22 public const ARM_SIZE_SLIM =
"slim";
23 public const ARM_SIZE_WIDE =
"wide";
26 private string $fullSkinId;
34 private string $skinId,
35 private string $playFabId,
36 private string $resourcePatch,
38 private array $animations = [],
40 private string $geometryData =
"",
42 private string $animationData =
"",
43 private string $capeId =
"",
44 ?
string $fullSkinId =
null,
45 private string $armSize = self::ARM_SIZE_WIDE,
46 private string $skinColor =
"",
47 private array $personaPieces = [],
48 private array $pieceTintColors = [],
49 private bool $isVerified =
true,
50 private bool $premium =
false,
51 private bool $persona =
false,
52 private bool $personaCapeOnClassic =
false,
53 private bool $isPrimaryUser =
true,
54 private bool $override =
true
56 $this->capeImage = $capeImage ??
new SkinImage(0, 0,
"");
58 $this->fullSkinId = $fullSkinId ?? Uuid::uuid4()->toString();
61 public function getSkinId() : string{
65 public function getPlayFabId() : string{ return $this->playFabId; }
67 public function getResourcePatch() : string{
68 return $this->resourcePatch;
71 public function getSkinImage() : SkinImage{
72 return $this->skinImage;
79 return $this->animations;
82 public function getCapeImage() :
SkinImage{
83 return $this->capeImage;
86 public function getGeometryData() : string{
87 return $this->geometryData;
90 public function getGeometryDataEngineVersion() : string{ return $this->geometryDataEngineVersion; }
92 public function getAnimationData() : string{
93 return $this->animationData;
96 public function getCapeId() : string{
100 public function getFullSkinId() : string{
101 return $this->fullSkinId;
104 public function getArmSize() : string{
105 return $this->armSize;
108 public function getSkinColor() : string{
109 return $this->skinColor;
116 return $this->personaPieces;
123 return $this->pieceTintColors;
126 public function isPersona() : bool{
127 return $this->persona;
130 public function isPremium() : bool{
131 return $this->premium;
134 public function isPersonaCapeOnClassic() : bool{
135 return $this->personaCapeOnClassic;
138 public function isPrimaryUser() : bool{ return $this->isPrimaryUser; }
140 public function isOverride() : bool{ return $this->override; }
142 public function isVerified() : bool{
143 return $this->isVerified;
149 public function setVerified(
bool $verified) : void{
150 $this->isVerified = $verified;
__construct(private string $skinId, private string $playFabId, private string $resourcePatch, private SkinImage $skinImage, private array $animations=[], ?SkinImage $capeImage=null, private string $geometryData="", private string $geometryDataEngineVersion=ProtocolInfo::MINECRAFT_VERSION_NETWORK, private string $animationData="", private string $capeId="", ?string $fullSkinId=null, private string $armSize=self::ARM_SIZE_WIDE, private string $skinColor="", private array $personaPieces=[], private array $pieceTintColors=[], private bool $isVerified=true, private bool $premium=false, private bool $persona=false, private bool $personaCapeOnClassic=false, private bool $isPrimaryUser=true, private bool $override=true)