PocketMine-MP 5.15.1 git-be6754494fdbbb9dd57c058ba0e33a4a78c4581f
pocketmine\entity\Location Member List

This is the complete list of members for pocketmine\entity\Location, including all inherited members.

$pitch (defined in pocketmine\entity\Location)pocketmine\entity\Location
$world (defined in pocketmine\world\Position)pocketmine\world\Position
$yaw (defined in pocketmine\entity\Location)pocketmine\entity\Location
__construct(float $x, float $y, float $z, ?World $world, float $yaw, float $pitch) (defined in pocketmine\entity\Location)pocketmine\entity\Location
__construct(float|int $x, float|int $y, float|int $z, ?World $world) (defined in pocketmine\world\Position)pocketmine\world\Position
__construct(public float|int $x, public float|int $y, public float|int $z) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
__toString() (defined in pocketmine\entity\Location)pocketmine\entity\Location
abs() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
add(float|int $x, float|int $y, float|int $z) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
addVector(Vector3 $v) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
asLocation()pocketmine\entity\Location
asPosition()pocketmine\world\Position
asVector3()pocketmine\math\Vector3
ceil() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
cross(Vector3 $v) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
distance(Vector3 $pos) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
distanceSquared(Vector3 $pos) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
divide(float $number) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
dot(Vector3 $v) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
down(int $step=1)pocketmine\math\Vector3
east(int $step=1)pocketmine\math\Vector3
equals(Vector3 $v) (defined in pocketmine\entity\Location)pocketmine\entity\Location
floor() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
fromObject(Vector3 $pos, ?World $world, float $yaw=0.0, float $pitch=0.0)pocketmine\entity\Locationstatic
pocketmine::world::Position::fromObject(Vector3 $pos, ?World $world)pocketmine\world\Positionstatic
getFloorX() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
getFloorY() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
getFloorZ() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
getIntermediateWithXValue(Vector3 $v, float $x)pocketmine\math\Vector3
getIntermediateWithYValue(Vector3 $v, float $y)pocketmine\math\Vector3
getIntermediateWithZValue(Vector3 $v, float $z)pocketmine\math\Vector3
getPitch() (defined in pocketmine\entity\Location)pocketmine\entity\Location
getSide(int $side, int $step=1)pocketmine\world\Position
getWorld()pocketmine\world\Position
getX() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
getY() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
getYaw() (defined in pocketmine\entity\Location)pocketmine\entity\Location
getZ() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
isValid()pocketmine\world\Position
length() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
lengthSquared() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
maxComponents(Vector3 $vector, Vector3 ... $vectors)pocketmine\math\Vector3static
maxPlainDistance(Vector3|Vector2|float $x, float $z=0) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
minComponents(Vector3 $vector, Vector3 ... $vectors)pocketmine\math\Vector3static
multiply(float $number) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
normalize() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
north(int $step=1)pocketmine\math\Vector3
round(int $precision=0, int $mode=PHP_ROUND_HALF_UP)pocketmine\math\Vector3
sides(int $step=1)pocketmine\math\Vector3
sidesAroundAxis(int $axis, int $step=1)pocketmine\math\Vector3
sidesArray(bool $keys=false, int $step=1)pocketmine\math\Vector3
south(int $step=1)pocketmine\math\Vector3
subtract(float|int $x, float|int $y, float|int $z) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
subtractVector(Vector3 $v) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3
sum(Vector3 ... $vector3s) (defined in pocketmine\math\Vector3)pocketmine\math\Vector3static
up(int $step=1)pocketmine\math\Vector3
west(int $step=1)pocketmine\math\Vector3
withComponents(float|int|null $x, float|int|null $y, float|int|null $z)pocketmine\math\Vector3
zero() (defined in pocketmine\math\Vector3)pocketmine\math\Vector3static