PocketMine-MP 5.23.3 git-f7687af337d001ddbcc47b8e773f014a33faa662
|
This is the complete list of members for pocketmine\world\light\SkyLightUpdate, including all inherited members.
$updateNodes (defined in pocketmine\world\light\LightUpdate) | pocketmine\world\light\LightUpdate | protected |
__construct(SubChunkExplorer $subChunkExplorer, array $lightFilters, private array $directSkyLightBlockers) | pocketmine\world\light\SkyLightUpdate | |
pocketmine::world::light::LightUpdate::__construct(protected SubChunkExplorer $subChunkExplorer, protected array $lightFilters) | pocketmine\world\light\LightUpdate | |
BASE_LIGHT_FILTER (defined in pocketmine\world\light\LightUpdate) | pocketmine\world\light\LightUpdate | |
computeRemoveLight(int $x, int $y, int $z, int $oldAdjacentLevel, LightPropagationContext $context, LightArray $lightArray) (defined in pocketmine\world\light\LightUpdate) | pocketmine\world\light\LightUpdate | protected |
computeSpreadLight(int $x, int $y, int $z, int $newAdjacentLevel, LightPropagationContext $context, LightArray $lightArray, SubChunk $subChunk, int $side) (defined in pocketmine\world\light\LightUpdate) | pocketmine\world\light\LightUpdate | protected |
execute() (defined in pocketmine\world\light\LightUpdate) | pocketmine\world\light\LightUpdate | |
getCurrentLightArray() (defined in pocketmine\world\light\SkyLightUpdate) | pocketmine\world\light\SkyLightUpdate | protected |
getEffectiveLight(int $x, int $y, int $z) (defined in pocketmine\world\light\SkyLightUpdate) | pocketmine\world\light\SkyLightUpdate | protected |
getHighestAdjacentLight(int $x, int $y, int $z) (defined in pocketmine\world\light\LightUpdate) | pocketmine\world\light\LightUpdate | protected |
recalculateChunk(int $chunkX, int $chunkZ) | pocketmine\world\light\SkyLightUpdate | |
recalculateNode(int $x, int $y, int $z) (defined in pocketmine\world\light\SkyLightUpdate) | pocketmine\world\light\SkyLightUpdate | |
setAndUpdateLight(int $x, int $y, int $z, int $newLevel) (defined in pocketmine\world\light\LightUpdate) | pocketmine\world\light\LightUpdate |