine\world\WorldManager | |
isWorldLoaded(string $name) (defined in pocketmine\world\WorldManager) | pocketmine\world\WorldManager | |
loadWorld(string $name, bool $autoUpgrade=false) | pocketmine\world\WorldManager | |
setAutoSave(bool $value) (defined in pocketmine\world\WorldManager) | pocketmine\world\WorldManager | |
setAutoSaveInterval(int $autoSaveTicks) (defined in pocketmine\world\WorldManager) | pocketmine\world\WorldManager | |
setDefaultWorld(?World $world) | pocketmine\world\WorldManager | |
tick(int $currentTick) (defined in pocketmine\world\WorldManager) | pocketmine\world\WorldManager | |
TICKS_PER_AUTOSAVE (defined in pocketmine\world\WorldManager) | pocketmine\world\WorldManager | |
unloadWorld(World $world, bool $forceUnload=false) | pocketmine\world\WorldManager | |