22declare(strict_types=1);
24namespace pocketmine\item\enchantment;
28use
function array_flip;
32 protected float $typeModifier;
34 protected ?array $applicableDamageTypes =
null;
46 public function __construct(
Translatable|
string $name,
int $rarity,
int $primaryItemFlags,
int $secondaryItemFlags,
int $maxLevel,
float $typeModifier, ?array $applicableDamageTypes, ?\Closure $minEnchantingPower =
null,
int $enchantingPowerRange = 50){
47 parent::__construct($name, $rarity, $primaryItemFlags, $secondaryItemFlags, $maxLevel, $minEnchantingPower, $enchantingPowerRange);
49 $this->typeModifier = $typeModifier;
50 if($applicableDamageTypes !==
null){
51 $this->applicableDamageTypes = array_flip($applicableDamageTypes);
59 return $this->typeModifier;
66 return (int) floor((6 + $level ** 2) * $this->typeModifier / 3);
73 return $this->applicableDamageTypes === null || isset($this->applicableDamageTypes[$event->getCause()]);
isApplicable(EntityDamageEvent $event)
getProtectionFactor(int $level)
__construct(Translatable|string $name, int $rarity, int $primaryItemFlags, int $secondaryItemFlags, int $maxLevel, float $typeModifier, ?array $applicableDamageTypes, ?\Closure $minEnchantingPower=null, int $enchantingPowerRange=50)